BeauCoupDinkyDau
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Everything posted by BeauCoupDinkyDau
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Been Out of the CM scene a LONG Time
BeauCoupDinkyDau replied to BeauCoupDinkyDau's topic in Combat Mission Fortress Italy
We'll see how things go with the whole SF thing. WWII will be my first entry into the current CM engine, regardless. -
Been Out of the CM scene a LONG Time
BeauCoupDinkyDau replied to BeauCoupDinkyDau's topic in Combat Mission Fortress Italy
That's cool, man. Once I make my decision on which WWII theater I want to start with, if I love it, I'll probably buy all of the WWII stuff eventually. Then somewhere down the road maybe I'll finally give SF a real try. -
Been Out of the CM scene a LONG Time
BeauCoupDinkyDau replied to BeauCoupDinkyDau's topic in Combat Mission Fortress Italy
That was the impression I got with the modern war version that started off this new gen of CM games. I generally do not care for most modern wargames though. I like when my tanks, troops, and fighter planes have to get within visual range and use their own judgment rather than a computer guiding in a GPS oriented bomb. -
Been Out of the CM scene a LONG Time
BeauCoupDinkyDau replied to BeauCoupDinkyDau's topic in Combat Mission Fortress Italy
That's how it was in the CMBO days as well. If you didn't know what you were doing, you could walk your men right into ambushes, roll your tanks through criss-cross AT killzones, and so on (I recognize your name Michael, so I know you know). Thanks for all the responses, guys. I'm leaning towards the already established Normandy, but I will try out both demos next week on my school break to see. I'll probably end up buying Normandy first only because I like the late war equipment and formations, but I'll give both of them a fair amount of time before I pull my wallet out. -
I liked this little battle-in-progress as well.
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***Mod posted ***
BeauCoupDinkyDau replied to patboy's topic in Combat Mission: Barbarossa to Berlin
Sweet. I smell a kick-ass Brumm/mid in the works! Heh heh heh. -
Just go to CMMODS like Philippe stated, and look up the mod authors that were suggested on the other thread. Pick which ones you like and start modding away! :cool:
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Just go to CMMODS like Philippe stated, and look up the mod authors that were suggested on the other thread. Pick which ones you like and start modding away! :cool:
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Go to this thread.
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Go to this thread.
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Is CM:SF fundamentally flawed ??
BeauCoupDinkyDau replied to Manx's topic in Combat Mission Shock Force 1
I fully agree. I, like others, have stated why I don't care for CMSF. Once that is done, there is nothing left to do but sit back and hope that future versions of CM are better than what we are currently being offered. There's no reason for most of the people who are upset with this game to keep going off, over, and over, and over. Unless you have something new to add, then state your case and move on. -
What are "Shocked" vehicles Unable to do?
BeauCoupDinkyDau replied to GDog's topic in Combat Mission: Barbarossa to Berlin
I need to pick up a CMAK manual. Still got my CMBO and CMBB. Does the CMAK version add any more info that makes it worth the purchase? Edit: Nevermind; I see that is not an option. [ September 28, 2007, 01:03 PM: Message edited by: BeauCoupDinkyDau ] -
If you are “mourning” for a game, then you are clearly in need of professional help. I don’t know of a single mourner in this entire forum, pro or anti CMSF. Look pal, you’re the one that brought up the **** with your father and then tied it into CM. I’m making no professional “analysis,” just offering some advice based on what I am observing (just like every other living human being does—it’s called counsel—it’s the way human beings attempt to help one another get a different perspective on matters). But if you’re gonna be pissed at anyone for bringing that topic up to begin with, then be pissed at yourself. Stop trolling and move on, boy. Damn.
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Sorry about your dad. Be happy that you had such a good role model to call your father. My dad was in Nam, and while I respect him for doing his part for his country, he is a piece of crap as a father and a human being in general. But, whatever. A lot of vets from many wars do not like to talk about their experiences. I’ve just learned to respect when a vet tells me, “I don’t want to talk about it.” I just think some of life’s experiences are meant only for the holder. From what you’re saying, in you father’s case, his war experiences belonged to him and him alone. I don’t know what that means for you though. However, I still don’t understand what your beef is with BFC. If you played CM to experience what WWII tactics may have been like (I say “may” only because games are a form of entertainment and not some kind of transference of historical experiences) then I’m sure CM gave you a taste of what those tactics might have been like—but it didn’t give you ANY idea what war is like. CM is a game. I guess my problem here is that you seem to be under the impression that BFC owes you something beyond the product they promised. You seem to be implying that CM was more than just a game for you, and because BFC took it in another direction, they have damaged you in some psychological fashion. I guess what I’m saying is, is that it appears you have some sort of emotional link to a game because it provided you with a part of your father’s life that you were denied. If that’s the case, then (and I’m going to be blunt) you have no business here. It would be like me going to the door of every director of every Vietnam movie that was ever made and then telling them they owed it to me to keep on making Vietnam movies so I could understand some aspect of my father’s life. My emotional states regarding my father are MY PROBLEM. They’re not Stone’s or Coppola’s or Kubrick’s or anyone else’s. They’re mine. So if you’re through with CM because of the new direction (as I may be), then fine. But don’t go throwing your skeletons on the shoulders of people that are not responsible for them. Those things you have to work out on your own, just like the rest of us do. In essence, if this game no longer serves you in any capacity, then stop posting here and move on with your life.
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What are "Shocked" vehicles Unable to do?
BeauCoupDinkyDau replied to GDog's topic in Combat Mission: Barbarossa to Berlin
Shocked vehicles can no longer use their cup holders, and the in-tank movie is shown 30 mins after landing…wait, no—that’s aircraft. Okay, shocked vehicles instantly morph into level six Spartans with shoulder mounted sidewinder missiles, miniguns on their arms, and frickin laser beams attached to their heads…damnit—that’s not right either, that’s what happens to infantry. Wait, I got it. Shocked vehicles… -
Now I don’t give a flying turd about CMSF, nor the apparent direction BFC seems to be taking the franchise, but you mean to tell me you’re giving up an entire hobby and topic of study because you don’t like the new game? So then, do you believe that this “WWII hunger strike” is somehow going to spur these game makers into action? Are you attempting to become the Caesar Chavez of the wargaming community? I just don’t understand your motivations here. I’ll never stop my interest in science or history, no matter how bad Star Trek botches up one and BFC the other.
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"To the Volga"
BeauCoupDinkyDau replied to gangofmao's topic in Combat Mission: Barbarossa to Berlin
My god. That op has about 1,422,619 more units than I would ever want to control in ANY tactical based game! -
Works in progress
BeauCoupDinkyDau replied to Uberpickle's topic in Combat Mission: Barbarossa to Berlin
Yeah, me too. :cool: -
BUYER BEWARE...you may have overpaid!
BeauCoupDinkyDau replied to aleader's topic in Combat Mission Shock Force 1
Ouch. I didn't even know BFC had a boxed version on shelves?!!