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Allan Wotherspoon

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Everything posted by Allan Wotherspoon

  1. I have CMSF with all modules and CMBN. I am flexible with the pace, multiple turns a day or one every couple of days is fine with me. If interested, email me at radamanthine@gmail.com.
  2. If you're still looking for opponents, email me at radamanthine@gmail.com. I have CMSF with all the modules.
  3. I just got around to opening up CMSF with the 1.32 patch (been too busy with CMBN), and I noticed that the 84mm Carl Gustav still has only HE rounds and no AT rounds. Was this a deliberate decision or am I missing something?
  4. Did that and still have the problem under Win 7 64 bit.
  5. Anybody feel like a short tutorial for those of us brimming with enthusiasm but short on knowledge?
  6. I figured it was something like that, now if I can only figure out the whole layer thing...
  7. Having been encouraged by the excellent work done by Angryson, I was trying to modify some of the floating icons. My first attempt was to create a floating icon for the ZSU-23 using APP-6a symbology. I took the stock icon and modified the art in the red diamond. I did not touch anything outside of the diamond. However, when I put the icon in my Z folder, it shows up in the game as a red diamond in a black square. What am I doing wrong here? I have tried using both paint and paint.net for the modifications. The icon I created is attached. icon syr red spaa 1.bmp
  8. Just noticed something strange, the deploy weapon command is missing for the Canadian C6 HMG.
  9. I've just run into this. I saw my opponent's ZSU-23 take two hits from Eryx ATGM's with no apparent damage.
  10. Canadian LAV III still has 2 Carl Gustav's (should have one) and only two HE rounds for said weapon.
  11. I first noticed this back when the UK module came out and I have now seen it in the NATO module. When given an area fire order, the UK and GE automatic grenade launchers never seem to fire. The only way I have been able to get them to fire is at an identified target, thus they can never be used for suppression against suspected targets. Has anyone else noticed this?
  12. Musical Panzerfaust's anyone? I suppose this is an example of unintended consequences when implementing a requested feature...
  13. Given that my knowledge of German is pretty much limited to "ein Bier bitte" and my knowledge of Dutch is even less, I sometimes have trouble with the radio messages between the FO's and the artillery. Can anyone provide a translation guide for the German and Dutch messages?
  14. You're right, it shows the commander as driving. That still seems strange though, I would have thought that the loader would have moved to the driver's seat and the commander doubled as loader.
  15. Playing Halt! Hammerzeit PBEM. AT-5 hits one of my Leopards and kills the driver, but leaves the tank otherwise operational with only minor damage. Crew panics and dismounts from the tank. When their panic subsided, I was able to recrew the tank and happly drive off, eventhough it appeared that only the commander, gunner and loader stations were manned. As far as I could tell, it was operating with a full turret crew and no driver, but still moving about.
  16. A workaround, that would admittedly be a bit of a kludge, would be to add a MILAN launcher to the Marder that could be acquired by the troops. That would give the player the option of using the MILAN ammo for the dismounted launcher or the mounted one. I seem to recall somewhere that only the platoon CO's vehicle was supposed to have the MILAN mount, but I could be wrong on that.
  17. Noticed something strange with the Canadian LAV 3 infantry section vehicles. Each carries two Carl Gustav's, with two rounds of ammo. I wonder if one of the CG's shouldn't be an Eryx. As far as I know, the Eryx was intended to be a section level AT weapon. It doesn't appear, as far as I can tell, anywhere but the light infantry company weapons platoon. Shouldn't there be an Eryx in each ISV, along with some ammo for it? Also, I noticed that the Coyote carries LAW's and AT-4's. Canada doesn't use the AT-4.
  18. If the lack of HEAT rounds for the Carl Gustav's could be fixed, that would be great.
  19. No worries about the Javelin, but any chance of some ground mount TOW's for the light infantry at least?
  20. I see a couple of apparent holes in the Canadian light infantry TO&E. First, there used to be a version of the Iltis with a TOW launcher. Although the Iltis is, as far as I know, gone, I can't see them going into a situation where there is a threat of heavy armour without a replacement, most logically a mount on the G-Wagon. Second, once again if they were going into a area wiith an armour threat, I would susepct that there would be a quick off-the-shelf purchase of a medium range ATGM such as Javelin to supplement the Eryx and TOW.
  21. I believe that you can override the AI turret traverse using the Cover Arcs command.
  22. So, Battlefront, any chance of some Canadian engineers making it in to the game in a patch? If not, can we at least give the Assault Pioneers demo charges?
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