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ARCHANGEL

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Everything posted by ARCHANGEL

  1. Just the other day I had the AI fool me with an FT...I was advancing a US platoon into a village and designated one squad to enter a samll masonary building, as I looked elsewhere on the battlefield...all of a sudden the entire squad was running like hell...(no pun intended!). There was a lone German FT in that structure and he put that squad to flight...the next squad along took out the FT, but it cost me six of twelve men in the original squad and it deprived me of their services for three or four turns. In another recent fight, an American FT stopped a German platoon advance all by himself, just by being at the right place to head them off...he was all I had available or close...(in a woodline)...and he did beautifully...One German squad high-tailed out of there and the remainder sat tight without advancing another yard... Of course, these two succesess were out of hundreds of times when the FT was of no value what-so-ever to me in a fight...<g> Results vary... Archangel
  2. Gentlemen, Now that I am able to play CM again I have taken to building some scenarios...my question is: In a German TO&E of the CMBO time period, what were the TANK PLATOON sizes??? Three?? Five?? Something else entirely?? Naturally, I am refering to Army as well as SS... Would there be five Pz4's in a plt?? or would there be three Pz4's accompanied by something else?? Many Thanks, Archangel
  3. Grunto...thanks for that spellbinding anecdote... Joe Private...Thanks...I am headed there to try to eliminate that dammed tweety... Archangel
  4. I had that problem...it was related to my Voodoo 5500 card...what card do you have??? Archangel
  5. Gentlemen, IF any of you know the number for the bird wav in the file, please inform me....I would like to remove it...I can't bear another chirp or tweet!!! Many Thanks, Archangel
  6. <BLOCKQUOTE>quote:</font><HR>Originally posted by Schrullenhaft: ARCHANGEL - I wouldn't necessarily blame the install problem on your Voodoo5. I don't know why your running into a copying error with CM. If you have any other programs or applets running you may want to close them down (especially "uninstallers" and other system monitoring utilities). If that doesn't work, then you'll just need to create a C:\PROGRAM FILES\CMBO directory and copy almost all the files off the CDROM into their respective subdirectories under CMBO (in other words copy the BMP directory and its contents by draggin the BMP directory to the C:\PROGRAM FILES\CMBO directory, etc.). I believe you will only need to copy the COMBATMISSION.EXE file from the root of the CD to the CMBO directory. Other than the lockup when you press GO in CM what other problems are you seeing with your Voodoo5 ? These are the latest drivers for the Voodoo5 under Win9x (updated July 21st): http://www.3dfxgamers.com/drivers/voodoo5/voodoo5_win9x_new.stm What sound card do you have in your system ? Some problems end up being related to the audio drivers.<HR></BLOCKQUOTE> S, I have SoundBlaster Live!.Current drivers. The problem was that I HAD CM installed. But initially all the blocks where words appear (like what your FO had etc) were whited out. SO Jason, who had the same problem with VD5500 told me how to fix that...(by changing the anti-ailising stuff) so I did. The whiteout was cured, as was the mouse taking chunks of screen away. (dont ask!) I had a continuing problem with getting the game started... I would give place instructions...hit GO...give movement instructions...hit GO...the "computer thinking" bar worked...the little blue bar above HOTKEYS worked...but as soon as that little blue bar stopped...so did the game...totally frozen...only C/A/D would get me out of it... I have the new drivers...but I will look again just to be safe. I thought an un/re-install was in order...and THAT is the current problem...it won't go past the 25%...not that I expect it to work even if it does....I think I shoulda kept the old computer...300 chip tho it had. Many Thanks,...
  7. <BLOCKQUOTE>quote:</font><HR>Originally posted by MajorH: You probably need to turn your monitor on first before starting up your computer. Most new monitors and new computers 'talk' to each other a bit at startup. Once the computer has started up properly then you can probably get away with turning your monitor off until needed. <HR></BLOCKQUOTE> MajorH, IT WORKS !!!!! HOORAY !!!! STRIKE UP THE BAND!!!!! TIPPICANOE AND TYLER TOO!!!! What is interesting is that the place where this was built, Computer Renaissance in Alexandria, Virgina, had techs all over this sucker and no one thought of that...I spent several hundred dollars extra for them to (not) figure this out. I kep my old screen but the actual tower and its inner workings are new. I will email Steve with a firm suggestion that there be a little something extra in your pay envelope this week. Now...any ideas why my Voodoo 5500 won't work with CM in ANY configuration?? I tried them all. Yesterday I un-installed CM and during re-install it stops at 25% (everytime) and tells me (amongst other things) that WAV 00001146 cannot be read. Thus stops the re-install. Of course, that doesn't explain the screen freeze when I hit GO IN the game. None of this happened with my old rig...thus, I will probably return to a voodoo 3 today or tomorrow.
  8. <BLOCKQUOTE>quote:</font><HR>Originally posted by MajorH: You probably need to turn your monitor on first before starting up your computer. Most new monitors and new computers 'talk' to each other a bit at startup. Once the computer has started up properly then you can probably get away with turning your monitor off until needed. <HR></BLOCKQUOTE> Major H, I was wondering that. My old rig was only 2 yrs old and didnt need that...so I assumed that the new one didnt...but I will try that and see what happens... Thanks Very Much,
  9. <BLOCKQUOTE>quote:</font><HR>Originally posted by Cubes: Do a search on (voodoo 5) i found a few treads with guys running V5 with CM. They may be able to point you in a few directions in using it with CM.<HR></BLOCKQUOTE> Cubes, I did that already...long since...the work- around they had didnt work for me...so I will get an older voodoo 3 and use it until the voodoo 5500 is more up-to-speed. Thanks for trying to help...
  10. MY new computer seems to have some bugs. Then again, it might just be me. Here is the issue. I turn the computer on, leave it to warm up (as it were) and come back to it a bit later. I then turn on the screen. I get NO SYNC INPUT. I have to RESET go thru SAFE MODE and enter that way. This happens EVERY time I turn it on. (Usually once in the morning...it generally stays on all day and until night unless there is a storm problem or something) Is this something I am doing wrong?? Like having the screen off ??? My old computer (a Dell 300, traded in for this new one) didn't do this. New rig is an AMD 900, 256 RAM, AMD motherboard, SB LIVE, Voodoo 5500 (soon to be replaced cuz it won't run CM) W98. Any sppropriate suggestions are welcome.
  11. <BLOCKQUOTE>quote:</font><HR>Originally posted by Ricky: Funny you should mention this. I tried out a Voodoo5 5500 from Electronics Boutique for a 10 day trial. I noticed the very same thing. My previous TNT had no graphic problems whatsoever with CM. As soon as I plugged in the Voodoo5 5500 I noticed image overlapping and many graphical glitches. Text was nothing but white blotches. There would be patches in the screen where the color was missing and every now and then a image of my mouse cursor would appear on a graphic. It was weird. I upgraded my drivers, and even uninstalled and reinstalled the card. The problem persisted. May I ask you what you did to eliminate the mouse from taking chunks of graphics from the screen? [This message has been edited by Ricky (edited 07-25-2000).]<HR></BLOCKQUOTE> Ricky, I re-set the ailising to a lower level and that stopped the white out and the mouse chunks...(Jason found that out on here, not me) Now it won't play at all... Did you replace the Voodoo 5500???
  12. <BLOCKQUOTE>quote:</font><HR>Originally posted by Ricky: Funny you should mention this. I tried out a Voodoo5 5500 from Electronics Boutique for a 10 day trial. I noticed the very same thing. My previous TNT had no graphic problems whatsoever with CM. As soon as I plugged in the Voodoo5 5500 I noticed image overlapping and many graphical glitches. Text was nothing but white blotches. There would be patches in the screen where the color was missing and every now and then a image of my mouse cursor would appear on a graphic. It was weird. I upgraded my drivers, and even uninstalled and reinstalled the card. The problem persisted. May I ask you what you did to eliminate the mouse from taking chunks of graphics from the screen? [This message has been edited by Ricky (edited 07-25-2000).]<HR></BLOCKQUOTE> Ricky, I just changed the ailising to single. I think it also was OK in the double, but in fastest and four it was still taking chunks out of the screen. Did you get another card to replace the Voodoo??
  13. I just got a new rig. I had it locally made. The stats are as follows: AMD 900, 256 Ram, AMD motherboard, SB Live card, Voodoo 5500 agp, Dvd player. 30 gig HD., W98 This sucker just doesn't seem to like CM. (And CM was part of the reason for getting the new one) 1. I have totally up-to-date drivers for EVERYTHING. 2. I have moved thru the entire option file for the Voodoo, trying double, single etc, chipset as well as various speeds. Nada. 3. ANY time I enter Cm, there is a screen asking me at what rez I want to play...even tho this is set in the control panel... Here is what happens...when set on fastest speed the places on the screen where there is writing all turn white. I have managed to stop that. I even managed, with Jasons help, to stop the mouse from taking chunks out of the screen simply by moving it over the screen. What happens now is that when I hit GO, the "computer thinking" line works, then the blue line near the "hotkeys" works...then NOTHING HAPPENS The blue line is the last thing that moves...the screen freezes and it requires C/A/D to exit. This is happening in EVERY setting. Period. The following message comes up now and then: Exception OE has occurred at 0028:C182877 in VXD 00008717 CALLED from 0028:C1828620 in VXD CDFS (03)+ 0085Co. OK...Do any of you Techno Guys know what the hell is going on here and why my old Voodoo 2 played CM and my Voodoo 5500 won't?? (For the record, I got the Voodoo because I was a closed Beta on RB2-3D and still play it...the other new cards didn't support it) Thanks, Archangel [This message has been edited by ARCHANGEL (edited 07-25-2000).] [This message has been edited by ARCHANGEL (edited 07-25-2000).]
  14. <BLOCKQUOTE>quote:</font><HR>Originally posted by pathfinder: I played part of it but had to leave (yes, dear, whatever you say dear).... only comment is not only are the SS hamsters but German 81 mm FO's are girly gerbils <HR></BLOCKQUOTE> "girly gerbils..." I LOVE IT!!! thanks for the much needed laugh...
  15. Tomorrow I am picking up my new rig, which is an AMD 900 with 256 RAM (room for more too), and a Voodoo 5 card. (So I can still fly some old flt sims, that I love) This is an interim computer and I think will serve nicely. I did a lot of pricing and found that the AMD 900 on an AMD recommended motherboard, is well priced...under 500 bucks as I recall. Maybe less...(just now I cannot find the order sheet...)The extra 100 from a 900 to a one gig was something like twice the price. I am using my old DVD, CD-RW,Zip, screen, printer and scanner, all of which work wonderfully. I bought a new sound card from GEEKS.com and I got new A/L speakers on sale at CompcrapUSA. Counting the trade in of my old Dell D300XPS, the whole thing is about 1700 dollars...and it is in a wonderful BLUE midi tower...(I am SO weary of this beige stuff) Rookie advised me along the way, since I had NO idea what to do short of calling Dell again (this is my fifth Dell, so moving on is timely). Anyway...I am switiching to AMD...we'll see how it works out.
  16. Sorry for laughing, but that is kind of amusing. Actually, an almost similar event happened to me playing the US in one scen...a sole surviving German soldier (of an MG42 crew), takes off running and draws the wrath of just about EVERY squad I have on the map, including tanks, mortars, and the kitchen sink... ...a pre-planned 105mm barrage hit his lines (he had been out in front of his units main position), just about the time HE got there. The barrage and other fire killed about 90% of his unit..HE, OTOH, was unscathed and ran thru his lines and off the rear of the map...."panic" is too small of a word. In VOT I had an American squad that had been part of a platoon assault up the right side of the map, run ACROSS the center of the map (that road where it makes a "T"), and thru ALL the German positions, the minefileds and back to the safety of the distant treeline. I laughed so hard at their flight I had tears in my eyes. Anyway...sorry (for you) that you got creamed by this guys actions... [This message has been edited by ARCHANGEL (edited 07-17-2000).]
  17. CHUCKD, There MUST be something amiss on your rig...I have a P2, 300 meg with 128 RAM (therefore significantly less powerful than yours) and I still get MOST blue lines in a minute or less...even on large fights I have never been more than approx two minutes. Something I learned with flt sims is to be sure to have EVERYTHING turned off in the background...to that end I got a program called END-IT-ALL that you use just before you begin...thus far I have only used it a few times with CM, but it might help you...I was surprised at what was running in the background of my machine. On Tuesday I am getting (HURRAH!) a new 900 meg 256 ram with a voodoo 5, so I expect even fewer problems... Anyway...check behind the scenes, a 500 ought to be doing a better job...what video card have you??? BTW...as others have said...WELCOME to CM... [This message has been edited by ARCHANGEL (edited 07-15-2000).] [This message has been edited by ARCHANGEL (edited 07-15-2000).]
  18. <BLOCKQUOTE>quote:</font><HR>Originally posted by Mark IV: I would spend roughly 300 minutes (or 5 hours) playing just this one scenario. 5 hours! Listen, when your woman leaves you, your teeth stink, you don't know what time it is, you're thinking about moving the refrigerator because it's 8 feet from the computer, and there's a coffee can to pee in under your computer desk, THEN you can come cryin' about 5 hours a scenario. Meanwhile you just sit there and plot, bucko. (welcome aboard )<HR></BLOCKQUOTE> MY GOD THAT IS FUNNY...I actually debated buying a house with everything on one floor or putting a small fridge in the computer room, just to save time between moves... That was great Mark IV...thanks!!!
  19. <BLOCKQUOTE>quote:</font><HR>Originally posted by Highlander: If elevation makes no difference, than when faced with large areas of open ground, then the path you take across it has no effect on chance of bogging. (I assume) Does speed affect chances of bogging? I guess I'll have to try some tests to determine if the cases of multiple bog downs I've seen in these conditions were bad luck or are commonplace. Scott<HR></BLOCKQUOTE> I ran several tests in SLINGLING. Bogging happened more easily when FAST MOVE was used. MOVE caused many fewer bogging incidents, as did HUNT, tho the majority of the testing I did was with FAST MOVE and MOVE. Also, sending vehicles over differing paths seems to help.
  20. dogcow, If you do a search on the main forum, you will find endless discussion of VOT, CE and other demo/gold scenarios and how to fight them. That should fix your situation.
  21. As I was playing a scenario (which shall remain nameless), my two 20mm flak guns began shooting at the fighter/bomber that was attacking me...luckily for me the f/b was dropping his bombs and wasting his guns on two Panzers that had already been killed in tank-to-tank combat. It was a blast to get down to ground level with the 20mm's and watch them fire away ...they didn't kill the f/b...but it was still gratifying to watch...and a nice surprise as well.
  22. <BLOCKQUOTE>quote:</font><HR>Originally posted by Fuse: It's like hitting tanks with spitwads. How can an infantry squad kill one of these things from the back when arty fire can't? Did somebody leave the back door of the pillbox unlocked? <HR></BLOCKQUOTE> They do it the way the Infantry always has done it...myself among them...with grenades, satchel charges, bazookas, flamethrowers, and fire from the various squad weapons. Technically, the back door is "unlockable". One note of caution, esp in VOT...do NOT move your attacking rifle squad INTO the bunker...have them stop just outside the back of it...they will know what to do...it might take a few turns for the attack to finish...if you move them INTO the bunker you will be unable to move them out since the bunker will ultimately show up as "abandoned" or "destroyed" with you squad sitting inside when you have moved on.
  23. <BLOCKQUOTE>quote:</font><HR>Originally posted by Germanboy: What has the world come to? What about the Hare Combats, now Charles has to alert us about reviews... You must be chuffed - congrats. By the way, I did not know Canons were in the game, if they made it, will we see Vicars soon? Not complete withour Vicars, I think. <HR></BLOCKQUOTE> I hear it is only Vicars, not Canons....
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