Thin Red Line
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Everything posted by Thin Red Line
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The Last Stalingrad Pack Preview
Thin Red Line replied to Scott B's topic in Combat Mission Archive #4 (2002)
Does it mean it is balanced for single player only, or just historical without any concern for balance at all ? -
Men are tired too easily?
Thin Red Line replied to Quenaelin's topic in Combat Mission Archive #4 (2002)
It is not difficult to change the BMPs. Interfaces mods in cmbo renamed some orders IIRC. -
Men are tired too easily?
Thin Red Line replied to Quenaelin's topic in Combat Mission Archive #4 (2002)
Quaenalin, [Edited because Lindan said the same, and posted it faster than me so if you got his point, you don't need to read the following] As others have explained, and as the manual states, the order advance in cmbb doesn't mean simply 'advance' . It means move from cover to cover while returning fire to the enemy. This is physically very tiring. If you want your troops just go in a direction, you should use the move order. Move does't tire your troops, so you'll be satisfied. [ November 13, 2002, 07:50 AM: Message edited by: Thin Red Line ] -
Men are tired too easily?
Thin Red Line replied to Quenaelin's topic in Combat Mission Archive #4 (2002)
You're not exagerating that's exactly what 99% of real soldiers think when they are at war. And that's why the CMBB model is correct IMHO. BFC said they will only tweak the 'sneak when panicked' a little bit. -
Curious cover arcs?
Thin Red Line replied to John O'Reilly's topic in Combat Mission Archive #4 (2002)
Let's call this one 'Tokay wine effect' -
Curious cover arcs?
Thin Red Line replied to John O'Reilly's topic in Combat Mission Archive #4 (2002)
Earl, Was the ATG actually 'Hiding' ? Because if hiding it needs a set-up delay to react, and a wheat field provides few concealment, especially in Auutumn/winter. -
Men are tired too easily?
Thin Red Line replied to Quenaelin's topic in Combat Mission Archive #4 (2002)
Excellent post Brian. -
Next CM game-a napoleonic one?
Thin Red Line replied to Cambronne's topic in Combat Mission Archive #4 (2002)
Napoleonic era battle definitely needs a WEGO based game. I strongly support this brilliant idea. -
Men are tired too easily?
Thin Red Line replied to Quenaelin's topic in Combat Mission Archive #4 (2002)
Advance should not been used for a one kilometer distance. Advance is a specialized movement under fire. Use move. -
Curious cover arcs?
Thin Red Line replied to John O'Reilly's topic in Combat Mission Archive #4 (2002)
I don't see any problem here ; next turn you cancel or enlarge the arc. Do you refer to a case a unit would enter and exit the CA during the same turn ? Pretty rare occurence IMHO... -
Curious cover arcs?
Thin Red Line replied to John O'Reilly's topic in Combat Mission Archive #4 (2002)
If the potential target is a threat, the unit should engage it too, cover arc or not. At least this is how it is supposed to work, and in my limited CMBB experience, it works. -
Curious cover arcs?
Thin Red Line replied to John O'Reilly's topic in Combat Mission Archive #4 (2002)
John, O'Reilly effect. Congratulations, this discovery is now named after you. This is the road to fame... Just to add something to the discussion, the silhouette of the Tiger is 120, T34-85 is 103 only. Is the silhouette taken in account for spotting/targeting delay ? -
I've read a detailed account of a battle mentionning an german infantry batalion getting support from a 150mm infantry guns (howitzers) company. We are in 1941, Moscow sector. What is the OOB of such a company : how many guns, men, etc. How should it be best simulated in-game : a FO ? Some on-map guns ? I'd appreciate some help. Many thanks. [ November 07, 2002, 08:42 AM: Message edited by: Thin Red Line ]
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Add This To The Patch...
Thin Red Line replied to mobear's topic in Combat Mission Archive #4 (2002)
Mobear, Swapping the BMPs would elegantly solve the problem, wouldn't it ? -
If its a movie, where are the subtitles?
Thin Red Line replied to JimF's topic in Combat Mission Archive #4 (2002)
And spanish language mod should follow immediately... Looking at numbers, the sole necessity of a english mod would be subject to debate -
I want to squash some infantry!!
Thin Red Line replied to Mercury's topic in Combat Mission Archive #4 (2002)
There are witnesses accounts of russians heavy tanks willingly rotating 360 degrees on themselves over trenches to crush dug in german infantry in La Guerre a l'Est, Histoire d'un regiment (18th IR) by August Von Kageneck, Perrin editor. [ November 06, 2002, 04:05 AM: Message edited by: Thin Red Line ] -
Withdraw Behaviour Tested
Thin Red Line replied to Treeburst155's topic in Combat Mission Archive #4 (2002)
Your worded it better than me WWB -
Opening up the Stategic AI
Thin Red Line replied to SuperSlug's topic in Combat Mission Archive #4 (2002)
Are you a ghost ? In RL, are you invisible ? -
Withdraw Behaviour Tested
Thin Red Line replied to Treeburst155's topic in Combat Mission Archive #4 (2002)
I think this is very true, and maybe it is the key to the debate about infantry behaviour, and various misunderstandings. In the manual, if you read it carefully, the definition of 'Panicked' status doesn't describe a real panic, but only a self-preservation attitude (hence ignoring the orders). The word 'Panicked' is an overstatement and is not really appropriate here. I'm not native english speaker, but there must be a better vocable to define the status. -
So far I don't like CMBB...
Thin Red Line replied to Stephen Smith's topic in Combat Mission Archive #4 (2002)
Until now i find CMBB more fun than CMBO. I find it rather entertaining to see my squads routed after poorly planned assaults, and the fact they just stand up and die until the last man (like sometimes in CMBO) at least give me another chance to organize a more careful attack with the survivors. And i have no doubt that within a couple of weeks infantry routing occurences will become more and more rare. Also tank fights are much more interesting and spectaculars than in CMBO, especially in early war encounters (for that I recommend the very enjoyable Directive Number 3 scenario.) Only my 2 euro cents. -
Freezes in CMBO and CMBB Nvidia GF4 4600
Thin Red Line replied to Thin Red Line's topic in Combat Mission - Tech Support
Much improvement with the 29.42 drivers, only 1 freeze in 3 days. I'll try the 30.82. which i see is recommended by Madmatt. -
I humbly second that request.
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L4Pilot, Most accounts of WWI battles i've read are like this : Heavy artillery barrage prior to the human waves. First human wave drops, breaks, routs, is slaughtered. Second human wave drops, breaks, routs, is slaughtered. Third human wave drops, breaks, routs, is slaughtered. Forth human wave drops, breaks, routs, is slaughtered. At night patrols sneak on the open field to rescue the wounded. The day after, at dawn, a new assault is ordered. Sometimes the ennemy trench is finally overhelmed, only to be taken back one week after. After six months, the front line is exactly at the same place.
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Crazy Command Range - odd distance
Thin Red Line replied to Cameroon's topic in Combat Mission Archive #4 (2002)
From what i've observed, the tanks command line doesn't update during order phases : if you unbutton a tank in the radius of its HQ, the line will stay black until you enter the next movie. Maybe it's the same kind of thing we observe in set-up for infantry.