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  1. I don't seek out armor duels because they are a bit like tossing a coin, but they come up again and again. So I was interested to learn what I can do to maximize the chances for my tank in a duel if it gets into one. So I put two identical Pz IVH (late) tanks with regular crews, no modifiers, against each other at 600 m range. I called one "Attacker" and the other "Defender", although it does not mean anything. I put both on a mild slope (partial hull down) and varied different conditions. Crew hatches open/closed, vehicle movement, terrain type, crew experience. I ran each case at least
    20 points
  2. MikeyD

    Welcome to 2021!

    I had to lobby hard to get Valentine into the game. Steve was originally not going to include it. He'd imagined Valentine numbers had petered out due to attrition by the title's timeframe. But I provided documents with Valentine numbers in specific Russian units in the closing months, plus photo proof of their use in battle. Steve said he was genuinely surprised how many Valentines were still active. One reason why the Russian loved their Valentines was the darned things just didn't break. As reliable as a hammer. It also had a tiny light tank silhouette while mounting a medium tank's cannon.
    13 points
  3. Further evidence of "taking back control" https://www.bbc.co.uk/news/business-55734277 Seems like there will be lots of goods being returned. Of course the liars in charge are saying these are all just teething problems. Project Reality...
    5 points
  4. fireship4

    Fire Orders.

    Fire arcs do not improve spotting they only restrict fire and affect facing as far as I understand.
    4 points
  5. All together now. "When it's ready."
    4 points
  6. kohlenklau

    Welcome to 2021!

    Shucks. That Matilda would be great for improving my 1942 Kholm Pocket mod...
    4 points
  7. 37mm

    HD Pack CMBS

    I recently put up an "all in one" modpack which includes the @Kieme(ITA) HD mods...
    4 points
  8. Hey all, I just wanted to give a quick update. We have come to tentative agreement to start full development in approximately 2 weeks! The devs are people I know and have dealt with before, and they live locally. This has several obvious advantages going forward. While nothing is guaranteed yet, I'm confident enough to make this announcement. Check out the forum link below so you can stay up to date on the project.
    4 points
  9. Just because I did not have an account does not mean I haven't been watching from the beginning. Ah, I forgot about that. Let's just hope, I personally am rather excited for F&R but at this point who isn't?
    4 points
  10. The Wargamer changed its look overnight and has a article on the entire 20 years. https://www.wargamer.com/combat-mission/games
    3 points
  11. LOL you’re funny. Panzer Lehr wants to buy an iMac. You started by bleating on about how bad they were - your opinion, not supported by anything you know personally (you don’t buy Apple). Then you started on about cooling - of course they have cooling, damn things would catch on fire without it. Oh, and then there was this choice quote: 16gb of ram is the minimum you should consider as win10 now likes to use 4+gb alone I T ‘ S A M A C Yawn, you may well be expert in using home-built PCs with Windows, but this was a question specifically about is this iMac going to be go
    3 points
  12. mjkerner

    Fire Orders.

    chuckdyke, you could learn a lot by reading the manuals. It sounds like you’re having fun figuring these things out, but you are not always giving out correct information.
    3 points
  13. Task Force Raff will be next, but not before the Infantry Squad Attack and Tank Section Attack drill made by @Bil Hardenberger. I feel like i could benefit from those as i'm still not very confident after i split my squads. It really needs time practicing the commands, to synchronize the teams. And sometimes i feel like 60 seconds for the action replay is just too much. I think some more options like 30 or 45 seconds would make a nice blend of Real-Time and We-Go and would help keeping the teams under more precious control while playing We-Go. But it is what it is and i will need to get used t
    3 points
  14. The original data is good info. Its not like common sense lets you know most of the ones that matter. But its still nice to see a number as to which ones are enough to focus on during play.
    3 points
  15. A Type B tree, which did not have any effect when 1 to 3 were placed randomly around the tank, gives some protection when the tank is right behind the trunk. A tentative contact marker from early intel helps a great deal. Table 7. Supplementary tests. Effect of a tree standing directly in front of the Defender. Effect of a contact marker provided to the Defender by giving him 100% intel strength. Both AFVs are stationary on Grass and the crew hatches are open. Attacker Defender Grass 44%
    3 points
  16. I was finally able to finish the last mission of the Basic Training Campaign and edit the footage. I'm really looking forward to hear your feedback for this one guys. And i also hope you'll enjoy it at least a little bit. So Mission 3: Battle Drill
    3 points
  17. Reality is (reflected by this experiment) that tanks of peer tonnage and armament are likely to get lots of kills on each-other and it's going to be bloody. Even crew quality might much be softer than usual, someone's going to get lucky eventually and put a 75mm round into your tank somehow. In just about any example one could pull, Villers-Bocage, Prokhorovka, El Alamein, etc tank losses on both sides were usually heavy as long as both sides applied tanks. With the defender typically coming off worse in terms of permanent losses or losses overall. Tanks are not very efficient for defens
    3 points
  18. An interesting trip to The Red Lion. Their Derby Gate XXXX Ale was top notch. But the evening was marred when Elizabeth started on gin chasers and got a bit tetchy. Seeing some "Ladies of the night" enter, she shouted "Keeps your mits off my Ollie, you sl**s". then pulled the Division Bell off of the wall and hurled it at them. Of course she missed, it broke a window and hit a passing constable. I'm off to Horseferry Road to bail her out, anyone got a tanner?
    3 points
  19. Yes, have had enough of arguing this particular toss, all I know is that I'm going to be paying more for a game where I didn't before (and have already paid more for many other things, and will no doubt for many more), and it started with us leaving the EU. Call it what you want, VAT, tariffs, tax, admin fees, Tory biscuit money, but coincidence it is not.
    3 points
  20. He! He! I agree. I find myself saying to the screen 'don't do that!!' as someone just plonks down a waypoint from point a to pint b (1kma way...) or does some weird 'tactical' move that results in death for their guys then complains that shouldn't happen... I much prefer to watch vids that tell a story and/or AAR and are well edited, rather than a recording of someone playing. Vids by @37mm, @Ithikial_AU, @Wargaming with AG /@PanzerPajamasare excellent examples of excellently produced and edited vids. If you've not seen any of their vids worth checking them out on YouTube. Although I
    3 points
  21. Indeed another nice video! Plus I can't really watch the new people playing the game posting video's. Not that the vids are bad but after a decade plus it's hard to watch someone new to the game play stuff and (fully understandable at times) assume that things work different than how they actually work lol. It's like watching me back when I started playing CMSF1. 🤣
    3 points
  22. Nah this is the kind of thing you pay for and expect to be right. Otherwise whats the point of meticulously researching everything
    3 points
  23. Thanks dude.....TBH it's never going to be close to real riverine fighting and it will always be largely up to the player to make it fun for himself with some sort of honour system (otherwise it'll be hull-down behind an island and massacre the dimwit AI or exchange potshots with the hull-down naval forces of another equally cheaty player. Returning to our story, our resolute heroes are not so outnumbered as it might at first appear.....They do have some 'little friends': BHIAF Nordyun C-64 Norseman observation aircraft (Built on the RQ-7B) BHIAF A-4 Skyraider ground
    3 points
  24. Can we not make this political? It would seem by your post that your not a supporter of Brexit? Nevertheless a democratic vote was taken and the result was Brexit. Wether you agree with the result or not is irrelevant, it is here and we must make the best of it for all concerned. We all know the media love to put a negative spin on everything, continually moaning about what a mistake it is will do no good for anyone, and is quite honestly becoming rather tiresome. Regards slipper
    3 points
  25. No, I just don't believe in nagging about something like this.....It'll be ready when it's ready, or it won't. Nothing we type here will make the slightest difference.
    3 points
  26. some recent updates regarding the map/
    3 points
  27. This might interest those with a Normandy interest... https://www.soldiersofshropshire.co.uk/events/ (Virtual) Lecture Series 2021: “75 Years On – Shropshire Soldiers on D-Day” – David Thornycroft, 29th January 2021, 7 – 8pm UK Time https://www.soldiersofshropshire.co.uk/events/?event=EVENT606167 Not sure if there is a ticket limit but let's give the guys some support... P.s. No UK VAT or taxes have to be paid to take part.. (All from Europe and the World Welcome...) 😈
    2 points
  28. Came to CM in 2018 with CMBN, so many exciting hours in front of the screen. Even away from the screen i often think about the respective tactical problems. I'm from germany, here there are three or four good combat mission-youtubers, a small wargaming community. Very instructive, as is Bil Hardenberger's blog. You won't regret the investment if you've already had fun with the demos. Yesterday i bought cmfb. finally. playing time since then: 9 hours. Gotta go then too, cmfb is waiting. Have fun.
    2 points
  29. @George MC Your plan.....I think I broke it: He's on 2xM1A2s & 3xM2s so far, all of them burning (he's just pausing to machinegun their crew).....I've got a plausibly immobilised, well & properly artillerised, Abrams lined up for him next. I'm amazed to find myself slaughtering US forces this way.....And they seem to outnumber me in armour too! PS - Wish I could have made a video of this guy steaming down the hill and up behind the US armour, the panic was almost palpable!
    2 points
  30. fireship4

    Uncons, BM-21?

    Uncons, platoon radars, and possibly a re-think of laser warning systems on tanks, since it is such a game-changer. Vehicle emplacements, mine clearing equipment for vehicles, etc. I'd be more excited for an engine update though, oh, and co-op multiplayer. A simple ammo replenishment mechanic for artillery and on-map units. A second look at making artillery more realistic, specifically more deadly to infantry, more destructive to buildings, more likely to knock out tanks with misses. And the option to call for fire anywhere on the map, or at least anywhere the unit has enemy spotted
    2 points
  31. akd

    Welcome to 2021!

    Elvis, not only is there basically no chance of these being left out at this point, your list is shorter than it should be! 1. There are two 2.5-ton lend-lease trucks included: Studebaker and GMC. 2. While it has a very Soviet name in the game, the SU-57 is in fact a lend-lease T48 Gun Motor Carriage. 3. And the jolly good old Universal Carrier.
    2 points
  32. map is ready for uploading, currently just a map at present , no mission etc.
    2 points
  33. Her number depends on what "Company" she is in😎
    2 points
  34. Yes you can.....If you want one tank to know where the other is in advance for your tests, simply go into 'Mission' and then 'Data' in the scenario editor and set the 'Intel Strength' to 100% for the side you want to have the advantage.
    2 points
  35. In case you did not notice, I am surrendering! No, really.
    2 points
  36. When he was with the Moody Cerulean Men, Gingerbread and the Luftwaffe, or Walrus and the Flugelhorns?
    2 points
  37. Ahh, a drop of the old mother’s ruin ... Will this do?
    2 points
  38. Excellent research Dr Drifter Man. Did you notice any evidence of the oft-quoted 'I can make my tank invulnerable behind a single tree' phenomenon? If I'm looking at the figures correctly I don't think so?
    2 points
  39. The right answer would be "I don't know" because I would have to test every tank against every tank to be sure. But I assume that qualitatively the system works the same for any AFV. Some will benefit more from having crew hatches open and some will benefit less, or maybe the effect of concealment will be less important for a big tank than for a small one. But it is always better to be in tall grass than on bare ground. It is always better to be stationary than to be moving when the enemy is watching. As I said, the tests did not reveal anything revolutionary, but they confirmed some comm
    2 points
  40. Christ yes.....What a great video! First of @Ithikial_AU's that I've seen.....Very impressed.
    2 points
  41. Whilst the raw intention of this policy is to ensure the UK collects all due VAT, which clearly wasn't happening before (and is correct). It seems to me that there is a political motive on the part of the UK Govt by enacting this at the point of Brexit. The whole idea being essentially protectionist by taking away an advantage some imported goods were enjoying. That is consistent with the whole political nature of the Brexit venture - ultimately to prove that the UK is somehow better off as a result (and that is almost certainly not going to prove to be the case). So this is really the big
    2 points
  42. I haven't been on YouTube for years! I think Josey Wales, DoubleD and Hapless have the honour of carrying the torch now.
    2 points
  43. It's a training film but any range that required you to lead the tank you were shooting at was probably not range you'd achieve penetrations at. It's certainly impressive how much of the rifle was essentially one big shock-absorber though. It's funny how much the helplessness of infantry against tanks is glossed over so cleverly. You are extremely unlikely to snap the track on any tank with a single .55 boys round and if you're a steady enough hand to actually hit the turret ring of a moving tank i'd make you my platoon's designated marksman. I'm not wasting my Company's Olympic Gold Med
    2 points
  44. Game-engine gripes aside, let's continue: Little do our heroes know, but a large force of communist patrol boats has also entered the bay! PS - Forgot to note that these vessels and those in my preceeding post are activated by the [amphib] tag (the Imperial patrol boats are BMP-2s, the Communist vessels are BRDM-2s). This scenario is also set in the 60s/70s Bong-Hai Civil War, by using the [bhcw] tag.
    2 points
  45. Let the OP learn the game at his own pace. And comment on his videos as and when he posts them.
    2 points
  46. I've owned the CM games for decades and I doubt I've played 50% of the available content.....Happy to wait.
    2 points
  47. Personally, I compared the cost of the investment not against other video games but against tabletop miniatures gaming, since Combat Mission is much more analogous that that experience than most video games. The $110 of the CMBN Big Bundle would get you a decent sized starter force for a single faction in a wargame like Bolt Action or Flames of War. Of course you'd need to buy terrain and paint and rulebooks and dice and tape measures and whatnot (meaning you'd likely spend more), and then of course you've got to actually put the stuff together and (ideally) paint it if you want to play a
    2 points
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