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Posts posted by Vergeltungswaffe
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Very good news, indeed. :cool:Originally posted by aka_tom_w:Now that must be welcome news to those that like operations...
-tom w
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All trucks.Originally posted by michael_wittman44:What is the worst forces you could get in a CM game?
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I donated recently (should have started a long time ago)but ads don't bother me a bit. I have an excellent pop-up blocker, so you can have all the ads, of any type, that you want, and it wouldn't concern me at all.
Do whatever you need to do to keep it going!
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And I just saved a ton of money on car insurance.......
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More wintery goodness.
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Mmmm. Your stuff makes it much easier to not worry about when CMx2 will get here.
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That would be a massive help.Originally posted by mPisi:Plus also the ability to have a text file of remaining units at the end of a battle, for us campaign managers who are stupid enough to try to track losses at a squad-ish level.
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Fantastic compilation.
Madmatt, please sticky this and save on lots of questions!
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This would be excellent! Many times advancing troops came upon an AFV and fired on it only to find it was abandoned, etc. Anything that causes confusion or makes for incorrect intel is great, imo.Originally posted by Michael Dorosh:If we get the ability to set up wrecks on board, there should be the question of whether or not they are wrecks or not, even when encountered for the first time.
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Okay, I can see there is no reason to read this anymore, but, fwiw, strafing is the act. There are not strafing and non-strafing data above.
Everything in the earlier data post is in regard to strafing. Any attack involving rockets is strafing, unless you are at 10,000 feet and just hosing them off at nothing to waste the taxpayers money.
We have already seen the results of firing at a 450 sq ft target above, the Panther. Number of rockets to get ONE FREAKING HIT as stated before.
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The table does not give "different data". You are saying that increasing the target size by 45 times increases the accuracy by 45 times and that is clearly not the case. The data shows that it takes 140 rockets just to get a 50% chance of ONE hit on that 450 sq ft target.Originally posted by pamak1970:All you say is right as long as we do not talk about strafing.
When we talk about strafing using rockets , the table gives different data .
By the way, strafing is just the term that refers to making a low level fired ordnance attack against a ground target. Doesn't matter whether you use machine guns, cannon, or rockets.
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Rockets were horribly inaccurate. Your 450 square foot target wouldn't get hit by anything like 2 out of 8 rockets. Look at the stats for a 50% chance to hit on a Panther sized target. Takes 18 sorties and 140 rockets.
Also 1000-2000m is not long range by any means. At 300mph you are covering 146.6 yards/second. You only have a few seconds after firing to make sure you don't augur in at that range.
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Ah ha. I retract my prediction of two initial releases for 44 ETO and 43 Russia for two GAMES being released close together. One 44 ETO and one Korea.Originally posted by Battlefront.com:...with the initial releases to map out what the Modules are.
Steve
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Agreed. Assuming WWII, which I do, so much of the research has already been done, so the coding, functionality and mechanics are what they will spend time on, meaning we very likely will get new modules in a timely fashion.Originally posted by dalem:I disagree. Depending on era, theater, and timeline, I bet they can give us OBs that will serve us pretty well for our own "expansion" scenarios. Maybe it'll take a few modules for us to really get enough to round out our choices, but if they can do the rate they say they want, say one module every 6 months, I think we'll be pretty happy unit choice-wise.
-dale
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BFC and other game manufacturers are well aware that the VAST majority of all games that have a single player and multiplayer option will be sold to people that will never even consider playing against another human being. For every one of us on these forums, who primarily play pbem, ip, etc, there are many CM players who do not.Originally posted by Cirrus:About the profiling of CM gamers in that other thread linked above. Has there been some kind of gallup where those playtypes has been profiled (solo/internet/pbem)? I can say that since I've purchased these games I have played zero solo plays. I would have betted that solo playing in CM is not very popular...
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3 living WWII vets on my father's side of the family. All 3 were well educated and were officers. All 3 have commented to me during conversations through the years that the majority of line personnel were great guys, but probably because so many were fairly uneducated, they had a vocabulary that would make 50 cent blush.Originally posted by Michael Dorosh:Most WW II veterans would blush when viewing FMJ; hell, they blushed at "Memphis Belle" which was practically a Disney movie and only had one use of the F word. They just didn't swear like that "back then". Vets had a problem with the swearing in Band of Brothers, too.
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What a hell of a nice surprise.
Thanks, as always, for the no number option.
Steve's comments make it look like we'll get the multiple textures on several AFV's in CMx2, so it won't be a problem anymore.
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Correct. There are no flying turret's in the current incarnations of CM.Originally posted by Panzer_M:how much can the turret move in CMx1
I've seen them dislodge, but they can't seperate right?
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Ted, your journalistic skills are downright amazing. You have a promising career in news butchering at a paper or tv station!
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Give them move to contact orders, but place a covered arc on each moving unit. They will only react to contact within the covered arc. That way they won't all stop from sighting some random unit thats too far away to do much harm, but they will stop and fire back at enemy units that are within the arc, ie, close enough to hurt them.
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First two will be announced together, or nearly so. NW ETO 44 and Russia 43. Gotta get sales up and rolling.
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No Maus then! :eek:Originally posted by Battlefront.com:Unit footprint is smaller than 8x8. There is no unit I can think of that would be larger than that.
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Interesting, but the lack of MikeyD- and Gurra-ism on the tanks is appalling.
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...and Franko's True Combat rules.Originally posted by junk2drive:Uber FOW is no last seen markers.
**GIANT Total Redo M8 Greyhound Mod!!**
in Combat Mission: Afrika Korps
Posted