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Double Deuce

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  1. Like
    Double Deuce reacted to Aragorn2002 in Fire & Rubble Release Date Pool   
    All I have to say is this better be good...
  2. Like
    Double Deuce reacted to rocketman in Hindsight 20/20?   
    Probably not OpenGL-related but "zig-zag" roads kills the graphics experience a lot for me. There is a huge difference if you play the game at camera level 3-4 and 1-2 where the game can truly shine. I will always appreciate gameplay over graphics but I would sure like a revamp of a lot of graphics. I must say that the stock graphics have improved a lot since BN was released so there is still room to eek out more from the current state of things.
  3. Like
    Double Deuce reacted to hank24 in Reforger Nostalgia   
    I grew up just 8 km from the inner-german border and never felt any fear or such - today I think that is strange.
    Just the opposite, there are many nice memories concerning the military of that time. We often had the 16/5th Queens Royal Lancers on exercise at the farm of my father. They were stationed at the town of Wolfenbüttel nearby and everybody loved to see them, my mother because we talked english all day, the soldiers because they had warm places to sleep and a shower, and my father because he had an agreement to get a bottle of Famous Grouse for each day of their stay. We did things you never get elswhere, driving a Ferret Mk1 (I called it armored Dune Buggy), a Scorpion tank and even firing a Sten SMG on the meadow behind the barn. Once my father and me visited their barracks for some claybird shooting and the officers invited us to the officers mess. Wow, never saw so many silver cups and a living tradition like that.
    When I served at PzAufklBtl 1 (Armored Recon) from '79 to '83 (just the proper time for this game) we were not even allowed to keep our battalion coat of arms, it was from the Black Hussars from Brunswick who fought with the British against Napoleon, but was too similar to the SS sign. That happens to military traditions when you loose your wars.
    At that time I met kind guys from the 2nd Armored Division on Reforger exercise near Brunswick and found some nice friends there (Cpt. Hutto somewhere around here?).
    And I served as contactperson for the team of 1st The Queen's Dragoon Guards during the Boeselager Cup, an international competition among reconaissance forces. Still remember the 'Biwak' on the last evening.
    One day I heard the sound of a Huey helicopter nearby and it did not disappear. So I looked for the source and found some thee or four Huey Cobra hovering directly at the outskirts of the village. I immediatly fetched my brothers and we tried to follow them with my Renault R4. Tough job, soon they were gone. But suddenly they reappeared one after the other over a ridgeline and took my car as a training target. Oh, man, that was exciting. I tried to make their job as difficult as I could but these helis were really fast and agile. I would love to ride one of those, must be like a flying Kawasaki.
    I think Germany really lost something important with all these kind soldiers who are gone now and with them the BFBS radio and the British Wargamers Association with which I had so nice times at Rheindahlen and elsewhere.
    And, by the way, a german Recon Btl was a complete all arms force in '79, ideal for a Bundeswehr expansion one day. There was a ground surveillance radar plt, two companies with Luchs and Leopard1, and a heavy company with grenadier plt (on Schützenpanzer kurz, later Fuchs), engineer plt, and 120 mm mortar plt.
    And now I am here, working as an engineer on military simulation and looking forward to my retirement next year being excited to have all the time necessary to play my favorite game then, CM:CW.
     
     
  4. Like
    Double Deuce reacted to The_Capt in Campaign ideas   
    That is why they are in the M60A1 (RISE Passive) for the '82 campaign, but M60A3s and M1 do show up as reinforcements.  I think people will be surprised by the ol M48, it is actually not a bad tank so long as you treat it more like a Sherman.
  5. Like
    Double Deuce reacted to Bil Hardenberger in Can anyone post an in-game screenshot of the soviet infantry at close range?   
    Please be patient... the game is still in BETA and I am purposefully staying away form the Soviet infantry in my AAR thread because they are not yet ready for their close-up.
    Bil
  6. Like
    Double Deuce reacted to Trooper117 in Anyone know if the BAOR is likely to be included?   
    Very excited when I heard CMCW had dropped out of nowhere and was to be included.
    As a Chieftain tank commander stationed in West Germany (Detmold) during the 80's, I was a bit deflated not to see the BAOR in the mix.
    Any hints as to what will be added down the road after it's release?
     
  7. Like
    Double Deuce reacted to MikeyD in Ground surveillance radars   
    I joke about modern day APS like Trophy that  with a little ingenuity the enemy would be able to triangulate on each vehicle's radar like in those old Star Trek episodes where they're tracking a cloaked Romulan Bird of Prey. After all, they're broadcasting radio waves like a AM country station.
  8. Like
    Double Deuce reacted to IMHO in CM Cold War - Beta AAR - Soviet Thread - Glorious Soviet Victory at Small German Town 1980   
    @Rice I'll try to find. But here's the excerp from the BMP-1 technical description

    It says:
    "Ports for mounted element to fire small arms: PK MGs - 2, AK assault rifles - 7"
  9. Like
    Double Deuce reacted to kohlenklau in NEW ERA OF KOHLENKLAU MODS (2021)   
    @Double Deuce I do have paint.NET and love it for making scenario briefings and tactical maps and some other simple stuff. But you are right, it has less features for the hard core modding of uniforms, in my 2 cents opinion. Thanks for reminding me it can load .PSD
  10. Like
    Double Deuce got a reaction from kohlenklau in NEW ERA OF KOHLENKLAU MODS (2021)   
    It has nowhere near the features as Photoshop, from what I'm told, but Paint.NET has a 3rd party plugin that enables both the loading and saving of Photoshop .PSD files so you could at least access them to see how it works.
  11. Like
    Double Deuce reacted to George MC in New things added to the new thing   
    I went to a school disco wearing a NBC respirator ('borrowed' from a friend's older brother who was in the army) in 1979. It was remarkably effective at electing the attention of the opposite sex - surprisingly. When I wear it now my wife just calls me 'a big creepy bastard'. Times change eh?   
  12. Like
    Double Deuce got a reaction from CaptainTheDark in Frustrated by this recent CMCW announcement . . .   
    Oh, I'm planning on getting and using it especially with access to partisans for my Crimean scenarios. 
  13. Like
    Double Deuce reacted to sfhand in Frustrated by this recent CMCW announcement . . .   
    It's really too bad there is no tongue in cheek emoji... or even a slightly tongue in cheek emoji. It's all good with me, I really wasn't challenging the validity of anyone's human experience, in fact I honor it (the validity).
  14. Like
    Double Deuce got a reaction from quakerparrot67 in Frustrated by this recent CMCW announcement . . .   
    BUT not for the reasons you would probably think. I finally came back to Combat Mission after a very long break and decided go all in on Red Thunder. I'm not a late war fan but figured I could finagle the design of some Crimean Offensive scenarios and maybe a campaign (April-May 1944). I have spent the last month researching like mad, putting my OCD to the test, even learning to translate a few bits and pieces on Russian maps. Now I need to put all that work on hold and start working on Cold War research/design ideas. If nothing else I guess that gives me until sometime in April to get at least a scenario for CMRT designed, tested and released.
    All I have to say is, this CMCW better be the cat's meow.  😁 In all seriousness though, I know I won't be disappointed. 
    For motivation for me to kick things into high gear, here is the current CMRT map I'm working on (800m x 640m). It's taking forever because I'm really trying to flesh it out with flavor objects . . . . 
     

  15. Upvote
    Double Deuce got a reaction from Aragorn2002 in Frustrated by this recent CMCW announcement . . .   
    Hey now, we'll not have that kind of negative talk around here. 😁
     
  16. Like
    Double Deuce got a reaction from Lethaface in Frustrated by this recent CMCW announcement . . .   
    BUT not for the reasons you would probably think. I finally came back to Combat Mission after a very long break and decided go all in on Red Thunder. I'm not a late war fan but figured I could finagle the design of some Crimean Offensive scenarios and maybe a campaign (April-May 1944). I have spent the last month researching like mad, putting my OCD to the test, even learning to translate a few bits and pieces on Russian maps. Now I need to put all that work on hold and start working on Cold War research/design ideas. If nothing else I guess that gives me until sometime in April to get at least a scenario for CMRT designed, tested and released.
    All I have to say is, this CMCW better be the cat's meow.  😁 In all seriousness though, I know I won't be disappointed. 
    For motivation for me to kick things into high gear, here is the current CMRT map I'm working on (800m x 640m). It's taking forever because I'm really trying to flesh it out with flavor objects . . . . 
     

  17. Like
    Double Deuce reacted to kohlenklau in Fire and Rubble: What are you looking forward to the most?   
    I am looking forward to seeing what I can do with the new module to take it earlier in the war.
    Yes, of course I will enjoy the fruits of many great folks labors with (for example) Berlin battles. Thank you everybody that was involved. Valentine lend-lease tanks, thank you MickeyD
    I am today enjoying the 5 year old snows of the CMRT Winter Mod (released late 2015) but of course it is a workaround with modtags and many things not fully winterized. I use muddy terrain to TRY and simulate snow. Nothing perfect.
    Once I get the module, I will tinker and try to put fur hats on Germans. See if I can make a BETTER Kholm Siege mod.
    I have a Soviet Great coat mod with Sergeant Major shoulder tabs. 
    I have a Finn Mod. 
    Looking forward to more CM fun.
     
     
     
  18. Like
    Double Deuce reacted to Bil Hardenberger in U.S. Thread - CM Cold War - BETA AAR - Battle of Dolbach Heights 1980   
    Good stuff guys... in turn 5 as shown in my last post, the M-60A!(RISE+) fired two APFSDS rounds at the BMP... here is the ammo loadout for the M-60A!(RISE+)..
    ..for some reason I was thinking it fired HESH.

  19. Like
    Double Deuce reacted to Macisle in Frustrated by this recent CMCW announcement . . .   
    It's great that you're into mapmaking! The CM Editor opens up a second world of hobby pleasure on top of enjoying the gameplay. Plus, once you get the hang of it, you can create your own content while waiting for new stuff from BF and the community. Whipping up private scenarios with house rules to cover gaps doesn't take much time at all. Public scenarios are a whole other thing and can take massive amounts of time.
    While working on learning the AI, one thing you can do to easily add AI traction to QBs is to adjust force size and unit quality in favor of the AI.  For example, in RT, if I'm Germans, I use PIVs or Stugs and give the AI at least +40%. If I'm the Soviets, I give the AI big cats and at least some level of purchase point advantage, less or more, depending on the situation. You'll get a feel for it over time.

    In my experience, it's generally better to manually choose units for the AI when it is German, as the auto feature often makes weird choices like all armor or nearly all infantry for "Mixed." The Soviet AI will more reliably choose a truly mixed force an auto.
    Good luck with your work!
  20. Like
    Double Deuce got a reaction from Macisle in Frustrated by this recent CMCW announcement . . .   
    BUT not for the reasons you would probably think. I finally came back to Combat Mission after a very long break and decided go all in on Red Thunder. I'm not a late war fan but figured I could finagle the design of some Crimean Offensive scenarios and maybe a campaign (April-May 1944). I have spent the last month researching like mad, putting my OCD to the test, even learning to translate a few bits and pieces on Russian maps. Now I need to put all that work on hold and start working on Cold War research/design ideas. If nothing else I guess that gives me until sometime in April to get at least a scenario for CMRT designed, tested and released.
    All I have to say is, this CMCW better be the cat's meow.  😁 In all seriousness though, I know I won't be disappointed. 
    For motivation for me to kick things into high gear, here is the current CMRT map I'm working on (800m x 640m). It's taking forever because I'm really trying to flesh it out with flavor objects . . . . 
     

  21. Upvote
    Double Deuce got a reaction from IICptMillerII in Frustrated by this recent CMCW announcement . . .   
    The good thing with the games all using the same basic engine is I get to practice mapmaking which I love doing. I could work on them all day but maps without scenarios isn't going to cut it IMHO. I really need to learn the use the AI to at least make a semi-presentable and challenging opponent.
  22. Like
    Double Deuce reacted to MikeyD in Frustrated by this recent CMCW announcement . . .   
    The coming CMRT 'Fire and Rubble' module is the cat's meow, too. Its (almost) too bad the Cold War announcement is stealing its thunder somewhat. Buy both! If not immediately, then with a decent interval between the two. The games ain't going anywhere.
  23. Like
    Double Deuce reacted to IICptMillerII in Frustrated by this recent CMCW announcement . . .   
    Great looking map! Making maps in CM's editor certainly requires a bit of artistic ability. 
    I'm a dog person myself. Will you take a woof? 😁
  24. Upvote
    Double Deuce got a reaction from zmoney in Frustrated by this recent CMCW announcement . . .   
    BUT not for the reasons you would probably think. I finally came back to Combat Mission after a very long break and decided go all in on Red Thunder. I'm not a late war fan but figured I could finagle the design of some Crimean Offensive scenarios and maybe a campaign (April-May 1944). I have spent the last month researching like mad, putting my OCD to the test, even learning to translate a few bits and pieces on Russian maps. Now I need to put all that work on hold and start working on Cold War research/design ideas. If nothing else I guess that gives me until sometime in April to get at least a scenario for CMRT designed, tested and released.
    All I have to say is, this CMCW better be the cat's meow.  😁 In all seriousness though, I know I won't be disappointed. 
    For motivation for me to kick things into high gear, here is the current CMRT map I'm working on (800m x 640m). It's taking forever because I'm really trying to flesh it out with flavor objects . . . . 
     

  25. Upvote
    Double Deuce reacted to MikeyD in U.S. Thread - CM Cold War - BETA AAR - Battle of Dolbach Heights 1980   
    In case anyone's wondering (which nobody probably is), the odd stowage racks on the M150 hull top are a stowed Kevlar tent that was designed to partially shield the TOW crew from artillery splinters. When erected it looks like the worst idea in the world so we kept i folded.
     
     


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