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Thomm

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Posts posted by Thomm

  1. 28 minutes ago, Battlefront.com said:

    There's a big difference in jetting against solid land and jetting against water.

    Where does this come from, if I may ask?

    The Javelin uses a small launch rocket motor for its soft-launch start.

    That should work in a vacuum, also, shouldn't it? Or without any obstacle behind it.

  2. The M26 also appeared in the Korean war, as I found out.

    A brief research showed that this war has a relatively short, but unusual list of vehicles.

    https://www.militaryfactory.com/armor/korean-war-tanks.php

    https://en.wikipedia.org/wiki/List_of_military_equipment_used_in_the_Korean_War

    I think that this conflct would be very suited for a CM game, with little investment being necessary in the model department.
     

  3. 15 minutes ago, quincy said:

    @MikeyD Interesting assumption! Do you have any further reason to believe these are to counter submunitions? Could this not simply be a doormat to keep the interior clean?

    The spikes disrupt the formation of jets of molten metal for simple hollow charges similar to those found in cluster submunitions.

  4. I have tried it for myself, and got the following message (after a similar output as yours was generated):

    This content may violate our content policy. If you believe this to be in error, please submit your feedback — your input will aid our research in this area.

    I did not bother to find out what exactly was the issue.

    Not sure what to think about it. I guess that for scenario designers - especially those who are not native speakers - this may be a great help.

  5. 1 hour ago, Battlefront.com said:

    Article on new Ukrainian UAV Strike Companies:

    https://mil.in.ua/en/news/first-uav-strike-companies-established-in-armed-forces/

    Well, that will be interesting to pick apart once it there's enough OSINT to dig into ;) 

    Steve

    The key question is:
    Do you intend to add drones as 3D objects to the CM world?

    In other words, without abstractions?

    If yes, how will the current LOS system support them?

    If no, will dropped grenades just spawn in the middle of the air?

    I am curious how you will handle this!

  6. On 3/9/2023 at 4:02 AM, RockinHarry said:

    Any Easy Red 2 players know if the enemy AI is always aware of the player characters whereabouts? Currently playing the public beta. Asked in steam forum but didn´t get any answer for 2 weeks. Seems they start the same habits like in BFC forum (developers give a sh*it on customer questions). 🙄

    Anyway, if that´s part of ER2 game mechanics, I uninstall it again. Better focus on Second Front and that tank sim (Gunner, Heat...) then. A pity.

    My gut feeling is: No.

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