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misery

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  • Location
    Seattle, WA - USA
  • Interests
    PCs, computer games
  • Occupation
    Engineer

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  1. MadMatt, Thanks for the update. I cannot wait to play the full game. -misery
  2. Gordon, Let me be the first to say, "Thats a nice King Tiger and I want it".
  3. Uwe, Did you do anything special to transfer your campaign? I've yet to move from 1.00 and was wondering if you have any tips? misery
  4. Master or not the Excel workbook you created is a marvelous tool. Glad you like the coversheet, it fits perfectly into the clear front cover sleeve of most 3 ring binders. The screenshot is just from a random QB, my current core force is a platoon of Pzkw IIIe fighting their way through south USSR. Thanks again. misery
  5. THANK YOU SO MUCH! Robert, Your campaign rules are awesome and you are a master of Excel macros. Thanks so much for making them available to fans of CMBB. My wife made a coversheet for my RobO’s Quick Campaign rules binder, which is linked below if anyone else would like to use it. Thanks again. Sincerely, misery RobO's Rules Coversheet
  6. Thanks Oddball_E8, I use all the FoN Soundmods and love em. Thanks for your hard work. I'm gettin'the move mod now.
  7. Thanks. I'm lucky to have a wife that supports my hardware addiction. I just wish ATI would fix the issues with CMBO/CMBB.
  8. No luck Lisse. Cat 3.7 still has the white text problem in CMBB with 2x, 4x, and 6x AA. System: Intel Pentium 4 (Retail) 2.4GHz Intel Stock Heatsink & Fan Intel D845PEBT2 Motherboard 1.0GB DDR PC2700 (333MHz) 2x512MB DIMMs ATI All-In-Wonder 9700 Pro Soundblaster Audigy Gamer Intel Pro 100 NIC (integrated) Western Digital WD400JB 40GB 7200RPM 8MB Buffer ATA100 HDD Sony DDU1621 DVD-ROM Drive Lian-Li PC60 Aluminum Case Allied 450W Power Supply Windows XP Pro DirectX 9.0b
  9. Well said ggallagher! You hit the nail on the head.
  10. I'm curious... do you know, off the top of your head, of another game that was so affected by nVidia's transition from 30 series to 40 series? Of course other games have graphics issues I'm not denying that. It's just that I've seen two issues (white text & FSAA) that neither Battlefront nor nVidia seem willing to address. OK the white text issues seems to be gone but it took a while for nVidia to fix it. As you correctly stated there are solutions. Using outdated drivers or ALT-TAB'ing, the latter of the two is quite simple and effective. I'm just wondering if something could be done by the developers to address the issue, since the graphics card manufactures seem to ingnore our cries for help. Are the game's developers at the mercy of nVidia and ATI or is it simply that it would take so much work and run the risk of breaking something else in the process?
  11. It is odd that the ONLY games I have problems with are CMBO and CMBB and I play A LOT of different games. Hummm... anyway. Since it seems unlikely that neither ATI nor nVidia are going to fix "their" driver issues. Is there anything that can be done with the code, as a workaround, to correct the graphics problems. Has any effort been made, short of saying "The drivers are broken?"
  12. Terrapin, I have an Intel 845PE chipset motherboard with a Geforce 4 and I still have the video problem described by pcelt. So I don't think it's a motherboard issue. It seems to be a GF4 issue.
  13. Thanks wwb_99, Too bad it didn't help, I figured it was a long shot.
  14. Since it's officially out (and haven't tried it since I'm stuck at work) I was wondering if just maybe it helped with the GF4 (40.xx & 41.xx drivers) and XP missing text problem. I kinda doubt it will make any difference.
  15. Havermeyer, You're longing for the same detail one sees when a main gun round causes damage, huh? I've often wondered exactly what damage was caused by close assault on armor, but hey as mike the wino pointed out, revel in your success especially against a KV.
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