thewood
Members-
Posts
1,553 -
Joined
-
Last visited
Everything posted by thewood
-
So...
-
The question was an RTS game... I was not comparing. And there is a very good WH40K rts. Been out for years. Go google it.
-
The question was an RTS game... I was not comparing. And there is a very good WH40K rts. Been out for years. Go google it.
-
The question was an RTS game... I was not comparing. And there is a very good WH40K rts. Been out for years. Go google it.
-
Evil energy just does not work when applied to good. (the very fact it's being used for good makes it no longer evil, and thus you lose all evil hull down benefits and force multipliers... I wish you people would read the life manual, so I wouldn't have to explain this stuff). </font>
-
Warhammer 40k...it does sometimes require me to pause step away due to the tension.
-
Warhammer 40k...it does sometimes require me to pause step away due to the tension.
-
Warhammer 40k...it does sometimes require me to pause step away due to the tension.
-
I quite stunned you spent this amount of time doing this. If you could just apply your evil energy to good...
-
I'll ask my wife to try it.
-
Hunt command doesnt continue after contact
thewood replied to SmithyG's topic in Combat Mission Shock Force 1
Redwolf, I get that feeling about a couple features left out. This one in particular brings me back the long threads about and the final discussions aboutit. Hunt, Hull Down, Shoot and Scoot, etc, all were time saving commands that allowed us to not micromanage the game. I get a feeling that some design decisions were made based on an assumption that RT, down on the ground, was going to be the dominant mode. I really don't think that will be the case. -
Looks like some kind of beaming technology. Do lobsters have that
-
That is what I am asking. Some people like to build maps and have people use. So what you are saying is that if I want to use a map, I have to load it's scenario and delete all units and plans?
-
Can standalone maps be brought into the scenario editor, or can you only load scenarios and delete everything in them to get a map? I did a search and re-read the manual and couldn't find an answer.
-
Hunt command doesnt continue after contact
thewood replied to SmithyG's topic in Combat Mission Shock Force 1
I didn't see that in the manual, did I miss it. Also what was the reasoning behind changing it? -
Hunt command doesnt continue after contact
thewood replied to SmithyG's topic in Combat Mission Shock Force 1
I just noticed that and thought maybe there was an enemy I didn't see, but the Stryker just sat there until I gave it a new command. -
How do you adjust waypoints?
thewood replied to David Chapuis's topic in Combat Mission Shock Force 1
One thing I have always respected about BFC is that, when it comes to CM, they don't rationalize features and functions. They didn't have time and thats it. No weird and uncomfortable rationalizong away a missing feature. -
Heck I can't run up a flight of stairs with out being fatigued...oh never mind
-
what do you prefer TOW or CM:SF ?
thewood replied to scottie's topic in Combat Mission Shock Force 1
No ocntest...I really hope that you are only in the heat of the moment and will reconsider. -
WEGO i know its turn based but what does acronym mean ?
thewood replied to scottie's topic in Combat Mission Shock Force 1
Actually, I had seen it used for Tigers on the Prowl by HPS while CMBO was still indevelopment -
As a battalion or companmy commander during a RT game, you are going to spend precious decision cycles screwing around with getting an M2 squared away in hull down. That is why you need hull doen and shoot & scoot commands. It is the same issue TOW had. Why remove something that was actually quite useful. btw, WYSIWYG is really WYSICloseToWYG. I think the terrain is accurate 1m (a lot for a tank) and 8M for objects)
-
what do you prefer TOW or CM:SF ?
thewood replied to scottie's topic in Combat Mission Shock Force 1
You can compare the engines pretty easily. You can also compare the finished state. -
Performance is ridiculously bad
thewood replied to molotov_billy's topic in Combat Mission Shock Force 1
Stupid question, maybe its because I have such an old video system, but what are FRAPS