-
Posts
2,871 -
Joined
-
Last visited
Posts posted by Oddball_E8
-
-
Yup, I'd like this too.
-
Brilliant!
Now, if you make the R35 next, I promise to upload a fully narrated video of me playing the Char and Char alike scenario to youtube
-
Thts's too much pressure even for an altruistic modder, Whiterider!
Don't worry Aris... we can live without your mods.
we'll just live in misery, is all
-
Yes I've seen this as well, but didn't want to get slapped down again.
Don't worry... all one needs to do is go into the bug report forum and look.
And I got slapped too for something I didn't even know whas a known bug, I thought it was a messed up install on my part (the roadwheels on the flakpanzer 38t are wonky)
-
It's definitely multiple sympathetic mine detonations. It might *also* be an artillery round, but note that the mines sign goes green after the explosions, meaning that all of the mines in that AS have been detonated.
It's very nice of the game to tell us when all the mines in an area have been detonated
-
So the artillery blew up the mine?
Or what?
-
No. The flames from throwers are a 'GLSL textureless classic 3D noise'. There are no textures to mod just a noise map.
Oh right!
I remember you saying that when CMRT came out and people were asking for flamethrower mods.
Oh well, at least we found a way to mod the sound...
-
AFAIK the flames on the flamethrowers are the same as the other flames, just streched out.
-
2nd battle was not as fun lol. My youngest attacked across a railroad embankment with 8 PZ IVs and lost all of them. All of his tanks for some reason targeted three halftracks and were murdered by the British tank destroyers.:confused:
Re-match is tonight with a lot more caution being used for tank combat. Hard lesson learned but they were enthusiastic for another battle:)
I think the "more caution needed" is a lesson learned hard for many people who are new to the CM franchise.
People tend to think of tanks as pretty much invincible, but that illusion is quickly shattered.
-
Hehehe sounds good
-
Slightly unfair to put the young 'un on attack
I'll be checking out the video tho
-
AFAIK the rear mounted 50 was meant to be used when the commander dismounts the turret and stands on the hull behind the turret.
So yeah, not modeled in-game I think.
-
Not everyone follows this forum like we addicts do so give this helpful member some slack.
Nobody's being mean, we're just teasin'
-
When a crew bails out of a bunker the results can be very messy. From the point of view of the tac AI of the attacking troops, it seems to be as if the crew appeared unexpectedly out of nowhere. Sometimes the crew gets mowed down, sometimes they shoot several attackers, panic, and flee.
Yeah, I learned long ago to alwasy bring a covering team to help the engineers taking out a bunker.
That way there's at least two units "looking" for the enemy when they come out. Increases the odds of the ensuing confusion to favor me.
-
OMG!
(we know )
-
They were basically relegated to the same type of units that used the MP18/28.
So yeah, they might have seen combat use here and there but very rarely and mostly against partisans or even civilians.
I guess that at the end of the war though, in situations like the battle of berlin, they might very well have been used.
-
For the record, the MP41 is not the Erma. The Erma was developed from the Vollmer machine pistol designed during the 1920s. The mention in Wiki about the legal action is accurate for the MP 41 however, but once again, the MP 41 is not the MP Erma. The MP Erma had a magazine that fed from the side (Sten style) although it did have a wooden stock with a vertical foregrip. The MP 41 had a magazine that fed from the bottom ala the MP 40, although it had a wooden stock as well. There are at least 11 German made Maschinenpistole type weapons used by the German army during WW2
MP18/1
MP 28/11
MP 34/1
MP 35/1
MP Erma
MP 38
MP 38/40
MP 40
MP 40/11
MP 41
MP 3008
edited to add that I'm not sure where I read Erma in the post above. I must have been hallucinating or something.
You read it here: "The MP 41's production run was brief, as Erma filed a successful patent infringement lawsuit against Schmeisser's employer, Haenel."
And this would be the Erma referred to: http://en.wikipedia.org/wiki/Erma_Werke
Now, please calm down your inner grognard and enjoy a glass of whiskey or something else because that tirade was pretty unnecessary
-
Because it saw extremely little use.
This is what Wikipedia had to say about it (yes, yes, I know "don't trust wikipedia" bla bla bla):
"The MP 41 was not introduced as a service weapon with the German Army, but saw limited use with some SS and police units. They were also exported to Germany's ally, Romania. The MP 41's production run was brief, as Erma filed a successful patent infringement lawsuit against Schmeisser's employer, Haenel."
Which is interesting since I didn't know that they did patent infringement lawsuits during the war :/
I just wish they'd implement the MP 41® and MP717® as there are plenty of evidence that it was used by german troops on the front lines even in the west.
-
I'm currently playing "Bloody Dawn". I've noticed that all of my Shermans except one are carrying "Smoke" rounds. But' date=' the M4A3(75)W is armed with "WP". I don't if this reflects history or not. I suspect someone on the forum might know.[/quote']
IIRC the reason for not making WP anything different from regular smoke in-game was that you couldn't set things on fire.
-
Lille Fiskerby,
Then, sadly, the game has it wrong. From the Churchill Tank Wiki, Churchill AVRE
http://en.wikipedia.org/wiki/Churchill_tank
"The Armoured Vehicle Royal Engineers was a Churchill III or IV equipped with the Petard, a 290 mm Spigot mortar, throwing the 40 lb (18 kg) "Flying dustbin" with its 28 pound high explosive warhead; a weapon designed for the quick levelling of fortifications, which was developed by MD1. The petard was reloaded by traversing the turret to the co-driver's hatch. The co-driver then breaks down open the petard barrel and pushes the petard round into the barrel and then closes it. The co-driver's hands are briefly exposed during the process."
Michael Emrys,
Fair point, but the question specifically pertained to the Crab, and I responded accordingly. Other than having seen a John Bachelor illustration of the Matilda based flail in one of those Ballantine's Illustrated Guides, I know pretty much zero on the subject of Allied flail tanks prior to the Crab.
Regards,
John Kettler
Mine reloaded without being unbuttoned, so I think Lille is wrong about that detail.
-
We don't know that. He might be a sadistic serial killer. :eek:
Michael
Naah, she gave me this bloody thing called a conscience. Can't even commit petty crime like shoplifting or burglary (of rich peoples houses)... that could have helped when I was broke and unemployed, but noooo... she had to go and give me a conscience :/
-
Btw. for all of you who wish you had my mom.
Keep in mind that my mother was an alcoholic for the first 35+ years of my life.
It wasn't until my alcoholic stepdad (who tried to strangle me several times during my childhood and who was extremely verbally abusive) died that she cut down on the drinking.
So while I have a mother who likes to do stuff like that now, she wasn't exactly the greatest mom growing up.
Just felt I had to add that for some reason.
-
Great work as always
-
Needs more mods
Can't wait to see these things fully modded up and in action
Right now I'm holding off on using them since there are so many bugs with the pack (Pz IV and Pz III becomes bunkers from a certain distance, the flakpanzer 38 has wonky wheels and the german AT bunkers have a much too wide field of fire)
Aris CW Vehicles Mods Thread
in CM Normandy Maps and Mods
Posted
Oh, you're doing teh SPW 305(f) soon? Hmm... might hold off on that Char and Char alike battle then since IIRC it involves those as well.