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Sgt Joch

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Posts posted by Sgt Joch

  1. I also have questions about CMSF:

    1. will helicopters, like Apache's, actually appear on board or will they be off screen;

    2. regarding airplanes:

    - will we see them carrying out strikes or will it be abstracted as in CM1;

    - what about SAM's? how will that be handled?

    3. will tactical doctrine be implemented. In 1973, Syrian armour closely followed Soviet doctrine and fought with their tanks buttoned up. This put them at a disadvantage against the IDF which fought opened up, will this be modeled?

    4. What about the desert? presumably, the U.S. forces will be coming from Iraq. Will the environmental charcteristics of the desert be realistically handled, i.e heat haze, sand storms,etc.

    5. what about the Syrians? why not have a campaign from the Syrian side? I would like to be able to play a Syrian general to see if I could hold off the U.S. forces.

  2. Even though I was predicting normandy 1944, I was secretly hoping for middle east 1967, 1973. To me, this is the next best thing.

    Battlefront does modern desert warfare! :eek:

    M1 Abrams v. T72 & T55's! :D

    F-18E's and F-16's flying CAP missions! ;)

    Apache helicopters riding shotgun! :cool:

    And anyone who thinks the Syrians will be pushovers should study the Yom Kippur/Ramadan war or ask a current member of the IDF.

    So yes, I am really looking forward to this game and I am very happy that Battlefront realises there is life after 1945! tongue.gif

    [ October 09, 2005, 05:33 AM: Message edited by: JC_Hare ]

  3. Originally posted by Ivan Drago:

    </font><blockquote>quote:</font><hr />Originally posted by JC_Hare:

    BF has stated that a modern game will not have a cold war setting, which rules out NATO v. Warsaw pact games.

    Hey can you tell me which thread Steve stated this in?

    I haven't seen him officially say this so I'm really interested to see what else he said.

    It's a shame, really, but the Israeli wars could be a lot of fun as well. Not so sure about small time guerrilla-esque conflicts though... </font>

  4. BF has stated that a modern game will not have a cold war setting, which rules out NATO v. Warsaw pact games. If BF sticks to historical games, that leaves the following usual suspects:

    1) Korean war(1950-53);

    2) Vietnam war(1945-54 & 1964-75);

    3) India-Pakistan (1965,1971)

    4) Middle east(1956,1967,1973);

    5) Falklands (1982)

    6) Desert storm(1991)

    This list ignores guerilla wars and third world conflicts. To me, the choice is obvious ;) (hint: it took place in october 1973)

    [ September 22, 2005, 10:49 AM: Message edited by: JC_Hare ]

  5. Originally posted by vetacon:

    Apologies for daring to express an opinion. I'll know better next time.

    Don't be afraid to throw pebbles and shout at Grogs, they are very nearsighted and will scatter easily.

    Although the Falklands is interesting, I personally think the Yom Kippur/Ramadan War, October 1973 would be very interesting... a highly trained and motivated Israeli scratch force fielding an assortment of british, american and captured soviet tanks hold off and ultimately triumph over less well trained Egyptian and Syrian forces fielding soviet equipment.

    pure tank battles, fought in ideal tank country...what else could you ask for?

    [ September 22, 2005, 06:38 AM: Message edited by: JC_Hare ]

  6. If Battlefront wants to choose a safe route, and I believe they will for the first CM2 game, then it's hard to go wrong with WWII NW europe 1944, which covers normandy to the Battle of the Bulge and beyond.

    I have no doubt that they will eventually do more modern conflicts, if CM2 is a success. One of my favorite board games in the 70's was Arab-Israeli War by AH, which was basically, tank combat during the Yom Kippur war (1973). T-55's vs. M-48's. I would love to see that game get the CM treatment.

  7. Originally posted by PseudoSimonds:

    Whatever CMx2 turns out to be, my first order of business will be to create a scenario where I will rename all the opposing units to the names of the posters in these silly threads. Then I will give myself a horde of the most powerful units in the game and exact my revenge.

    :mad: :mad: :mad: :mad:

    just make sure you spell my name correctly ;)
  8. It may be a dead horse, but honestly, what else is there to discuss until the announcement comes. Discussing the details of a game until the subject matter has been announced seems pointless to me. If you read Steve's various comments on this forum, it's pretty obvious what the first game will be...unless Steve is a master of deception :eek:

    my prediction stands! tongue.gif

  9. Originally posted by Battlefront.com:

    I can tell you for sure, with absolute certainty, that we will not add horses into CM until we do a 19th century sim....

    ...Now, say we did American Civil War...

    Steve

    I personally would love a ACW game. Over the past year, I have been re-reading Bruce Catton's trilogy on the Army of the Potomac: "mr. Lincoln's Army","Glory Road", and now, I'm halfway through "Road to Appomattox". So you have my vote.
  10. Hmmm, I will probably be crucified for this, but I just can't resist...

    Originally posted by Battlefront.com:

    To put it into Normandy context, if you're fighting as part of a US division in July and August of 1944 you are not going to experience anything that specific division wouldn't have experienced.

    I KNEW IT! NW Europe 1944-45. :cool:
  11. Originally posted by Battlefront.com:

    Remember that my comments about stuff are always directed at discussion what the game engine is capable of, not necessarily what is going to be in the first release. I've mentioned everything from horse cavalry to Space Lobsters... that's quite a range and it is interesting to see people only picking out the things they want to see. People are sooooo funny that way :D

    Steve

    If you read through the lines and squint a lot, you will see he just confirmed the first game will be set in NW Europe 1944-45. :D
  12. Originally posted by Michael Dorosh:

    </font><blockquote>quote:</font><hr />Originally posted by JC_Hare:

    If you go to other wars, like Korea or Vietnam, they were principally infantry affairs. An infantry focused game would make sense if CM2 was designed on a smaller scale than CM1 (i.e. platoon/section sized), but Battlefront as already stated that CM2 will be the same "size" as CM1 (i.e. company sized).

    No, not exactly. Right now, CM can field up to a brigade on each side on the same map, and many scenarios have entire battalions depicted. Steve has said that a reinforced company will likely be an upper limit in CMX2. So CMX2 will be substantially smaller. </font>
  13. well, others may argue, but CM1 and I presume CM2 is basically about armored combat.

    Europe, 1939-45, is the most interesting armored combat arena.

    The only other interesting theater for armored combat would be middle east 1967 and 1973,(which I would personally love!) but I doubt CM2 will be set in the modern era.

    If you go to other wars, like Korea or Vietnam, they were principally infantry affairs. An infantry focused game would make sense if CM2 was designed on a smaller scale than CM1 (i.e. platoon/section sized), but Battlefront as already stated that CM2 will be the same "size" as CM1 (i.e. company sized).

    So based on all that, WW2 is the most likely suspect. The only interesting WW2 Tank theaters are NWE 1944-45, USSR 1941-45 and NA 1940-43. Battlefront have already stated that the first CM2 game will not be Eastern Front or North Africa, so that only leaves NWE 1944-45 ( unless you lend credence to the Space Lobsters rumours! :D ).

  14. Originally posted by Akula2:

    I'm playing a fun little one now. I didnt pick it, my opponent did, JCHare. A fine fellow.

    I'll email him and tell him he's obligated to post here now.

    If he's a putz about it though (wich he won't be but I just like to kid him) it's calles library somthing or other and could be from the Stalingrad Pack at B&T.

    It's called "The Library" (2 player version) from the Stalingrad Pack which Akula 2 and I are playing blind PBEM. It's a small, fun and bloody scenario, perfect for the revenge match we are having. :D

    I also recently finished the "Der Manstein Kommt" operation PBEM. It's a great operation, but a tough uphill battle for the Germans.

    [ March 31, 2005, 07:49 AM: Message edited by: JC_Hare ]

  15. Originally posted by Emar:

    Drop me a line as well. My Blut Und Ehre operation for CMAK is nearly 2mb on a historically based 4kx8k map. It is too big to host at the depot but i think it will keep you busy for a while. It is suitable for 2 player or Axis vs. AI play

    Eric :D

    Emar,

    slightly, well actually totally off topic, I have your op and how did you make such a huge map? I have been working on a few scenarios, but the map editor restricts me to a maximum map size of about 4 km by 4,6 km.

  16. Originally posted by BigAlMoho:

    Hello,

    Moon said in a "Tips and Tricks" topic: "You ARE supposed to give orders to each of your units, and plot all of this."

    This stance needs to be reevaluated. Having a "follow" order is a very good idea and it should apply to any unit following any unit on any terrain... So you can have a column of infantry snaking along a twisting and turning path through the countryside or a column of vehicles down a road or anywhere...

    Having a "follow" order still means having to give each unit orders and therefore is still in the spirt of having to command each unit...

    I cannot imagine any reason for not implementing a universal "follow" command unless it is "just too difficult" for the company to program... and, that would really be a sad thing...

    I am looking forward to hearing the definitive company stance on this irratating issue...

    Al

    I also concur. Trying to move a lot of vehicles down a winding road is very time consuming and an exercise in frustation...although in our current PBEM game, Big Al only has one tank left and a straight road ahead of him, so I don't think it's a big issue there :D
  17. Originally posted by Kingfish:

    This must be a sign of a successful tourney, i've already pissed someone off :confused:

    JC,

    I ask that you please reconsider, as you have an opportunity to be part of a very challenging and entertaining tournament.

    Take a moment, think it over. I still have you on the list. Come back on board, no harm, no foul.

    Since you are being such a gentleman, I will stay in. Ignore my previous post, I am having a bad day at the office.
  18. Originally posted by Kingfish:

    JC_Hare,

    The reason you had not been contacted, and your name was not in our database, was because the online sheet finally did go up and everyone was required to signup there (Please note the second paragraph in the quote). Also, please refer to page 5 of this thread, 3 post down (mine), and third paragraph.

    I see you are now signed up as a reserve. As I have mentioned earlier, the chances of a reserve being called on to play are very good. IIRC, we had the same number of reserves for ROW IV, and ended up going thru all of those and well into a second group before the tourney was completed. One guy even managed to go straight from reserve list into the finals.

    My apologies if I caused any confusion with my above quote.

    Apology accepted. I did not realize that to participate in ROW V, I had to read everyone of the 11+ pages of this post. Since I was one of the first players to show interest, I presumed I would be afforded the courtesy of an email. I have no interest in being a reserve player. Good luck on your tournament.
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