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Everything posted by Imperial Grunt
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Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Affirmative. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
It's meant to be a difficult scenario. Then main way it effects the campaign is the points the player earns and the casualties that the core unit sustains. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
I uploaded a Mac version for the music in SR. I made both a mono and a stereo (PC is in stereo sound) because some Mac users state that the stereo Mac music files do not play, but the mono Mac music files do. I do not know why this happens. Here are the links: https://dl.dropboxusercontent.com/u/27642219/TF%20Spartan%20Resolve%20music%20MAC%20Mono.zip https://dl.dropboxusercontent.com/u/27642219/TF%20Spartan%20Resolve%20music%20MAC%20Stereo.zip -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
There is a read me txt file that you downloaded with the SR mod pack that explains where to put the files for a PC. Please read that. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
On a PC, the mod tag folder is in the Game Files folder/directory. I am not sure how I can me more clear about that. It might be different on a Mac, I do not know. The mods (or Z) folder is under the User Data folder/directory. The mods (except the intro movie go there), go there. The music issue is the format of how those files are created. I think I can change the format to make a Mac compatible music mod. I'll do that this weekend. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
The mod tag .txt file goes into the "mod tag" folder, as far as I know. That is how I have it set up on my computer at least. Kieme's actual mod for the US uniforms does go onto the normal Z (or mod) folder. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
I don't have preview screens, but the missions are platoon to reinforced company sized scenarios. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Thanks for the feedback guys. The intent was to something "different" with that mission. I'll keep your comments in mind for next time. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Yep, you did things the way they should be done as far as I know. Unfortunately for the music files, they are incompatible for the Mac, which is why they are not working for you. The mod tag might be in a different place for the Mac as well. Experiment a little. If things are working right, you should see a 173rd Airborne patch on the US soldiers in SR scenarios. Open up a non-SR scenario and you shouldn't see that patch on the soldiers. I should have mentioned that everything in those folders were made on a PC. I'm hardly the expert on this, so if someone else can add to this, please do! -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Edited to mark the spoiler correctly. Very cool AAR, it was fun to read, thanks. You made some very realistic tactical decisions and I am sure your pixeltruppen thank you! Good luck with the campaign. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Gents, A corrected version of the .cam file is now posted. The only change was to correct the time limit of the final scenario from 30 minutes to 1 hour, 30 minutes (plus variable extra time). The new .cam is available here: https://dl.dropboxusercontent.com/u/27642219/Task%20Force%20Spartan%20Resolve.zip I will also post it on the Scenario Depot website here: http://www.thefewgoodmen.com/tsd3/ I apologize for the inconvenience. Now reload and Get Some! -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
OK my fellow CM warriors. I've been advised that you can replace a campaign with an updated campaign and it will only effect saves between missions. So don't progress to the last mission yet if you can. Updated file will be posted tonight, PST. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Does it really? That is definitely a mistake. It must have happened in my final adjustments, I'll check tonight. I apologize in advance for the oversight. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Great to hear! I'm glad you liked the mod pack, some really talented modders helped greatly in purring that together. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Yep, gotta watch out for that overhead cover. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Nope. It's all explained in the read me files. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
The file on the Scenario Depot is just the campaign (.cam) file. In the Drop Box link there is both the campaign file and two Mod Pack files. The large Mod Pack file includes my personal mod mix as well as some mods specific for the campaign. The smaller Mod Pack file is just the mods specific for the campaign. None of the mods are required. When you download the campaign file, put the .cam file in your game's campaign folder (found under your documents directory). The mod packs contain read me text files which should help with installing those. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
"I wanna thank my director, my producer...and most of all my pixeltruppen.... I love you all!!" Thank you for the feedback. I really enjoyed helping to make the campaign. Get Some! -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Thank you very much. I hope you enjoy the campaign. Get Some! -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Hi everyone, For those of you who would like just the Spartan Resolve mods, there are here: https://dl.dropboxusercontent.com/u/27642219/Task%20Force%20Spartan%20Resolve%20Mod%20Pack%20v2.zip -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Glad to hear. Get Some! -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Thank you, that is music to a scenario designer's ears. I hope you enjoy the campaign! -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Copy, thanks. -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
I'm just using WinZip. Just extract the mod files into a folder on your desktop, and them manually drag them into your mods folder (the intro goes into the Data folder). -
Task Force Spartan Resolve
Imperial Grunt replied to Imperial Grunt's topic in CM Black Sea Maps and Mods
Is anyone else having a similar problem?