Thanks for the suggestion. I'll see what I can do. You realize that I'll have to change the name from "watery marsh mod" to "slightly watery marsh mod".
[ November 13, 2002, 11:47 PM: Message edited by: Tanks a Lot ]
I'm glad you like the trees, but they are meant to fit in with the default CMBB terrain. I don't plan on modifying them to fit in with other mods. There will be too many terrain mods with too many variations of color and brightness.
Not this one. I also used the wrong species of water lily, and dead branches that were obviously from trees that grow thousands of miles away from Eastern Europe and Russia.
I'll send it to the CM Mod database when finished.
Yes you can, but there are four pines in CMBB instead of three in CMBO, so you will have one stock tree mixed with them. Also, CMBB pines get stretched much taller, which can really change their appearance. Experiment with it.
The size of a graphic in pixels (512x512 for example) determines the resolution. Changing the DPI or the amount of colors have no effect on framerates in CM. There is no definite rule as to what is high or low res. Anything bigger than the stock BMPs usually was considered hi-res for CM:BO. The graphics in CM:BB are generally larger.
Hey, I'm not trying to be an arse, I'm just curious.
No problem. I'm just worried that the tree grogs might have a field day finding faults with them.
[ November 04, 2002, 01:41 AM: Message edited by: Tanks a Lot ]
I wasn't trying to make any specific types of trees, just plain old generic looking trees. If you don't think they look accurate for the vast area CM:BB covers, they may not be for you.