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CPT STRANSKY

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Everything posted by CPT STRANSKY

  1. Ive had observers runnning and spoting me forces with amazing stealth and speed. Penetrating deep into me troops patrol lines they have taken out many a puma with there mortar fire.. w$%kers!!! The computer has a habit of flanking with observers alot, hes hit me hard this way. Never underestimate the ai. ------------------
  2. OK u want a specially written report fine ive also noticed u are more interested in my writing style than what i have to say, so i take it u are ignoring the real issues? are u an english teacher or a softwhere developer Steve? Also i dont see why i should have to read all the posts looking for these issues. Point being if it was posted as being a problem ages ago why hasnt it been fixed? Its happening still as there is a problem and its either been missed or ignored. The attacking AI is a big issue. As Maximus said above there is a problem. But why the hell should i have to play the game 10+ times to see the computer attack me in a playble way. Whats that telling u about the games AI? Its screwed.!!! I didnt say it he posted it above with his coment. "Granted the Attack-AI is not as good as the Defend-AI, but it doesnt do that bad of a job. Hint, replay the same battle over and over again. The AI will do something different each time" All im asking is that the AI force reaches my defenses in a good time, and not at the end of the game. All i want is a game thats works.I dont post these comments to be trashed. I have beta tested for many games, both online and off. Insulting people who want to help fix game problems is tactically stupid on the point of BTS and players alike All i want is for decent games to be a good as they can be. Do want a game that works??? Im not moaning for units to be more stronger than they were in real life etc or about tanks and tank ai etc and those who are continually not happy about some small detail. There is a genuine BIG problem here with attacking AI units that to me is ruining the game for me and possibly others. I cant tell if tanks are not working properly etc or if the peneration is correct as hell basically they never get there to fight each other. I will tell u what happened again in simple detail for those to stupid to understand.. The mission being used is an example one of many where the AI attacks either too slow or doesnt attack at all and just sits around and his tanks get stuck on bridges or go off to who knows where. Infantry usually move slowly , they dont run and they seem to stay behind the tanks who themselves are not moving. All or nothing a long playing battle also experienced the same problems , many units being stuck on the bridge crossing and tanks driving off in weird strange directions. I spent ages making defenses for nothing.. why did i bother? Note this SS VS NN mission has been played 5 times and still the same thing happens. i played it the 6th time and its effects were differenet as i will discuss below. Misson using same tactics played 5 times SS vs North Novas Human North Novas vs AI SS turn 1. on hill 140 two mg gunners open up with fire onto ss troops on the atatcking sides right hiil ( looking from mgs gunners perspectives) The german tanks that are moving down the hill and some troops all stop and reverse/run back. Troops take cover including ones that havent been shot at and tanks on right side and middle all reverse back up hill. The tanks all move into each others bases and hit each other. 1 panzer IV has his back facing me!! They all open up excluding the panzer IV on the mg nest including the ones in the middle. The 2 mg nest is on hill 140. There ss tanks they stay for 12 turns. shooting away at me i move my mgs ( i have 2 ) from there sight i move one further back and to the left the otehr to the right the one on the left can now be seen by infantry on the left and a tank. so a few tanks join that tank on the left sides attacking force and they all sit there for 10+ turns tryting to hit him. my other mg meanwhile goes back out and is shot at for another 6-9 turns before dying. the tanks on the left flank have been held up for nearly 15+ turns by one mg gunner.? and on the right 20+ turns WTF? my churchill comes out at turn 10 and is shot at by both both middle and left flank SS tanks. well they finally stop firing at him at turn 34. other tanks on the right also had started up on him.. the range 1000+. he got hit alot by was still fine. Ends up at turn 34 -35; they stop shooting, maybe the SS tanks have no ammo left? the tanks on the left side are halfway up the map as they got bored shooting at churcill tank around turn 30 but the rest are still stuck on the hill. The left sides attacking tanks got 100 metres from me defenses and the game ended only 2 of his tanks from the left side force got that far i might add a tank from the middle made it up about the same as did a puma and a self propelled gun of the rights side forces on the right side. also 6 ss infantry units got to shoot at my troops for 4 turns before the game ended. this happens 5 times in a row.. come on. So whats this about the AI doing somefink different.How long does it take please im getting bored??? There miight be a slight difference of maybe an extra unit or somefink being near but thats it. Another small group of tanks on the left moved up a bit and all stopped and seemed to stop and cluster hitting each other etc wow i thouguht they were going to advance i was wrong. . they were the tanks not firing at the churchill or the mg they were waiting for infantry mabe well they never showed up for another 3-5 turns SO i tried a different approach and i hid my mg gunners and tanks. The tanks of his moved up and attacked, although some still seemed to go off doing there own thing, as though they were not fighting. His infantry moved up but still not that fast. They get there around turn 29-30 , not much difference. And when i say they get there im meaning bugger all guys a small token force of around 6 units that as it attacks get totally destroyed. I have played the SS side i got all my guys there in turn 14-15 rdy to attack. im not impressed. For the SS Tanks aand maybe infantry to basically advance and to maybe get a litle combnat u cant shoot at them; is what i have found. Till they are right there. In All Or Nothing the tanks get stuck and run into each other etc its stupid. I saw 4 tanks get stuck on a bridge and they sat there for 20 turns. 3 had there back or sides to me so i shot em all up. I reloaded it and without killing them they didnt move for the rest if the game. The US and british tanks that did attack went up the big hill on the right and got stuck and hid in the bushes and didnt move the whole game i played this game 2 more times and simialr things happened. its a long game and i was pissed off i wasted my time. Basically any game with large terran pieces to be navigated ie bridges etc dont bother the AI cant handle it. I would be happy if u instead gave us TCP?IPX it might aleast give us relief, as to the fact we can play a human oponent in a single night match etc. PBM takes too long , and is a pain in the ass moving attachments around jesuzz man. Are there any ways u may be able to fix this. I would be personally happy if u gave me a patch for me to test to see if these things work. I dont mind spending my time to help make a game that has amazing potential work. Ive helped so many other games i hate to see a good game like this go the path of Delta Force/ II with too many AI bugs etc I like the big games and maps and what im finding is i cant play them untill either Ai is fixed or the link patch is made available. So to try something different i made a big quick game 60 turns and used 5000 points. The game was boring and easy I killed the AI and discovered that he had bought only 3400-3600 points of stuff roughly calcualted to what i had bought (5000) i went back and checked how much allied units cost and yeah i was shocked. maybe he spent 1000 or so on air support that never shoooowed hmm i dont think so a. U may want to check into that. Also with regards to PeterNZer what the hell is the point of BTS making big missions if they wont run properly. Ive wasted many hours for nothing. What the hell is the point in playing a game that restricts u in what u can use. Ive played many small battles. Alot of battles are big that have been made by BTS. So what are u saying that i should not play half the missions? What a waste of time for BTS then making maps then designed for AI play of a certain size. Why play a squad sized game etc i may as well go back and play DF2. Actually no thats sucks, starcraft would be better atleast they always attack, hehe vs all 7 computers hehe easy. Regarding the fact that troops take time to search bushes etc the troops that came up from the right moved thru the middle bushes, (they got fuurther) than the infantry on the middle and left they just seem to move from left to right and not really foward and the area on the left and right didnt have too much tree cover more open fields etc As for playing PBM for humilty i have been PBMing for years, and i have played CM PBM with 2 of me mates here in NZ. Yes im an NZer!!! The patches and resulting PBM muck ups made me give up as well as the hassles in playing this game PBM. As for icq thats a security risk and i dont use it, i have friends high up in computer security etc ms engineers etc and i have been warned not to use it. I know people who have been hacked and becasue of my new job im starting soon i cant have me pc hacked. Big security risk!! Also BTS u have not updated your news page, u put 1.03 patch but have missed 1.04 and now 1.05. I know of some people who only just got 1.05 because they never saw it posted on the news page. PLease fix. Not everyone reads the board. thanks ps never trash people who are interested in making a game better. ive been wargamming for 20 years and i have yet to find a good War game. Cm is good still needs some work but. My classic war game is War in Russia by Gary Grigsby cheers all
  3. Ive noticed this so much that its pissing me off. Ie ill give u this example since so many of u are fanatical about details. SS vs North novas battle. the computer doesnt even attack me with infantry till about the 35-36 turn. 40 turn game. This has happened 4 times now. Attacking as the ss the computer really seems to suck especially regarding moving long distances with tanks and troops. This needs fixing , make the pc more aggressive or somefink. Also i had 2 mgs and a churchill tank in this defense. The two mgs spat a few rounds off and as a result all the ss tanks ( i could see them with me snipers) whom were moving foward down the hill all reversed backwards so they were all over and inside each other on the top of the hill and they all pounded the mgs. 15 Turns later when the mgs are dead they move on. Hmm they have not really even moved since turn 1. But my churchill tank is high up now so they all wait and attack him. 9+ tanks at 1000+ range all go hard on me 1 tank till turn 31. Me tank is still alive me churchill's crew must be laughing there heads off. The tanks then decide to advance. Why bother the game is over. This is happenning so much in my games its getting stupid. This has happend so may times now hell i can hold his army off with a couple of units. PBM sucks. I want either good ai or the tcp/ipx patch to play someone who actually attacks. The infantry attacks but moves far too slow. The games prob need turn modifying as well but as a bought game i shouldnt have to do it myself. The makers should fix this. CM is really good but too mnay mission where u want to defend the computer ai is so buggered.. basically why bother. Im getting sick of attacking in all my games. I read the ai is so amazing and rah rah in posts well i havent seen ****!!! Attacking the computer he can be amusing but generally he does the same tactics and is dull. All the attacks come via the same stupid areas.. whheres the ai outflank script.. does it even exist. Im not asking too much here.. the ai should be able to attack ok. I dont see why i should sit there playing 70 turn games to find the computer attacks in the last turn. And dont comment to me dont play it then!! Like some of u do.. i paid for this and i expect a basic attacking thing to be happenning. Bridges may be a big problem wiht this but in mnay games ive played its not always the case. Please fix!!! or do somefink. Has anybody had this happen or what? I can accept boat ai attacking scripts to be bad but thats acceptable but the generally attacking units land based should do an effficent task. Also i made a quick battle and i had 4998 points worth of gears , the computer chose 3400-3900 after reviewing all his stuff. It was no where near the pooints value i had. Whats up with this? Im using the 1.05 patch correctly installed by the way. Someone help wiht ideas , suggestions and help fix this game as its too good to be bugged. cheers all
  4. UMM WHAT A LOAD OF RUBBISH U PEOPLE WATCH!! In new zealand we had ages a go a similar programme screen called treasure island siimilar not exactly the same but close. I talked to the girl who came second, dam shes sexy man hmm yummy and found out the show was generally rigged from the start. Me mate flatted with her friend and we found out all about it. I dont know understand the hype really of a programme thats 99% a crock. I never watched treasure island ( let alone tv)just the special showing what happened ove rthe whole months it was on. I only wanted wanted to see this chick in a bikini!! hehe dam fine!!! all i could say was crap to the show itself. i saw about 5 minutes of survivor and all i could say was rubbish. U must be bored watching that sort of crap, Im glad i dont watch tv. Just thought id share my view on the subject. BASICALLY STOP WATCHING THIS CRAP AND PLAY CM!!!!!!
  5. Just wanting to know how its coming along, and how much longer we have to wait. Cheers
  6. I think they should concerntrate on the eastern front and leave other areas as doing a russian cm will be way different. They will probably have to emphhasis on close combat as russians charged with pitchforks etc in the early years. Ive read about it. And it would be hard out combat with the germans heavily outnumbered generally. Maybe they coul;d do a few new things buggered if i know what but bugger having lots of different areas iie italy etc Russia will be bad enough.
  7. Hmm i agree they can be a bit too tough 60-70% of total anti tank infantry weapons fired kill me tanks. We are talking panthers and tigers here not light armnoured tanks. And from dam long distances as well. Anti tank weapons should be feared but at the same time everyone seems to have em in sall the games ive played. In WWII infantry took out more tanks running up and throwing mines on the tracks etc, im 100% sure on that but ive read a dam few accounts about that happenning. More than using infantry AT accounts. To me the antitank team should be feared but i think the overall effectiveness seems to be too high. Someone if they know more please post some AT info for infantry weapons. Im curious to know how effective they were in real life. Personally ive done aweome ambushes in the game at point blank taking out shermans in spectacular fashion. The enemy seems to do it to me from a good distance and its real lame. Always at max range and usually a kill. I have infantry supporting just infront but they do jack all sometimes. And yes the HQ is near by. To me tanks just dont seem to have the impact they should. Its like hey theres a tank kill it, ok wheres the next. Tanks were feared. Especially Tigers. German Armour calculations i think may need a top up. Maybe even allied tanks need it to vs Panzerfausts. i dont play allies so comment people. Make this game balanced. Im a veteran war gamer and i like games to progress im not trashing cm by the way. BASICALLY HOW EFFECTIVE WHERE INFANTRY AT IN WWII? AND IS IT BEING TRETED THE SAME IN CM? ITS EITHER MY BAD LUCK ETC OR AGAME MISCALCULATION.
  8. Do i use print screen or what? Any help would be appreciated Could'nt find anything in the mannual CPT. STRANSKY PRUSSIAN ARISTOCRAT ============================================ "We are attacking, We are defeeending, We are counter attacking.' ============================================
  9. Ok thats fine I was just wondering if that would be made thanks for that some games are huge and i though it may have helped speed them up a bit as well vs another human opponent etc if u were playing ipx etc as well well what where playing nop is the bomb so i guess we should be grateful for that in itself. cheers Cpt. Stransky Prussian Aristrocrat Quote from "THE IRON CROSS" ============================================= U want to fight on the eastern front?" "U Heroic Horses Ass" =============================================
  10. I enjoy the game alot and i play all formats cept lan/ipx which will hopefully be made soon. I was wondering for single player or lan/ipx if a addon for the game could be made where the game flows and instead of stopping we can give orders as the battle wages. Just a thought for those who can get sick of stop / starting. I like a bit of variety also an idea for cm2. I like stopping and giving orders, but at the same time i woould love to issue me orders and watch the battle flow without having to stop. Makes the game more realistic as well. The problem wiht this is it may require a major overhaul programming wise and also possibly system wise. Although for people with nice systems , they should be able to enjoy an option that maybe there systems can handle. The thing here is as well i dont want to just sit and basically watch the computer play the game with me issuing the odd order. U may as well watch a war movie hehe Its has to stay interactive with maybe more control work needed on part of the commander. Anyways any idea comments to this would be great. Cheers Battlefront for a great game.! Cpt. Stransky Prussian Aristrocrat Quote from "THE IRON CROSS" ============================================= U want to fight on the eastern front?" "U Heroic Horses Ass" =============================================
  11. Interesting reading your posts. I have read that the game would be different and somehave said impossible with CM the way it is. Umm excuse me but u could smoke the crap outta the area as smoke is generally available in practically all missions. If not smoke with a flamethrower to get ya los denial going so you can get ya guys up the beach. I know it wasnt used in the real landings probably as much but u could use it here. The Saving Private Ryan beach was a tactical mess as the bombardment hardly touched the defenses and they lost there tanks in the water. I mean are u going to simulate the invasion with bugger all tanks as well for realism. And if its realistic can snipers take out pillbox crew? Can they do that in the game anyways? Cpt. Stransky Prussian Aristocrat Quote from "The Iron Cross" movie ============================================= "We are attacking, We are defending, We are counter attacking" =============================================
  12. Hmm sand would be good but for the mean time you will have to implement something similar instead. Just put a coloured grass or somefink similar colour to the sands colour. Put a few craters in to simulate a naval bombardment. And dont forget ya tank traps etc Sand slopes up a bit at the high tide mark so just slope the terran from there. Cant wait to see them D-DAY missions Cpt. Stransky Prussian Aristocrat Quote from "The Iron Cross" movie ============================================= "We are attacking, We are defending, We are counter attacking" =============================================
  13. Im keen. Im busy for the next few weeks but ill be able to play in about 2 weeks time so give me a mail. I prefer playing German but i can be axis i love big games if any one else is keen that reads this mail me. cheers e-mail gazzer@wave.co.nz cheers Cpt. Stransky Prussian Aristocrat ============================================= "We are attacking, We are defending, We are counter attacking". =============================================
  14. Dam nice paint job One thing but How bout some more detail on the Commander All things considered u rock! keep up the good work!!!!!! Cpt. Stransky Prussain Aristocrat ============================================= "We are attacking, We are defending, We are counter attacking" =============================================
  15. Many people have made etc for the game Check out the links section from the main page of Battle The HQ has many addons canna remember link but. Hmm is a fun game to play and mod. Im waiting for me game to come to me here in NZ hehe waiting. I ordered it 3-4 days ago. Ill stress 2 weeks from now if it isnt here. Cpt. Stransky Prussian Aristocrat ============================================= "We are Attacking, We are Defending, We are Counter Attacking". =============================================
  16. When making the new CM2 ie Rusain Front etc please dont make seperate games out of em. ie making a newer games with better graphics and different ways of doing things might be good but what we really want is more different kinds of units for the CM original . I feel the game should be made the same as the first save for some ai tweaking etc and new units Too many companies basically make totally different games and instead of making an addon with something we want ie Russain Units and they make something so new and different. That on most occasions usually makes a game that sucks. CM is one of the best games i have ever played and one that leaves me truly satisfied after playing it and id hate to see a good thing go astray. U should strive to make a better game as well but dont make it too different and remember many of us want a Russain front. Also why was it not started from 39? Was it to keep bugs etc low? Thanks for making the best game of 2000. Cpt. Stransky Prussian Aristocrat ============================================= "We are Attacking, We are Defending, We are Counter Attacking". =============================================
  17. I ordered mine 4 days ago so im wondering how long it will take. Waiting more than 2 weeks isnt too good. CPT STRANSKY PRUSSAIN ARISTOCRAT ============================================ "We are attacking, we are defending, we are counter attacking" ============================================
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