Scheer
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Posts posted by Scheer
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Thanks for your reply,
The text is fine.
The black boxes just contain those .... and ,,,,,, . The boxes self, are two in the middle of the 3D, and two to the right upper corner. I can play around them, but those are annoying.
Well the 4200 is a DirectX 10.1 part, the 5750 is DirectX 11.
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Hi,
I upgraded my fine working ATI 4200 on board graphic, to a kinda working ATI 5750 graphic.
Now I have four black boxes with lotsa ..... and ,,,,,,,,,,, .
Have tried with and without the radeon fix, but no go.
Should I try the Vista patch/fix ?
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This is a known problem with ATI/AMD drivers that has existed for years. The only known fix (even with the latest drivers) is the "Radeon Text Fix" which is described in the this Helpdesk Knowledgebase article:
Dear Schrullenhaft,
the "Radeon Text Fix" worked wonderful with my CMAK and CMBB installations.
Many thanks for your help.
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Dear all knowing forum,
I´ve bought an AMD 785 G based motherboard, which has onboardgraphic, an ATI 4200 , running under Winows 7 64 bit professional.
CMAK runs fine, but there is a glitch with the in game text ( labels, etc. ). It´s opaque and mostly not readable.
I´ve installed the lates ATI drivers ( 22.10.09 ) .
Is there a way to fix this ? Do I need the Vista-Cmak-fix ?
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It´s kinda 4X RTS/TBS with a truly great AI, and its groundbreaking in mixing strategy RTS rules up. For a start, there is only coop multiplayer against the AI ...
I hate normal RTS with a passion, to much of a clickfest for me. I like to think and not to click faster than my opponent.
If you have any interest in challenging strategy games, do yourself a favour and google AI Wars Fleetcommander and read the reviews.
Dear BFC, I hope this is ok to post here ?
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I think it will really piss off the right wing nutters in the US of A ....
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Guys,
if I buy a new motherboard/cpu/videocard/ram combo, where should the money go ? What will CM:Normandy tax more ? I have a fixed budget, is ist better to buy a fast, multicore cpu or a faster videocard ?
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Yeah, that peering and shooting through windows does happen now and then .
I see it as a feature.
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Arrgghhh .
The suspension is killing me ....
Pretty please .....
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I heard that there is some exosceleton research for armed forces. Maybe this leads to bigger designs, which leads to mechs.
Just a thought ...
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AI vs AI would be cool from a mod/map testing kinda view ....
But I´m ok with seeing it later as a patch or sumthing ....
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There is something scary about humans actually putting that much steel into one machine.
Michael
We´re not humans - we´re germans !
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Will buy if released .
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Sahara is gorgeous because of the M3Grant in all his moving, gory details. And the stereotype nationalitys displayed . And Bogey ...
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Time passes slowly ....
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Are you aiming to create an exit zone for a bog standard scenario or a Quick Battle?
For a QB the puter creates the map or you can import a bare bones map, but not one with IIRC added exit zones
I try to create a map for a pbem, with some troops to import . Those are reinforcements and they are the ones, which are eligible for exit. The players should buy troops for roundabot 500 points.
So exit zones only work in scenarios , not in QB´s ?
I play CM for years, buth this must have escaped me .
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First, the side to exit on must be set on the game settings screen.
Check.
Then, mark units eligible for exit points.Check.
That's all it takes.Nope, still no exit to see. Not in the editor, not in a QB ....
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They don't show while you're in editor, only once you start the game.
I have checked this, and no the exit zone doesnt show up.
Arrrghhh, this is driving me nuts ....
Maybe I can send my map to someone of you, and you can tell me of my glaring mistake ? Any takers ?
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Height of terrain? maybe?
Please elaborate.
The map is mostly flat. And what has the height got to do with the exit zone ?
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SHIFT-E hotkey
Good idea, but nooooo ....
Damn, I havent got the slightest clue whats going wrong here ?
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Whats the trick to get an exit zone on a map ?
The units are eligible for exitpoints, the eastern edge ist marked as exitzone.
But it doesnt show that exitzone thingy on the map. Anything more I have todo ?
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What were four Hetzers doing flank on to an advancing tank?!
Well done though - they are annoying little critters when used well.
They were trying to defend that bridge. I smoked them for good and send forward lots of M4 Shermans, trying to flank them.
Which they did just splendidly ...
And yeah, those Hetzers are a pet peeve of my archenemy. So I ususally see lots of them. Attacking them head on is a waste of time.
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All shots were from the maingun. The funny thing was shot - kill, shot - kill, shot - kill, shot - kill .No bounces, no misses, no second shot needed. It was a veteran M4, though ...
CMAK with an ATI5750 on Windows 7 64 ... or not
in Combat Mission - Tech Support
Posted
I´ve attached a screenshot of the effect.
Any hints ?