Hawk
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Everything posted by Hawk
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BattleFront.com Down For Maintenance...
Hawk replied to Lanzfeld's topic in Combat Mission Shock Force 1
Steve, with some of our info on the server (e-mail, e-lic codes etc), any danger of the hacker getting anything usefull? -
Start EoS, open menu Updates and Downloads, select Downloads, press Refresh List and voilĂ !
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Patiently Waiting for CM:N Forum to open
Hawk replied to GonzoAttacker's topic in Combat Mission Shock Force 1
Cannibalism is underrated! -
You are only alowed to edit for a certain time after posting, I believe.
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Looks great! Will you be able to write an iPhone application for this too?
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I agree that there are a lot of AI BBs sailing around. Can't remember if I've ever seen an AI CV.
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1. Pangea: the name of the ancient super-continent that is tought to have contained all the dry land ca 250 million years ago (wiki). Here it means the map has one huge continent. 2. Great idea!
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I don't think you are suposed to use ' around the font name. Have you checked the vB code info?
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PBEM? Wohoo! PS: Did you do something to the food consume calculation? I have a game running where I think the usage was around 25 pre update, and now it's 99.8 (i.e. it says -99.8 in the toolbar).
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I got that when I try to download the update. Edit: Managed to download now, so I assume it was a server connection issue.
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I was going to suggest Win7/Vista admin right problems, but sunspots might be equally viable. In that case, NASA should be able to find out about it in a few hours!
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Great patch! The game runs much faster now! Just one small thing; could you find it in yer heart (and code) to have some indication on the map that can tell us at a glance which city has a harbour? There are some cities in my current game which are close to the sea, but still doesn't have the option to produce ships. I miss the lill' anchor!
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A good game will have been made even better, and you will hopefully not have had a nervous breakdown!
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I admit to having just fiddled a bit with the editor. My biggest problem was getting elevation done, as I didn't find the current way intuitive. It would be so much easier if I could do this in the 3D view, e.g. just select "Raise" or "Lower" and click on the terrain. If fact, everything would be easier to do directly in 3D!
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The AI produce troopers, but I've yet to see air transports and the use of it. The AI is in fact a tad weak when it comes to utilization of air power.
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From the forum on the ASUS homepage it seems the 195.xx is a no-go with that card. Oh well, the 191 series seems to do the job just fine.
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Thanks for the feedback! The graphics card is brand new, and I have no indication that the power supply is failing. Do you know any good way to check it (software tools etc)?
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I installed a new GFX card and updated to the latest Nvidia drivers (195.62). When trying to run EoS the game screen doesn't show. I get everything else (window frame, menus etc) and can click and select units and cities as well as give orders, but nothing is drawn on the playing field. I just see the desktop though it. I downloaded and installed the demo, but the same happened there. After rolling back the drivers to my previous version (191.07), everything works ok.
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I quite liked that feature. Oh well...
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Wow, they actually are! I hadn't discovered this (basic 1900-2030 ruleset).
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Has something happened with satelite movement? It barely moves each turn (standard 1900-2030 ruleset).
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I think this would be correct as a simplified/generic WWII view, but today any naval platform can be filled with various missiles, thus making them far more potent?
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Well, the beauty of EoS is that you can quickly change your ruleset, so that your units behave like you want them to.
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Do you have Barracs in that city?