Jump to content

Mercury

Members
  • Posts

    111
  • Joined

  • Last visited

Everything posted by Mercury

  1. Check out this little lot from the RAF -I haven't checked the subscription fee (there may not even be one) but the initial pix look impressive. http://aerial.rcahms.gov.uk/worldwide/?PHPSESSID=jsr5pid900msc725eh21nfjb15
  2. ok, I thought that might be the case...just after deleting the darn demo!!! Oh well, time to download it again. Thanks
  3. My Dad wants to test the demo before buying...I have the full game and we wanna do a PBEM between the two...is this possible?
  4. Yeah - if the modelling isn't catastrophic in terms of effects on those inside that's fine BUT the cosmetic side would help. I'm imagining some of the more densley BUA actions and wondering if we will be seeing whole swathes of buildings pancaking! Which, if nothing else will simply look a little crazy.
  5. So far I'm loving returning to WW2 BUT what is going on with the balsawood buildings? I've already seen a Sherman pump a few HE rounds into a farmhouse and demolish it. How could this happen? I know this has been touched on already but this seems too easy - Normandy farmhouses would most likely be a few hundred years old with very thick (sometimes up to a metre) stone walls and this would also be true of the barns etc It just seems a bit of a cheap shot to be able to flatten a building then effectively neutralise enemy resistance coming from said building so quickly. Anyway they can be made more resistant? I will be reluctant to use buildings for defence if they collapse so readily - and what of the big buildings? Please don't let it happen to them too - it feels more like a cartoon than realistic, real world physics etc. If the ballistics are so well modelled - how about the buildings?
  6. Agree about the direct fire, though finding a nice firing position to drop destruction is another matter entirely. I hate/love the bocage difficulties! V interesting tactical problems.
  7. Aaaah - gotcha! Was just coming to that conclusion...thought it was off field support...or rather, I'd hoped it was! Thanks
  8. Just playing around in hedgerows being slaughtered by brutal artillery...however, when I decided to throw up my own artillery it shows 'not positioned'. Forgive my ignorance - what is happening? I'm guessing its something simple - most of my officers are currently hugging trees, hedgrows and the ground - is it because they are being surpressed? Or am I missing something?
  9. Thanks - I've found it at long last! :-)
  10. So I've finally got to download my PBEM file (by getting my opponent to zip it), got it in the 'incoming folder' load it up, do my password, save it, go to send and it has simply disappeared into thin air. Its not in the outgoing folder and I've even done a full search of my whole system (yes its the dreaded Vista) and nothing turns up other than the file my opponent sent me. Where has it gone, what can I do? I'd welcome some suggestions.
  11. I've yet to play CM:SF as a PBEM but I've been sent a file to start a QB for the first time, yet whenever I try to download it my laptop says it is a .LNK file and won't let me download...any suggestion?
  12. Got the most up to date drivers...could that affect the blank screen where there should be a 3D battlefield?
  13. Hey guys get your specs in the 'what we need to help you' thread. That's what I've done and I have exactly this problem too. Hopefully it'll help them find a fix...soon!
  14. Added the patch then retried - looked promising, especially when I altered the affinity but sadly for my system it then came back to the same problem - mouse lag, leaving a nice trail of green arrows and a blank top half of the screen as soon as you go to the battlefield. <big sigh>
  15. Intel core 2 duo T7100(1.8Ghz) 160 Gb hard drive 2048mb DDR2 SDRAM Intel graphics media accelerator x3100 V1.01 Battlefront Vista home premium Tried changing to one processor - only helped on the initial screen - the game still freezes up as soon as i try to start a battle and the mouse leaves a trail behind and lags.
  16. I've been playing a PBEM game with no problems at all on CMAK but all of a sudden the turn my opponent has sent will not be read by my game. It simply makes the 'hatch being closed' sound and fails to load up the turn. Neither of us has any virus or spyware problems and our systems have remained the same throughout. Any thoughts?
  17. I've got the CDV version and when I try to install it, the patch cannot automatically find the directory with the game on. I'm left with an option to 'browse' but cannot seem to get it to find the correct folder to install to. It keeps wanting to install to a 'new folder' in the CMAK folder rather than installing over the old exe - any suggestions?
  18. 1. The ability to pre arrange how reinforcements arrive on table - eg, in a column on a road, already loaded in their half tracks etc 2. Beach terrain 3. Placing wrecks, bodies in scenario design, more for realistic atmosphere than for playability 4. More building variety and levels, eg church spires or cellars. 5. European style terraced housing, where squads can blow in walls to pass from house to house
  19. I don't get this with CM games but any first person shoot em ups really make me nauseous! I can't play them and Total War leaves me a little queasy from time to time - get yourself to a cranial osteopath, they may be able to help - often old whiplash injuries can cause this type of feeling, or ear infections. One thing I've done that does seem to work is using 'sea bands' - they are wrist bands that press on an acupuncture point and prevent motion sickness, they certainly helped me so maybe you could try that - although I haven't tried them with first person games they definitely helped with Total War.
  20. 60 years ago on this very day the Battle of the Bulge was beginning. Our game of today was once a world of life and death - let us not forget. Spare a minute of silence. Thank you.
  21. I've searched extensively and found very little detail, the best site I've found is: www.history.jp/wehrmacht/014.htm This even has a copy of the sketch map by Scherer, there is also www.geocities.com/Pentagon/5353/engage.htm which has a fairly detailed account but there are no maps or pix. There is another very good book too but its name escapes me just now, however, I managed to get a copy of it that was signed by the author who fought at Cholm!
  22. I am already on with a full op but its going to be huge.... I recommend 'CIRCLE OF FIRE. The Epic Battle of Cholm 1942' which is a quite astounding photographic documentary of the battle and also has the map I based this on.
  23. I've just posted a map at the Scenario Depot that might be of interest - its based on the siege of Cholm during the winter of 1941 - 42. Its been thoroughly researched and I think it looks pretty good, having taken me 6 months to complete. There will be further additions to it, namely separate scenarios using smaller sections but I hope it captures a devastated Russian town. Let me know what you think. Thanks
  24. I've tried this kind of scenario - it just doesn't work. Opposing snipers would not fire at each other, even when standing right next to each other. Maybe try one side having snipers, picking off an advancing enemy platoon or something, that might work.
×
×
  • Create New...