Jump to content

Walter

Members
  • Posts

    120
  • Joined

  • Last visited

    Never

Walter's Achievements

Senior Member

Senior Member (3/3)

0

Reputation

  1. I have had this game for a bit more than a year. I just discovered the 'zoom' function. Not the changing of views, but the zooming in the current view. It's sort of embarassing to say it, but just in case there was anyone else out there, you press the square bracket keys ([ and ]) to zoom in and out. Cool, I wonder what else I haven't discovered Cheers, Walter R. Strapps
  2. The short answer is "No, you can't", the longer answer is "No, I don't know why not, but there is the possibility that we will see it in CM2" (OH PLEASE!) Cheers, Walter R. Strapps
  3. Was it Operation Koltso (Ring)? Cheers, Walter R. Strapps
  4. tailz said: <BLOCKQUOTE>quote:</font><HR> I think Montgomery can take more than a little of the responsibility for the Ortona casualties. He was incessantly pushing for the attack to hurry up. Monty was the bottom of the 'general barrel' IMHO.<HR></BLOCKQUOTE> My grandfather, who served in the Canadian army in Sicily and Italy would disagree with you.... Cheers, Walter R. Strapps
  5. I would guess for much the same reasons that the Canadian Airborne was left out: not enough of them in the theatre is the answer I've gotten to the CA question in the past. Cheers, Walter
  6. Bog, The reason the bridge sort of looks like the bridge in 'A Bridge too Far' is that it's supposed to be the same bridge,it's what the movie and scenario are about Cheers, Walter R. Strapps
  7. 'The Americans can always be counted on to do the right thing after they've exhausted all other possibilities.' - Winston S. Churchill Cheers, Walter R. Strapps
  8. I'm sure some people will leap all over now, but the thing is that you are both right and wrong. You are correct that the timer will reset *IF* you move the target point too far from the original point. It will *NOT* reset if you move it to a point within a certain radius from the original targetted point. What is this magic distance? About 100 meters I'd say based on my own observations. How can you know that you're targetting outside this magic radius when you don't have LOS? You don't. Many people have expressed a desire for a visual cue (like the green vs. blue line when in LOS), but to date there is none. I do not know if such a cue is planned for CM2. In short: Be conservative in repositioning your target when out of LOS. Cheers, Walter R. Strapps [This message has been edited by Walter (edited 03-20-2001).]
  9. Last I heard on WiF was that it would ship without AI, but that the AI would follow in a later patch. I can't remember if it could only be played pbem or if there were other options as well. Cheers, Walter R. Strapps
  10. I'm a broken man on a Halifax pier.... Wow, I think that's the first time I've ever seen anyone quote a Stan Rogers song Cheers, Walter R. Strapps
  11. Oh, but one thing I'm a bit confused about. Doesn't it make sense that since the invading armies were 2:2:1 American:British:Canadian, doesn't it make sense to keep the same ratio or at least approximately? Like 5:5:2? Just my thoughts on it. OH, and will you plan on including the paratroop drops as well? Might be an added level of complication that you don't need, but something to consider I guess. Cheers, Walter R. Strapps
  12. I'd like to get in on that too. Either Canadian or any of the German batt. Cheers, Walter R. Strapps (wrs13@columbia.edu)
  13. I, on the otherhand, resisted to urge to point out Juno beach. I'm just waiting for Maximus to show up and make some rabid anti-Canadian comment now. 'Those socialists didn't contribute to the war effort at all.' Cheers, Walter R. Strapps
  14. I can't do a Maritime accent either... because we don't have one, by It's all you other folks that have the accents, they way we talk in the Maritimes is correct English Cheers, Walter R. Strapps
×
×
  • Create New...