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Determinant

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    Wandsworth, London, UK
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  1. How true. I installed 'America's Army' with high hopes. My expectations were cruelly dashed when I learned that it was the tactical wargame equivalent of watching 6 year olds playing soccer... There should be servers reserved for grumpy middle-aged men who like to do things properly.
  2. Not from what I have read. But it should be possible to have Mobile Infantry as per Starship Troopers (the book rather than the 'standing in line like infantry at Waterloo firing MGs at bugs' film ). M1A1 TC in his post below has put up some links to how MI (as per the book) are supposed to look: guys in deep sea diving rig with rocket packs and lasers. In effect MI are more like vehicles than infantry as we understand them in the 21stC. They are very small compared to a vehicle; but slightly less able to find ground cover than an true infantryman due to their larger profile. Their small size of course makes then much harder to acquire as a target than a vehicle. Their armour is relatively light. Although it can defeat less challenging attacks (equivalent 20thC .50 cal; fragmentation; small bug pincers etc) it is vulnerable to any 'modern' anti-armour attack. MI's true strength is their agility. Their ability to duck into dead ground (re-entrants etc) and rapidly jet to a new firing position make them a formidable opponent. Think of them as tiny attack helicopters. But as a result of trade-offs with power to weight they are, compared to a vehicle, underarmed (unless using tac nukes!) and underarmoured. Similarly their sensor suite does not have the range and platform stability that would be found in a heavier ground vehicle. This means that they can be outranged and outgunned by ground vehicles where ground cover is not available: they are not suitable for those resource rich but flat desert planets! Another MI strength is their shared situational awareness derived from networked sensors and communications: MI have borg spotting capability as standard! Bring 'em on!
  3. Fleet do the flying; Mobile Infantry do the dying! Will there be bugs?
  4. ERA works against CE attack. RPGs, ATGWs and the like. Meaningless against a KE long rod penetrator using hydrodynamic penetration. The only thing that is resistant against KE is thick hard heavy armour. There are no shortcuts.
  5. Very true. I am sure that the QBers would prefer a 'kitty hunt kitty' game of chess if they could get it. Only one minor disagreement: 'You go to war with the Secretary of Defense you have'. A better man once put a sign on his desk saying 'the buck stops here'; but honesty is unfashionable in our days: more's the pity.
  6. He looks more like a war tourist to me with his obviously 'just chuckling around' mate gurning over his shoulder. War tourism. It'll get you killed quick. Fight the temptation.
  7. I clicked on 'start adventure' - they wanted my name. What's adventuresome about that? In some of the best adventures I've had I never knew anyone's name. I'm getting old. It's cold and I feel tired...
  8. Lest we forget. 'Half an hour of paddling brought them back to the beach. All they had between them was one tin hat, one revolver and the clothes they stood up in. The Beachmaster watched their arrival and commented, 'This is sure to swing the balance in Monty's favour. There will be consternation in Berlin.
  9. Will the long range not work against your favour as the zooks will miss while the Hetzer will not? But best of luck anyway.
  10. Lest we forget 25lbrs firing over open sights at 300 yds off the assault beach. There must be a scenario in there somewhere...
  11. Thanks for your interesting posts RDG. You're a lucky man to live in Normandy - a charming and peaceful part of the world. It seems strange now that it was a scene of such extreme, if necessary, horror just 60 years ago. I assume that you will be attending some of the commemorations. What's your itinerary?
  12. Good so far and after but wrong here: you would not be introduced to Lt Jones. You would be introduced to Mr Jones. If Lt Jones presumed to call the Regimental Sergeant-Major 'RSM' to his face he would be growled at and told: 'No Sir. You will call me Mr Smith'. A subaltern doesn't really amount to that much in the context of a British regiment. Quaint ain't it?
  13. In the UK infantry; nothing. It is a staff (administrative) role. In an armoured unit a sgt might command a tank (but corporals also command tanks), and in artillery units a sgt will command each gun. In both cases other sgts will have the equivalent admin role as in inf units. Regards JonS Edits: blimmin' UBB. And corrected numpty pointed out by Dorosh in the following post. </font>
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