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braxen

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Everything posted by braxen

  1. yes, thanks King, I found an online Data Base for CMAK. The next enigma that leaves me perplexed is how many FG42 should there be in the squad and in place of what other weapon?... hmm, mystery I haven't found much data so far on the net, mostly description of the FG42 :-(
  2. thank you kingfish, but no FG42? I thought they were used at Cassino?
  3. Hello, I posted a similar question on the DAK forum for Cassino troops, but I intend to model Fallschirmjager in Normandy and in the Ardennes too: I'm currently located abroad and I left my games at home. Could someone tell me the individual weapons prensent in fallschirmjager squads for Normandy, and for the Bulges? I have some 15mm miniatures that I would like to base correctly with the weapons indicated in CM. many thanks. Giles
  4. Hello, I'm currently located abroad and I left my games at home. Could someone tell me the individual weapons prensent in fallschirmjager squads for Cassino? I have some 15mm miniatures that I would like to base correctly. many thanks. Giles
  5. This is a poll. Are you in favor or against the possibility to add custom mods? Vote YES if it is what you want to see in the game. vote 'NO' if you don't. My vote is 'YES' ------------------
  6. I second that, Pete. Fionn, thanks for taking the time to answer and explain BTS policy. Well, I understand that the issue is pretty much closed on BTS side. Though, the arguments presented by Fionn do not convince me, I am afraid to say. BTS, and it is legitimate, will have the last word, but what about opening one's mind. Look at SP II, SP, CCIII (ever played the French campaign in 1940? One of the best Mod ever.) If I follow you, we are talking about players and their interests, aren't we, Fionn? So what about taking a poll and see if people are interested in open data and/or an 'import unit' feature? But that's not the issue. I purchased all my games, most people I know did, and we don't play cheaters because it is not fun and it is easy to detect them. So what is it really all about? Losing control? Do we have to lock on in a Yes-No fight, can you take time to think it over? yeah, over and out, uncriptedly...
  7. I just had a problem with the send and I don't know what went through. So let's resume. BTS position has been made quite clear, and my views are known too. May I recall that the issue here is not 'hacks' and 'cheating'. But could we see in the editor a feature called 'import unit' that would let us load a custom design unit according to specifications in the database. For instance, let's suppose I want to define 1942 French foreign Legion. I could change the moral and give the unit the closest weapon to my test from the encrypted database. The uniforms would be changed given my own bitmaps. In fact that woud be just using the database to attribute values to custom units. That would be a great feature. For tanks, we could use generic platforms provided in the database specifically for custom units, arm them with the closest caliber for main gun and machigun, define speed... and provide the model and bitmaps. Thus the database would not be not accessible to hacks. How does it sound? still, my three cents. ------------------
  8. Hey people, stop being paranoid. See CCII & CCIII, and SPII WWII, and Rogue Spear+... There have been great mods out there. We are not talking about WaReZ but -extension-, playing around with the game data as it is the case in every crystalized hardcore community. Although I can understand, the 'no, don't touch my baby' (booo we lose control over the product, what is going to happen next?...) there is no fear to have. I fully appreciate the work involved and WILL purchase my copy, and WILL advertise for the game but not making it more open is ,in my view, restrictive and patronizing. Period. That's your go people. I know developing a game is tough (see below for sympathy) http://slashdot.org/features/99/08/20/143215.shtml Anyway, relax and have my appreciation and support for the game. regards
  9. OK I meant developping as well new mods, such as combat in vietnam, 1973 Sinai campaign, lebanon 82, Afghanistan...You guys won't have the time to develop everything everybody wants. Absolutely no way to market the engine with all the cool features and let addicts push it even further? It works pretty well with Microsoft Flight simulator and it is a huge success, commercially as well. ------------------
  10. Hello, Will it be possible to tweak around with the graphics, data, maps so that skilled fans can develop the game beyond its initial baby (yet to be born) life? I believe it's a great way to make a game popular and not necesseraly contradictory to battlefront interests. regards
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