Jump to content

Echo

Members
  • Posts

    574
  • Joined

  • Last visited

Everything posted by Echo

  1. Close up, and in congested terrain, Shermans do well, especially in numbers.
  2. An SU-152 sure as hell smokes.
  3. After reading an excelent "sneak peak" of CMBB, it seams wind and smoke effects have been greatly improved. All that work...I wonder, and I think I would if I were BTS...make those big beutiful gun barrels smoke. Big, lingering, plumes of smoke from the likes of 105s, 88s, etc. Just a thought.
  4. Us Tri-Staters wanna know. I'll even throw in a bottle of Scotch.
  5. It sounds like we will soon have a new eutopia of infantry combat modeled. Everything else about the game is icing on the cake.
  6. Thats good news. It's not entirely healthy [for the tank] "overrunning" infantry to get effective MG results.
  7. In CMBB, are the MG improvements going to be seen in vehicle mounted MGs as well? i.e. rate of fire, arcs of fire, etc. An MG42 is still an MG42, weather its on a tripod, or mounted on top of a half track.
  8. I've been searching for "Atiquarian". Suppose to be the holy grail of scotch. But its very hard to find. Will have to mail order it I guess. I will be castrated for this, but Taliskers smells like dirty sneakers. (I still drank the whole bottle though).
  9. Being a professional magician myself, I admire Jasper Masqueline, the [then] world famous British magician who fooled the hell out of the Germans in North Africa. He actualy moved the entire Suez Canal, by lighting up the desert, and blacking out the coasts, fooling any air action by night. He also built a dummy army far to the flank of an attack on Tobruk, fooling German air recon as to the army groups true disposition.
  10. I'd play ya if you weren't such an arogant ass. I'd smoke you too.
  11. Shouldn't this be in the Opponent Finder thread?
  12. I can almost see the AT team popping their heads up from the grass and BOOM!
  13. Ditto on what Manstein said. Also, can we not change our convoy routes? What if I want to run supplies by way of SE Atlantic.
  14. Possible, and realistic, only if the game models the perfusion of arms among the ordinary civilians of America. Damn near everybody was profficient with a rifle back then (teach it in the boy scouts). Huge militia could be mustered very quickly had that happened.
  15. Old board game that took up half my bedroom, and several weeks to finish. I'm glad to see it come to life on the computer. The operational aspects of this new game looks almost identical to Third Reich. Woo hoo! On a side note, are exploitations with armor regiments simulated as it was in Reich?
  16. I remember my first advance in "Chance Encounter" with the demo. They said "play it like you would in real life". Of course my men huddled behind my tanks were shredded with MG fire. Very disapointing.
  17. Hog wash. I've broken up many "human" atacks. Thats buying my own junk. Its much harder with a hodge-podge of stuff the computer gives you though.
  18. Rule #95 says "I'm a limp wristed wimp". I remember reading it somewhere.
  19. Be ruthless. Be relentless. Hold no ground, but rather hold on to your opponents ass, and naw it off until their is nothing but bone and rent flesh left. After that, make him send you a fine bottle of Scotch for your trouble.
  20. Hey Max! Best thing to do is to send all your stragglers to the rear for KP duty. There will be lots of dishes to do when my boys are partying in Berlin.
  21. It penetrated, but didn't hit any crewmen or equipment. I love this kind of attention to detail.
  22. Ha! Max, You rotten scoundrel. This will be considered a violation of "international wargaming laws", not to mention espionage, and down right "gamey". All the rest of you responding to this post will be shot for aiding and abeding the enemy! (note to self: buy more jeeps next time).
×
×
  • Create New...