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Elmo

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Posts posted by Elmo

  1. I also saw the Allied coup in Yugoslavia. I was happy to see it as I was playing the Allies. However the German AI was already poised with units to put the coup down and did so, getting a big reward in MPP's before I could do anything. Some preliminary hints about such coming events in an end of turn report would be helpful and add to the "chrome".

  2. Thanks Hubert. I'll look for the info at the top of the screen although it sounds like that only applies to an attack. I was asking more about which unit to pick if I had a choice and needed to plug a hole in the line.

    I assume the answer is not as simple as "An Army is always better than a Corps." but maybe it will be clearer to me after playing some more.

  3. Questions - Is there an easy way to tell the relative strengths of units? Example: If I have a Corps with a strength of say 6 and an Army of say 3 which one is really going to fare better in combat? How much of a role does readiness, experience, and supply play in this determination?

    Suggestion - I usually purchase units for each country at the same time each turn. If others do this too then could you change the program so after a new unit is placed the purchase screen comes up automatically again? It would just save on having to reopen it multiple times.

    [ May 21, 2002, 10:07 AM: Message edited by: Elmo ]

  4. Loaded at home and work and enjoying this one so far. Playing the Allies on both systems and I'm doing better at work after learning some things the hard way at home. smile.gif

    Question - How can I tell how many turns are left in the demo? Will the final version display something like "turn 2 of 2000"? Thanks.

  5. Downloaded at home and work. No problems running it on either system so far.

    My friend downloaded but he couldn't get it to run in a nonstandard directory.

    He reinstalled in the default dir and it worked. He also said when he quit that all his desktop icons were messed up because he runs his desktop in a different resolution than the game. Will there be resolution choices in the final version, or are there now?

  6. Originally posted by Mr. Clark:

    ...snip...That has to mean that the DEMO is coming soon, and that he will still be putting some touches on the final game after that... doesn't it?

    "Soon" is a subjective, meaningless actually, term used when you don't want to or can't give a straight answer on when something will be ready. Back in mid-April our hosts said "soon" for the demo. If I told my boss he'd have something from me soon and still hadn't deliverd it a month later I'd probably be looking for a new job.
  7. Originally posted by Jeff Heidman:

    </font><blockquote>quote:</font><hr />Originally posted by SuperTed:

    </font><blockquote>quote:</font><hr />Originally posted by Jeff Heidman:

    </font><blockquote>quote:</font><hr />Originally posted by SuperTed:

    Elmo,

    Sí, señor.

    Ack!

    We went from "soon", to "very soon", and now back to "soon"!

    If you take the derivative of the time to release, it is clear that this game will never be done!

    Vaporware!

    Jeff</font>

  8. Originally posted by Hubert Cater:

    Each major country will have it's own icons, so the option already exists for someone if they would like to change these. All subsequent minors have their own set as well, i.e. one for allied minors and one set for axis minors

    The three icons that change over time and that are dependant on research are the "tank", "airfleet" and "strategic bombers" icons. These change as you develop 'heavy tanks', 'jet aircraft' and 'heavy bombers' research

    Cool. My 2 cents is don't waste time making an alternate NATO set. Somebody will mod it soon enough.
  9. Bill

    That could be a slippery slope you're on. If you reduce German effectiveness, say in the first Winter after Barbarossa, then you're forcing the player to make the same mistake Hitler made, i.e. we'll take Russia before the snow flies so who needs long underwear. Then people will want an opportunity to spend extra MPP's to knit long johns to avoid the Winter effects, etc. on down the slope.

    I'm not saying "no weather or seasonal effects", just that it can qucikly snowball, pun intended.

    Elmo

  10. I play wih one long time gaming buddy so cheating is not an issue. An encrypted password option will stop people from seeing the other side. Trying to build in more than that is just wasting time that could be spent more productively IMO.

  11. Originally posted by SuperTed:

    </font><blockquote>quote:</font><hr />Originally posted by Elmo:

    IMO it's taking way too long for the editors to approve this stuff. We're not talking company secrets here. Why can't the AAR just get posted here directly by SuperTed? Over at Matrix the testers just post their AAR's directly and it really keeps up the interest.

    Elmo,

    You wish is granted! :D </font>

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