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Brian Smith

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Everything posted by Brian Smith

  1. Hey BF - I placed my preorder just now and on the on-screen receipt there's a download link and a licence code. I'm too nervous to click the link. It's not available by download yet is it? smith
  2. Good news on the release Battlefront!
  3. Nasty little Freudian slip there... ugh.
  4. Will i be able to play the demo inside a building?
  5. I have T72 and like it a lot, but I bought SB Pro PE - Argus is right, they are very different things, but there's nothing like SB Pro PE as an armour sim...
  6. Where could I see this video of which you speak, please?
  7. Dwayne - when you're the gunner, I'm pretty sure you need to elevate the gun for it to reload. Try actually elevating the gun yourself (as gunner) and you should hear the reload sound.
  8. Good news this, though I never had the freeze. I've shelved the sim until the patch. The main improvement I'm looking for is in the joystick axes. Looking forward to this.
  9. Some of the missions feature broken equipment, so maybe that's it.
  10. Ah, Bonxa - I misinterpreted! Yes, you'll see rain drops block your vision slit in driver position, or gunner's sight etc. The GPO blows air across the glass and cleans the sights.
  11. Bump - been away for a week. Any developments on this issue? I think it might be related to switching to map view...
  12. G'day Playing the campaign and single missions, I'm losing the commander voices about halfway - any ideas? I'm running an A7N8X deluxe mobo with onboard sound. Didn't happen with the demo.
  13. Yes. You need to switch it on in the configuration utility (go Start, Programs, and you'll see it in the T72 demo directory). Joystick is a bit tricky at the moment because the vertical axis is reversed (ie you have to pull back for the barrel to do down).
  14. Rusted - my experiences here: http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=46;t=000243
  15. 1. Joystick fix and programming of inputs 2. Improved turn orders (holding down turn key gives continuous turn 3. Abilty as TC to order smoke to be fired.
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