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sdkben

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Everything posted by sdkben

  1. Thanks to all..!! AKD....it is as you say ..Now I understand ...thaks a lot
  2. thanks for the quick reply, but I've tried with many units , infantry and AT guns, but nothing ..... I ask all artillery units are not available on map?
  3. hi to all, How Do I do to deploy artillery in the field? i purchase it, but when i change im 3d I do not see them....
  4. Is it possible add more infantry teams whit soldiers and uniforms that i want, and purchase it in the editor? or all platoon are hard coded? if so, this would be a very bad thing, also because in the CM 1 there were many more infantry tipy... another thing, would be nice to assign a desired type of uniform to a team, not that is chosen at random...
  5. hi to all, i played the demo CM BN, i belive the graphics of veicles and units are very very good., but the landscape and buildings, i think is very very.. poor.. why? it seem come back at 2000!!! Theatre of War landscape and buildings is more more great ..
  6. i download SFS extractor tool, i have been installed it in my TOW directory (C:\programmi\battlefront\theatre of war\mission editor), I set config.xml file: <?xml version="1.0"?> <extractConfig xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance'>http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <sfsPath>c:\programmi\battlefront\Theatre of War\MissionEditor</sfsPath> <ExtractDir>D:\TOW</ExtractDir> <Mounts /> </extractConfig> but when I launch sfs.extractor , a log error file appear me, and if I look in the sfs windows i note that there are many file tree in gray and not in green, I Don't know if i wrong anything... besides I don't found infantry skin...
  7. Hi to all, Can anyone tell me how i can extarct "sfs" file in the game? I'd like to reskin the uniform.. Thanks ...sorry for my bad English...
  8. <BLOCKQUOTE>quote:</font><HR>Originally posted by Rob/1: It would be great if modern computer could support it. Rob P.S wich they cant <HR></BLOCKQUOTE> Hi Rob, I don't think that this suggestion has necessity a great computer. Davide. Italy.
  9. 1) I'd like that in the editor the number fo turns could be unlimited. 2) I've see in the demo, that when a unit re- mains without munitions, it fire slowly. It will be more realistic if there would be a support unit with munitions box, tha colud to supply them. 3) The HQ unit could be more beautiful with differents uniform, example for each rank and speciality "ss ufficial- regolar uffi- cial- parachute ufficial exc. 4) Could be beautiful if the engineer could build trenches, wall with sandsack, that protect the infantry units. I hope that the development team take in consideration this, for the game realism and fun.
  10. CAn i have in the editor a number of turns unlimited? i hope yes
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