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Hawk

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Everything posted by Hawk

  1. Hmm ... isn't that the symbol for rocket artillery? I thought AT units was more like a "T" shaped symbol (i.e. without the inverted "v" at the bottom). Could very well be wrong though. Also the Germans changed the symbol sets at least twice I think during WWII. The big flag is a standard infantry battalion symbol. Appart from that, I don't recognize much! Edit: You could ask on the Feldgrau forum. [ February 19, 2004, 08:59 AM: Message edited by: Hawk ]
  2. Hmm ... isn't that the symbol for rocket artillery? I thought AT units was more like a "T" shaped symbol (i.e. without the inverted "v" at the bottom). Could very well be wrong though. Also the Germans changed the symbol sets at least twice I think during WWII. The big flag is a standard infantry battalion symbol. Appart from that, I don't recognize much! Edit: You could ask on the Feldgrau forum. [ February 19, 2004, 08:59 AM: Message edited by: Hawk ]
  3. Eh ... I don't understand why, but thank you! Jens, I have something I'd like to discuss with you. Could you email me at paaar@online.no? Regards, Pål
  4. Hi! Wow! This looks interesting. I'd love to take a closer look at PCT if you still need testers! Regards, Pål Woje
  5. Combat Mission Meta Campaign 2
  6. ADC2 costs about 45 US$ or so if I remeber correctly. The pictures shown are from scenarios that are sold by the companies that owns the original board games. One of the ideas behind ADC2 is of course that you can make your own sets, either based on boardgames that you own, or from your imagination. There are some free/shareware programs out there that has some of the functionality that ADC2 does, but I haven't tried any of those.
  7. I have made several game conversions to ADC2 for MMP (The Gamers) and Clash of Arms. It take some time getting used to, but I like ADC2 a lot! You can have umpired games with hidden movement, see your opponent's moves in open games, design your own units (graphics and attributes) and maps (graphics, attributes such as height, LOS restrictions etc) etc etc. I agree that the cost is a bit high, but it's not much more than your average PC game and if you're into this kind of things, you'll have endless more fun than with most PC games! And for the record ... no, I don't work for HPS! I just like ADC2. Here are pictures of some regular hex-based game conversion (ADC2's strong point in my view). NB! The quality of the images are somewhat reduced due to the JPG compression. Yes, shameless self bragging, I know!
  8. I am about to run a very small (two players and me as GM) campaign myself, using a home made map (with areas), Combat Mission (tactical level) and a reduced version of Cocat II for the strategic bit. I'll use CMAK to fight some of the tactical battles and a generic, quick-and-dirty system to resolve the rest. German/Italian forces in defence and US/British forces attacking. Roughly 1 division pr. side (before I start balancing the forces). 3 turns pr. day (2 daylight, one night) with very simple rules for supply, intel, reinforcements and all that, and I'll also use a limited force mix.
  9. Hi! Have you considered buying the CM strategy guide? It's written for CMBB (the previous CM game), but I think you would find it usefull. It's not essential (especially for veterans of the series), but for someone new to these kind of games, I'd say it's a must.
  10. LOL! Good one! Anyway, here's something Steve said in April 99: It's their freakin' game, isn't it? I mean, it's their passion and they gets to decide what they want to create!
  11. Oooo yes please! I'd be delighted if you could send me a copy (PDF)! paaar@online.no Thanks! [ October 24, 2003, 08:22 AM: Message edited by: Hawk ]
  12. Since CMAK is going to be CMBB with some additions, I think it's a safe bet that it won't be! But man, I hope there will be for CMx2! Or at least some more support for us campaign freaks! :cool:
  13. Since we're thinking CMx2 thoughts... I'd like to have some method for easier building scenarios from "outside" the system. E.g. you have a file or set of files with all the units that will take place in a scenario, and you either choose a pre-made map or have one generated for you by the system (again, perhaps using stats from a file). The reason for this is of course better support for campaign gaming. I know BFC don't want to focus the development effort in that area. I also know that quite a few players want to use CM to play campaigns, and after having been involved writing support software (i.e. Cocat) for CPX, CMMC, CMMC2 and about half a dozen other campaigns, I would just love to be able to fire up CM and have my battallion appear with all the correct stats. With an automated function like that the possibilities for campaign gaming would increase a lot, I think. Also, the need for a large GM corps would decrease dramatically! Oh well, a man can still dream, can't he???
  14. Hmm, I think Feldgrau has some. At least for the Germans.
  15. Have you tried the 44.03 drivers? Worked wonders for me, and I'm on an ancient Gf Ti2 card!
  16. LOL!! Good one! New drivers worked well for me. Seems to improve performance a tad, and the image looks much better! That could of course be due to the fact that I haven't really played around with the settings that much before...
  17. I've seen this model before, but I'm almost certain it didn't have that rocket pack then. Someone has been tweaking his lill' project, I think...
  18. Thanks for the link, Tom! Sorry Li, no Borgs! CM Borg assimilated them all!
  19. Oh, I can't wait to recreate the invasion of Leros. Man, that island has everything (terrain wise)! With the diversity of terrain and equipment we'll (hopefully) see in CMAK (shmack? ) the possibilities are endless!
  20. I'm not so sure about this. In my latest games I've had about 5 airstrikes against my tanks. None where taken out, and we're talking about bombs and rockets here, not MG. In the latest game I had 6 Pz I and Pz II close together, hiding behind a hill. 3 airstrikes (2 x rockets, 1 bombs) and only 1 casulty (a tank commander in an open hatch). No damage to the tanks. So in my view, aircrafts are a big gamble! I'll take arty instead any day!
  21. Thank God CM isn't realtime! Well, that's my pref anyway. I guess this thread should go to the General forum?
  22. Qué? For those of us who are a little rusty in Spanish, here's what Babel Fish had to say: I think the good ol' Babel Fish still need a patch or two, but it gets the job done.
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