Eyes and Ears was superb, maybe the best-designed scenario I’ve ever played. All it needs, I think, is an earlier arrival of the ‘lost’ German company. The map is breathtakingly well thought-out, the embankment running down its breadth, the hills on one edge, the road leading over two elevated railway crossings, the fact that you can’t really be quite sure how far the LOS from the road leading into the town extends into the terrain through which the Hounds are approaching…absolutely nerve-wracking! Even though I lost it was a great game vs Mikado, who was kind enough to send a platoon and some Hounds to their doom on ‘my’ side of the railway embankment .