Jump to content

Bill101

Members
  • Posts

    2,932
  • Joined

  • Last visited

Posts posted by Bill101

  1. Losing the capital isn't the only necessity for having a country surrender, as there is a calculation once the (last) capital is lost that is based on the number of units remaining.

    So if the Red Army still has a force in the field then a delayed surrender is a possibility, but if you can whittle it down then their surrender shouldn't be too long in coming.

    Bill

  2. Hi

    Did you by any chance conquer the island on the same turn as the US entered the war?

    I have a feeling that this might have prevented the UNIT scripts from firing and deploying the ships there, as they would have fired at the end of the turn, but if the port was in Japanese hands by that point then they might not have fired.

    The Arizona, California and Oklahoma Battleships, and the New Orleans Cruiser were due to deploy there.

    Bill

     

  3. Hi

    I can't speak for the German economy as that would require knowledge of the AI's turns in depth, though you may be able to gauge something from the Reports screen.

    But for the first two I suspect there is a rational explanation because I've never heard or seen of bugs that would cause either behaviour, and the game hasn't been updated in a while so I'd like to think that we'd have spotted/had reported such things before now if that were the case.

    Things might be happening so fast that some of what is happening is out of sight, as it's certainly not a deliberate part of the code that the AI can cheat in any manner like that.

    Bill

  4. Hi

    If you encircle the defender then the maximum strength they can reinforce to is 5, and this will leave them far more vulnerable to destruction in a subsequent turn.

    Another requirement for any successful offensive is to have HQ support in close proximity to the attacking units, as this will provide both supply and combat bonuses to the units under its command.

    Bill

  5. I think the problem with your email game might be something to do with Windows rather than the game itself. It might be that the folder where the PBEM games are saved is being hidden.

    It might be best to raise a ticket with the Helpdesk as they may have advice on what to do about that.

    In terms of Global Conflict, yes, it's an upgraded version of WAW with a new map and other features.

  6. Hi

    I've looked at the instructions and when you double click on MapGen.exe it should create a new file called map.txt

    Open it in notepad.

    The number on the first line is the number of columns. The second line is the number of rows. You will need this when you go to the editor to import it.

    Copy the map.txt file to the same folder as the game's editor.

    Start a new scenario in the editor and press F5.

    You should see a new tile map created from the data in map.txt.

     

    I hope this helps but if you do encounter any issues please let us know.

    Bill

     

×
×
  • Create New...