pcpilot,
I'll play with yours if you play with mine!
I'm also trying to adapt 'The Guards Counter-attack'. It's my first attempt at a scenario and I wanted to concentrate on learning the editor on a basic map. By using this scenario as a basis I was able to eliminate alot of the thinking about OOB's and victory conditions and concentrate on the mechanics. Besides, since it is the first scenario it is surely the one that is the most familiar to all who have pleyed SL!
I had some trouble with the map too. In addition to the road intersections I had trouble with the orientation of some of the factory buildings. They run diagonally on the SL mapboard, but factories and contiguous large buildings seem to want to be square to the map edges in the editor. I solved this problem by deciding that this was an adaptation and not a direct translation.
I didn't have the trouble that you did with the extra officers. My OOB is pretty close and the placement follows the scenario. I did discover that you could drive yourself nuts tweaking all of the unit parameters! Should this leader have one heart or two? I also now appreciate the effort it takes to crater a map, especially with the itsy bitsy ones. If I never do another scenario I have at least tasted the work required to produce one. It builds appreciation.
Anyway, I would love to see your take on it. I am currently playing mine PBEM with one of my usual opponents and have foisted it unsolicited upon another to play as the Russians against the AI. So please send me yours, my email address is in my profile.