[04/26/2006 2:54:03] FAILED(calculate_shortest_unit_movement_path): Segmentation violation
[04/26/2006 2:54:03; 5.1.2600; 1280x1024x32(1); v1.00.00] FAILED(animate_replay_list): Segmentation violation
i always get the failed(animate_replay_list) when loading the last pbem game that we are playing, pretty annyoing as we cant continue now.
Yes that would definately be welcome and i dont understand why it wasnt included in the first place ! (so many other games forget this aswell)
Mexicano
I have to agree strongly here with what Bill says, make these things as an option. So people who like it can play with it and people who dont like it can play without it.
Mexicano
I think the random factor is too great, the chance should be reduced when getting to a new tech level. For every point you spend you should still get a 5% chance, but for every level you make in that tech it should also get x% less to make it more difficult to get it. Hopes it makes sense
Mexicano
The AI is too easy to lure into traps, and it keeps bombing/attacking the same targets even if it is rather pointless. So i would really like for this to be looked at.
Mexicano