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Moonslayer

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Posts posted by Moonslayer

  1. The AI is beatable at all levels but it can be hard when you first start. Read through some of the strategy articles on this forum and you will improve your performance.

    A couple of tips to get you started (apologies if you are already past this stage in your development as a player):

    1) Playing Axis: Keep an eye on unit supply going below 5, low supply can seriously hamper your troop's performance in battle.

    2) Playing Allies: Don't be too aggressive early on... pick your fights and be prepared to give ground rather than use up too many mpps.

    Good luck.

  2. I see no problem with using the acronym Jap. WW2 was over 60 years ago. Are we going to start getting upset when we use the term Brits, Russkies, Yanks, Aussies, Swedes, Danes or Finns? C'mon.

    If the term has not become entrenched in our language as a an insult such as "ch$nks" or "n$ps" then we need to get away from this politically correct bullsh$t.

    Hear hear! There's nothing wrong with Jap imho.... I would never be insulted by Brit, Pomme or Limey... even though at least two of those were originally meant as insults.

    Lets just stay calm and have a little perspective here, folks.

    Unless one of our 'turnip headed' :eek: (A Chinese slang term for the Japanese apparantly!) brethren would like to step up and say otherwise....?

  3. Anyone who uses the editor to create their own versions of these games is due maximum respect as far as I am concerned. Bill has answered all your questions far better than I ever could but I just wanted to add some encouragement to a potential future modder.

    Good luck to you, sir! I look forward to trying out some of your scenarios in the future... the editor is the bee's knees IMHO. Time invested in it is time well spent.

  4. To be honest I haven't seen much in the way of a change with this "credit crunch"... I guess it depends on where your income comes from. "mass spread anarchy" is a little over the top imho.

    Getting back on topic for a sec, I know that whenever this gets released you guys are going to love it :)

  5. 1) Did you change the name of the silhouettes file?

    2) Did you change the dimensions of the file?

    3) Does the file still exist?

    4) Have the silhouettes just changed position or have they changed shape?

    5) Have you lost the custom silhouettes and now only see the default ones?

    Your request is a little unclear to me and without the full story it is difficult to say what the problem is.

  6. In my opinion there can be only one release date for this title... quite frankly I'm surprised no one has suggested it yet.I think you all know what my vote will be ;)

    Hint: "Infamy, infamy... they've all got it infamy!"

    Disclaimer: I have no inside information... this is pure conjecture.

  7. Where to begin?

    This looks like a #surrender_2 event by the lack of #SURRENDERED_TO variable. A #surrender_2 event is used to force the surrender of a country upon a certain date usually. With #flag=0 this is not a default event anyway... are you selecting it in the menu? #COUNTRY_ID= 18 is this correct? This is not the ID for France in the standard set up. #CONDITION_POSITION= 190,34 [0,0] [1,1] [1] [0] This is badly wrong. If 190,34 is Paris then this part does look for a single unit on the location but the 3rd number in [] should be the ID for Germany (1 is the UK in standard play) and the 4th number indicates the alignment... 0 = neutral.

    There may be other errors but, quite frankly, I think this will do for the moment ;)

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