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Zamo

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Everything posted by Zamo

  1. Vancouver, I am on about turn 40 as the British, and it is a hornets nest. I was wondering what it's like to play as the Jerry. It is actually the first scenario I've played yet that is stubbornly challenging. Hat's off to Kwazydog. Without giving away any spoilers, there are a number of factors in this scenario that are amazingly difficult and annoying. I keep having one thing stop me after another, in a almost choreographed series of disasters, which I'm sure were well thought out and planed. I have both blessed and cursed Mr. Dog while struggling through this one...and I still HAVE NOT even got into the town!!! Play it as the Brits. I can't imagine how horrible this would be against a good human player. I'm not having fun...This one is work! Zamo
  2. You know...Old as I am, I wasn't around for that one. And somehow I don't think I have EVER seen it in syndication. Didn't it have Vic Morrow in it? I do remember Garrison's Guerillas and the Rat Patrol, but I missed out on Combat! Zamo
  3. Even though you win, are you not having great battles? I win against the AI almost always, yet sometimes it comes down to a very close situation. I therefore think the AI is perfect, as I win, which is the point, but it's not a freebie win. Remember the AI is only an AI though. If you want a real challenge, play a human. It's a whole new war... Zamo
  4. OK, I just came back here realizing the error of my earlier post. I just found the tracks...My bad! But Still...ah hell...I think I'll just shut up and go to sleep. Zamo
  5. Also: "The Tiger Tank" -Roger Ford "Tiger Tanks" - Michael Green "Encyclopedia of German Tanks of WWII" -Chamberlain & Doyle "Panzer" - Horst Scheibert "Lucifer's Hammer" - Niven & Pournelle None of these are really tactics books, and actually a few are just picture books, but still good references for the modeler or armor fan. Except LH, that's just a damn good book... Zamo
  6. Seanachai, I'm glad somebody thought that was funny, 'cause I was just about peeing my pants writting it. What can I say? Sometimes my sense of humor gets the best of me. Zamo
  7. Darling Lorak, what music is that that graces your site? Sounds great, and yet...somehow...familiar? Where is it from? Zamo
  8. V1.01 here too. This morning I had a really annoying game of Katze und Mous with a half-track running around a building while being chased by my Hetzer. I don't think it was a bug, and it was kind of funny. But there were other targets that hetzer should have been engaging! Zmao
  9. No. Don't buy it. It sucks. Go buy "Fruity-pants Love Duckies". Now that's a REAL good game. It's about these cute baby ducks who swim around in this little pond. Great immersion there (when they bob for weeds). And when Snuggle-bunny hops over to tell them about the new baby that Mr. & Mrs. Robin had! Oh, thats great too. But the best part is when Ubersturmfuhrer Von Hapsdorf leads his 2nd SS panzer battalion into the farm and blasts the place all to hell! Oh, wait, I think that's part of CM... I get these two games confussed... Zamo (just go buy it...now. You won't be sorry!)
  10. Yeah, I can sympathize with anyone who finds the original flag offensive, but I say to them: Don't use it! I don't find it offensive, I find it historical. The current flag isn't even a real flag! It was never flown anywhere during the second world war. It is a politically correct knock-off of the German battle flag. I find that sort of revisionism offensive. As to using some other marker? Yeah, I suppose it's possible, but if I want to smash Nazi aggresion while playing the allies, by god, let me smash Nazi aggresion. And if I want to purify the world of bolshevism, than let me immerse myself accordingly. It's history. Don't change it. All nations have bad things to hide. National Socialism is as dead as Hitler. A flag in a game isn't going to bring it back. PS> Can somebody e-mail it to me as well? Zamo
  11. The only other games I'll be looking at until CM2 will probably be B17 II, Silent Hunter II, and War in the Pacific. All sequels or remakes. Interesting that -eh? Zamo
  12. Yeah...where are the train tracks??? Conspiciously lacking here...They have trains in France don't they??? Zamo
  13. I have been having so much fun with this game that now I am going to have to expand my 1/35th scale armor collection to include all the neat British armor I have deliberatly ignored until now. I have positvely fallen in love with the Cromwell after the last quick battle I did. So now I'm going to have to start shelling out what will no doubt be several hundreds of dollars for a bunch of those cool English resin kits...Even though my (unassembled)German and US kit collection is still stacked high. Tanks BTS...Tanks alot! Zamo
  14. I too have been infuriated by the TacAI's target choices. I wish you could set an "Ignore non-dangerous targets" tab for your armor. Perhaps "ignore targets of opprotunity" or something. I don't know about your smoke issue. Popping smoke is a very important tactic. When I was a tanker we used ALOT of smoke. It was SOP. Zamo
  15. You're kidding, right? You're not kidding? You got an EMPTY package? Dude...I'd loan you mine, but... Zamo
  16. I discovered the same thing with 8" artillery in the invasion scenario I made. SLAM...and ten boats full of guys are gone! Bad...very bad...But pretty neat looking! Zamo
  17. Londoner, are you sure? Is it THE BEST late medievial-early modern warfare set in fuedalistic Japan game EVER produced? Zamo showing his WWII bias
  18. I think the best method to stop piracy is to develop a culture with higher moral fabric. Sure that's probably the hardest method, but if we were to forget all this crap that passes for education today and teach our kids "it's wrong to steal, steal and you'll burn in hell!!!" then guess what, pack your bags fellas, the war's over. Software and music piracy is just a symptom of a far greater problem. One that isn't going to be fixed, until the next civilization rises from our ruins. BTS has done a great job getting people involved in the CM community. Which in turn, creates a sense of belonging, of being a part of CM and that, I believe, is a great means of disuading casual piracy. With Steve and Charles almost as friends, who here would steal from them? Obviously a real dirtbag. A lout of the highest order. I hope he disolves in his own stomach juices... I'm not any big morality crusader and haven't been to church since childhood, but I really do think deteriorating morality and declining culteral identity are the biggest causes of all sorts of problems. Piracy, drugs, teen pregnancy, crime...it's all part of the same, big picture of decay. Wish I knew how to fix it...without draconian measures nobody would agree to anyhow. Think I'll go reread Starship Troopers again. Sorry for the rant. Zamo
  19. Despite all the little indications, such as the carriers being at sea, I am pretty sure we didn't know it was coming "then and there". I agree, "At Dawn We Slept" is really a well researched and informative book. We got creamed due to mistaken beliefs that we were unasailible, and that the Japanese were no match for us...and a lot of STUPID little mistakes. We learned. The hard way. All the information was RIGHT THERE, but, we were blind. In some cases intercepts were decrypted and sent and then put in the INBOX "because it was the weekend". I think everybody knew an attack was immenant, I just don't think Roosevelt "knew" it would be at Pearl and wrote off the pacific fleet. 2300 servicemen lost. Almost half of those being still entombed in Arizona. Think of the political consequences if THAT ever leaked out. There would never be a Democratic president again. No, we were just arrogant as we usually are. And we got rounced because of it. Zamo
  20. I got to agree with Pathfinder1, starve the bastards out. If you're going to stay conventional, then taking a MAJOR metropolitan area would be a nightmare of the first order. Especially if you want the place "intact". It doesn't happen. Look at Beirut. Reduced to rubble. If you must have the city more or less intact, use germs, gas or enhanced radiation weapons...or do it the old fashioned way: starve 'em. If those aren't viable options, grunts with tank support. The only way. Urban warfare is the toughest cookie to crack. Especially if you add civilian pacification into the mix. It's tough enough when you know who the enemy is, add the guerilla element and it becomes hell with concrete and glass facades. Zamo
  21. I rewrote history a tiny bit and made my own beach landing scenario. It only plays as the U.S. against the AI, and I have no idea how it plays against another human, but I had fun with it. It includes two simulated warships which provide quite a bit of 8" bombardment. If you have the v1.01 patch and want to see pretty explosions, here it is. 45 turns, 2 US infantry companies, no armor, lots of pillboxes, and a loose adaptation of the actual Pacific invasion. Very loose, but I did include "Le Pont". Let me know if any of you enjoy it. Zamo Download it here: http://www.users.uswest.net/~stopping2/cm/ [This message has been edited by Zamo (edited 06-27-2000).] [This message has been edited by Zamo (edited 06-27-2000).]
  22. I too am in Tacoma, and I too got it on Saturday. Zamo
  23. I think it is represented quite well, without robbing anything from the rest of the game. You only see a "shadow" streak along the ground with airplane noises. Then...ratatatat ka-boom! Tripple A resources seem to get targeted first, then once they are neutralized, the aircraft loiter for a few turns straifing and causing all sorts of mayhem. It works pretty good, and yet is not overly disruptive. Balanced well, methinks. Zamo
  24. Right on the money Kevin, No fog of war? Eeeeew! Of course, there are those who DO like to kiss their sisters too....Eeeeew! Z
  25. I have created two scenarios so far, and both have really been excellent games. No thought went into them, I just gave one side a bunch of forces and gave the other a rough equal and let them slug it out on randomly generated terrain. Oh sure I added a hill here or a cluster of building there. I played one scenario three times, tweeking it, balancing the forces a bit. It was even a lot of fun in an imbalanced state. You never saw so many shattered American forces fleeing haphazardly the way they had come! This game ROCKS! Jagdtigers are astounding when emplaced, dug in, on a hillside with a panoramic view! JABO! Allied aircover targets AA first, then drops some big bad things on my poor landsers. Pershings die. So do King Tigers. One of my units misidentified a foe as a Stuart when it was a Greyhound, and it showed as a Stuart until it was smashed by my Puma. You guys are going to love this game!!! Zamo
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