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Everything posted by Redwolf
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... or just bring your own OpenGL. We aren't the only ones having problems with AMD/ATI:
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Annual look at the year to come - 2023
Redwolf replied to Battlefront.com's topic in Combat Mission - General Discussion
Or bring your own OpenGL: -
This is what flight sim X-Plane does in a situation similar to CM: non-working OpenGL drivers, but working Vulcan API. Like with ATIAMD cards and newest drivers for CMx2. Bring your own OpenGL to Vulcan mapper. Where "your own" means the free one from Mesa. https://www.phoronix.com/news/X-Plane-Zink-Shipping [quote] As written about last year, the Laminar Research developers responsible for the incredible X-Plane flight simulator software have been working to make use of Mesa's Zink for leveraging OpenGL atop Vulkan to thereby avoid vendor OpenGL drivers that can vary in quality across platforms. With X-Plane 12.04b3, that goal is finally realized. [/quote]
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You would think an automatic process would be possible to keep the QB selectable units in sync with those in the scenario editor. Either to generate the code for both, or at least a sanity test that you can run before release. Doing it by hand is problematic as you always overlook some things.
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Battle for Normandy v4.04 patch is now available
Redwolf replied to BFCElvis's topic in Combat Mission Battle for Normandy
Don't mess with patches. Download the full installer from your user account. -
Annual look at the year to come - 2023
Redwolf replied to Battlefront.com's topic in Combat Mission - General Discussion
But the question is - don't you have to cover some new area/timeframe? If you already did all the attractive ones you can only do them again with a CMx3 game. As long as it is CMx2 engine v5 you have to move [i]somewhere[/i], no? Is there a 100,000 copy theater left? -
Annual look at the year to come - 2023
Redwolf replied to Battlefront.com's topic in Combat Mission - General Discussion
Well, BFC has to do something after the modules are done. So it is either doing a CMx3 and going round again (starting with Normandy) - or new theaters for the "shut up and take my money" crowd. -
This is not a bug. This is how vehicles work in CMx2. And bunkers are vehicles. There is always a spotting chance 360 degrees around for vehicles.
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Looks cool. Does it have single-player content?
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Sounds like this historical example: https://www.imdb.com/title/tt0252963/?ref_=fn_al_tt_4
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Annual look at the year to come - 2023
Redwolf replied to Battlefront.com's topic in Combat Mission - General Discussion
They have a lot of other (non-BFC) games to take care of, too. -
Definitely not enforceable. Again, Adobe doesn't own what you make in Photoshop. You can redistribute works that aren't derived from other works any way you like. The tools don't matter as long as you don't ship parts of the tools. The whole question is a bit academic. Nobody is going to sell a battle pack. At least not successfully. Asking for donations is a different matter.
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Don't mess with patches and packs. Download the complete installer from your user account. I don't need any of that Win8 or admin stuff.
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Battle for Normandy v4.04 patch is now available
Redwolf replied to BFCElvis's topic in Combat Mission Battle for Normandy
No, I asked Elvis and he said the installers in the user accounts are already updated. I think it was in this thread. -
Battlefront Forum meme glossary
Redwolf replied to Sequoia's topic in Combat Mission - General Discussion
Yes, the atni-tank [sic) devices. -
Battle for Normandy v4.04 patch is now available
Redwolf replied to BFCElvis's topic in Combat Mission Battle for Normandy
Don't mess with the patch. Download the complete installer from your user account. -
Integrated Intel graphics? Forget it. Integrated AMD graphics? Should run. There is no difference between the modules in this regard.
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Annual look at the year to come - 2023
Redwolf replied to Battlefront.com's topic in Combat Mission - General Discussion
The sad thing isn't that the T-90, Gill and LAV-AT bugs exist. The sad thing is that BFC went through an expensive release process and fix only one of them. That is inefficient. Now, if the other two bugs are supposed to be fixed they cost more. The opportunity to do them cheap is lost.