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Fire and Rubble Update
quakerparrot67 and 13 others reacted to Freyberg for a topic
I get that some people, a small vocal group of people, are disappointed. I just wish they'd have the humility not to constantly flood the forum with petty bitching14 points -
Fire and Rubble Update
quakerparrot67 and 9 others reacted to Freyberg for a topic
I don't really get your point. But I do find that there's a small gaggle of really vocal weirdos on this site who work hard to create the impression that the customers are dissatisfied. Having played the game since the last Millennium, bought every game and module except Afghanistan, played them incessantly and enjoyed them all, I feel some loyalty to the BF team and would like to play my part in dispelling the impression that the average, normal buyer is unhappy. They're a small development team. The product is amazing. I don't care how many delivery dates they overshoot, I jus10 points -
We need more modders and scenarios makers
Bulletpoint and 9 others reacted to theforger for a topic
I have some content but it's for my first campaign compilation, Rollbahn D. I started building in March. It's based on KG Peiper. The ambition is/was to produce an historical scenario for every 6 hours or so of the KG and associated units, their advance and eventual destruction, from the 16th to Xmas. So far in the "can" I have Murky Merlscheid (Fallschirmjäger) Leaving Lanzerath (Fallshirmjager) Minen The Gap (Losheim/Scheid, Spitze) Breakthrough (Bucholz/Honsfeld) Bull-in-gen China Shop Butchers Of Baugnez (thanks for the Cafe/Hotel/Signpo10 points -
The Canadian hedge cutters seem OK. Here's a Sherman V with twin Sunjo's9 points
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Oh buddy, you're in the right place. I am new to Combat Mission as well, but oh my god, am I ever glad to have found it. Never been able to get into RTS games, they often look kind of neat, but the base building and whatnot are just not compelling for me. They may be good games, but realism takes a very, very distant backseat to creating an intense gaming experience, and honestly I'm neither good at them nor enjoy them. I'm much more of a combat flight sim and FPS guy, and what I enjoy most in a game is its ability to allow me to use real life tactics as realistically as possible an9 points
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Fire and Rubble Update
badipaddress and 8 others reacted to IanL for a topic
A 10 year fan here. ^^^^ This is exactly the attitude we should have. It's all find to look forward to something new, report issues and desires but what a waste of time all this bitching and complaining is - about a schedule for f's sake. Go play CMRT or any one of the other games instead. Heck go build a snow fort in your back yard with your kids or grand kids. Edited to correct how long I have been here.9 points -
@Combatintman I know this is ancient by now, but I just found this map a week ago and got very excited. I did because back in late 2006- early 2007 this place was my hood. I was deployed with the Danish Army back then, and this place (Al Harta) was the southern tip of my company's AO. I just thought it would be fun to do a little review (everybody's a reviewer these days, right?) of your map and compare it to some actual images. I've marked a few spots on the overview where the following images were taken. Qarmat Ali bridge. There are some clear limits in the CM edit9 points
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Great wee vid showing T-34/85s being driven hard - they’re a lot smokier than I’d have thought! Makes a change from the more common sedate 10km/h round in circles you normally see.9 points
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Artillery broken against sub-systems
chuckdyke and 7 others reacted to Pelican Pal for a topic
I ran some tests of airburst artillery against armored vehicles. In particular T-72 AVs and BMP-1s. O:10 for artillery call in 2:25 artillery strikes 3:00 review of damaged/destroyed BMPs 8:10 review of vehicles What I found using a massive amount of artillery is that while it was possible for artillery to destroy the BMP-1s it was unable to do any damage to any subsystem except tracks furthermore no amount of artillery would detonate or disable an ERA block. This seems incorrect to me and likely to be a bug of some variety. Even BMPs that took penetrating hit8 points -
GOG Just Made Battlefront Some Cash
IanL and 7 others reacted to S.h.r.i.k.e for a topic
Hello all, I thought I'd tell a little story for what it is worth. This post is bit related a little to CM's recent decision to start pushing the Steam front of things and a general need for exposure. Something like 15 years or so ago I owned and played CMBO, CMBB, and CMAK. I played for about 2 or 3 years before life took hold and I felt like I had mostly played those games out. Well, a few weeks ago I was browsing GOG's sale and found all three of those old games for like $3 each. For that price I bought all three to see if there was any magic left. Partly nostalgia and8 points -
CM:BN Screenshot Thread #2
quakerparrot67 and 7 others reacted to Warts 'n' all for a topic
"It says here that a lot of men fire their panzerfausts too early." "Yes, my Heinrich has the same problem."8 points -
Fire and Rubble Update
IICptMillerII and 7 others reacted to AlexUK for a topic
This approach doesn't seem very helpful at all. In terms of BF decision making, it seems to make sense. Fix the problem behaviour for fleeing under bombardment - affects all titles. Releast a major module that has been promised and was near completion. Prioritise potential major new business opportunity that will mean more security/better long term ability to develop (Develop CM 3 - ditto) . If this means a delay to CMRT, but means more certainty that BF will be around for the foreseeable, that is something I am happy to accept - aren't you? Also, with a ver8 points -
Fire and Rubble Update
c3k and 7 others reacted to ASL Veteran for a topic
I decided to try and dig up my first hand accounts - here is part of one8 points -
PUBLIC SERVICE ANNOUNCEMENT You press that button, Zloba, and you’re a goner! You don’t think you’ve had enough sleep now, but wait until you start really playing. Your addiction will only grow, and grow, and grow. You will reach new heights of frustration and angst. Many Rage Quits await you. And if, like BornGinger says, you jump into pbem, you’ll be pulling your hair out and climbing the walls waiting for that next turn to see how your orders worked out. (This isn’t a duty that I enjoy, but someone had to warn him. I know you regulars understand.)7 points
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The way i see it is...Combat Mission is a TACTICAL SIMULATOR... The majority of the other, prettier games are TACTICAL GAMES... What I wan't to play is a.... TACTICAL SIMULATOR ! That's why i'm here 😊...7 points
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I'm a brand-new customer and only just heard of Combat Mission thanks to the Shock Force 2 listing on Steam. This despite looking for literal years for a realistic tactics simulation of infantry and combined arms combat, and being an avid player of tabletop miniatures wargames like Bolt Action. Suffice to say, Combat Mission is like a gift from the gods, and checks boxes I didn't even know I could wish for. I've become an instant fan. This news about my Battlefront purchase being honored on Steam is wonderful, and I've shared it with my IRL gaming group friends. I'm hoping a couple of the7 points
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Welcome to 2021!
RepsolCBR and 6 others reacted to BarendJanNL for a topic
Can you elaborate more on the features of the Engine 5 Update?7 points -
And right here is one of the issues with this forum. While there are things that CM does that differentiate them from other games, CM is not alone is making "realistic tactical and brilliant games". Off the top of my head, there are the Graviteam games, which have a decent following and beat BFC to Steam by close to a decade. Steel Beasts have a good following of people who use it as a combined arms simulator/game. I play a lot of tactical combat games, including the above mentioned, as well as CM. I own every CM game and module, as well as owning several of them multiple times. Up7 points
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Lol, I also made this mod, or at least a very similar mod, a month or two ago, in preparation for Fire and Rubble's arrival. It's all ready to go for CMFB and RT-F&R when the module arrives, just need the fieldcap model and a texture as a guide. Adapted some of EZ's uniforms too, but need to work in some of those warm jackets, what's great is that the gebirgs tag works with models too. You obviously know that though as you mix helmets in your screen shot.7 points
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7 points
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Welcome to 2021!
BletchleyGeek and 5 others reacted to danfrodo for a topic
what? that's it?? that's all the Dead Puritan has? No obscure 80s UK music thing we don't understand? No obscure UK history thing we don't understand? No references to other UK things we can't even categorize because we have no idea what he's talking about at all? This is a great disappointment.6 points -
Sorry to resurrect the thread somewhat, but I just wanted to thank you guys - something that I can be guilty of not coming back to threads to do. Having built on my skills using lots of the advice here, I am improving! This is from a recent CMBS small battle against the AI only, but it was a mission that previously I had no hope of winning, but now, using realistic tactics, I was able to do just that. I think the best advice was 1) To slow down; 2) To zoom down to eye level and think "would I run over there?" before placing a move order, and 3) For every movement I make a fire plan.6 points
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The battalion commander orders his team to dash to the building behind them. A low crawl would have been wiser. The eagle eyes of the American tank destroyer crew immediately spot their movement and in short order a round is fired. From their vantage point, the HMG team watches the round rip through the the battalion commander's assistant, killing him instantly. The round explodes on the outer wall of the team's destination, but they make it safely inside. Thankfully, they have not lost their radio and the commander immediately calls for medium mortar fire on the open-topped devil. The ammo b6 points
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Okay, I won't Carry On with that bawdy kind of humor anymore. Back to our regularly scheduled program... An HMG team throws smoke to conceal itself from the hungry eyes of the Rooster Gang and relocates across the street in response to infantry contacts moving away from Rooster and toward the German right flank. They make it to the farm buildings safely. Not so lucky are some German teams attempting to join the marsh road flanking attack. A salvo of artillery lands further left and wider than expected, taking out a squad's worth of men across the teams.6 points
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BS-3 was a recent arrival to the title (yes, new content keeps getting added), I don't know if anyone wants to rework their finished scenarios to fit it in. I did a test of it using a converted QB map and it seems like a serviceable weapon. CMBS of course fields the MT-12 100mm gun.6 points
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Fire and Rubble Update
quakerparrot67 and 5 others reacted to Erwin for a topic
To me what is surprising is not the length of time it takes BF to produce product given the tiny development staff, but the fact that BF is still in business after 21+ years and AFAIK the only and last surviving developer making realistic and brilliant tactical wargames for our tiny niche within a niche market. We should not begrudge these guys from wanting to make some money from MOD even though that surely has delayed all entertainment product development. My only hope is that BF is making the money they deserve and are not getting exploited. My experience in the US DoD development ga6 points -
Fire and Rubble Update
IanL and 5 others reacted to kohlenklau for a topic
Happy New Year 2021 everybody! The Missus and I played a game of scrabble as part of our celebratory evening for two. The deal was the winner would get the opponent to perform 1 request. I won! But instead of asking her for some intense, amorous type of action <<wink, wink>>...I said I wanted her to watch me play a short, small scenario in the CMRT Winter Mod and see some of the stuff that was done over 5 years ago! This morning over coffee, she sat next to me and it was fun to explain it all to her. She even made a few tactical recommendations. I am still looking forward6 points -
Stop Getting Shot At
General Jack Ripper and 5 others reacted to Falaise for a topic
First rules 1 -Wait until the children are at school or in bed 2 - Wait for your wife to watch television or pour a sleeping pill in her glass. If she resists and tells you about her colleague who put on her green necklace with the blue dress, yes, the one she wore when on her birthday and you should remember it given the way you looked at her (don't answer the trap) it's lacks taste especially since she wore it with the red shoes the same as she saw that she had copied and besides the green necklace will go well with the her dress of the same color (message to grab) and then also6 points -
We need more modders and scenarios makers
Macisle and 5 others reacted to kohlenklau for a topic
From my experience, if you decide to produce content (mod, make maps, scenarios, campaigns, post pictures of Kate Upton's jugs, etc.), do not expect anything in return. Maybe enjoy a few pats on the backs from forum buddies. Expect to get very little feedback or comments. Do it because you might enjoy the learning process. Do it because you really want to fight the CM battle you are researching and trying to create. Do it if you HAVE TIME to invest. Like after a divorce or recovering from a cardiac surgery!6 points -
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Hello everyone, i'm Zloba and i bought the CMBN Big Bundle just a few days ago, after being on the fence for the last 2-3 years. Thanks again to everyone who helped me decide. While playing the first tutorial campaign i thought it would be cool to make something different. So i'll be using this thread as some sort of journal where i want to share my experience with the game. So here goes my 1st attempt on a Combat Mission game video. I'm open to suggestions on how to do it better next time. Feel free to leave comments here or directly under the video itself. And i hope you enjoy it a5 points
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Basic Training Campaign - Mission 2 finally done. The game's volume should be louder and i used the game's built-in movie filter. What do you guys think?5 points
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Welcome to 2021!
BletchleyGeek and 4 others reacted to mjkerner for a topic
From the CM Manual, Artkin: You are all allowed one mistake, after which Wart’s will vilify you mercilessly. And may God have mercy on your damned soul! BFC plays rough!5 points -
Aragorn, I will pre-order just because it makes me feel good. and it probably makes our friends at BFC feel good to get lots of early orders. I am spending the money anyway, so doesn't hurt me to spend it a month or two early.5 points
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5 points
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As I looked at the "bocage test" map of Lucky Strike, I said to myself that it was a shame to leave this pretty little corner of France to the invader, I then injected a company of liberator with a few vehicles. in the tall grass they move barely visible other infiltrates among the hedges applying the doctrine devellopé by Teddy Roosevelt for the 4th infantry division the progression is done under the devastating fire of an M16 AA The infantry supports the tanks It's not enough !! nobody comes out alive the liberation wil5 points
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I have been director of the Montormel memorial for 20 years now Museum which maintains the memory of the battles of the Falaise-Chambois pocket Originally from Falaise, my mother suffered the fighting and 4 members of the family died during the events. If I am explaining this to you, it is to make you understand that I have a certain legitimacy to put forward the following. The pocket fights are a consequence of the initial placement of the various armies and the chain of events that culminated in this battle. Contrary to what we naturally imagine, the initial goa5 points
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Fire and Rubble Update
Bud Backer and 4 others reacted to Lethaface for a topic
The only issue is people making an issue out of people looking at things from different perspectives, half-full vs half-empty. Some people will like CM above all other things Some people will dislike CM above all other things. Some think perceived delays regarding videogames launch dates are enough to get worked up about. Some think videogames are never enough get worked up about. Than there are people so get worked up about others standing on the other side of the spectrum. -- In essence what you say is that there are more games than CM and that for some p5 points -
Fire and Rubble Update
The Steppenwulf and 4 others reacted to Thewood1 for a topic
I keep seeing people mentioning this and understand its correct. But BFC knows that when they lay out their plans. After 20 years, you would think that someone at BFC would know the company's capabilities. Its not like people complain about just the pace of releases, granted it is agonizingly slow. The main complaint is that BFC seems unable to predict anything even close to what they can do. Every year we get a list of what's going to be released and less and less of that list gets realized. And maybe even worse is the communications on where things stand. We don't need to know e5 points -
Fire and Rubble Update
badipaddress and 4 others reacted to Vergeltungswaffe for a topic
We need to continuously keep in mind that BFC hasn't just been making CM for us for quite some time now. The income from the military applications they've been contracted to provide will pay dividends for us over the long term, so I don't mind the trade off of time for improving the bottom line. Anyone who's impatient has the right to their opinion and I'd love RT five minutes ago, but the longer BFC is profitable, the higher quality my gaming will be, so I'll enjoy it when it come out and keep playing all the other CM until it does.5 points -
Fire and Rubble Update
BletchleyGeek and 4 others reacted to wadepm for a topic
As a 21-year veteran I have developed a lot of patience waiting for various games/modules/packs/updates. When they appear I enjoy them thoroughly - this is a great game system. Would I like new stuff to pop up more regularly? Sure. But I'm OK with the way it is too. RL keeps me pretty busy too.5 points -
Fire and Rubble Update
BarendJanNL and 4 others reacted to Sgt.Squarehead for a topic
I've suggested in the past that Uncons should be able to administer Buddy Aid to opposing units, essentially finishing them off (all wounded would be killed) and stealing their guns.....This would give a player a genuine incentive not to leave anybody behind in the presence of Uncons and it would make them a much scarier opponent to boot (as they should be IMHO).5 points -
Fire and Rubble Preview: The Anatomy of What Goes Into a Stock Campaign Release
Commanderski and 4 others reacted to Ithikial_AU for a topic
Apologies if there are still typos and flow problems in the post above. It's been a work in progress in drips and drabs over the past week both in and out of hospital. My Dad had an operation last week so there have been constant visits. Will review again after the holidays before the next part.5 points -
From an AAR I've been making of 'Cut off at Kovering What if' that has been quite literally months in the making - I have been far too busy to put the finishing touches. As frustrating as my inability to get back to Canada for x-mas is this year I am (secretly) looking forward to the free time to put a ribbon on this one. https://i.imgur.com/DmS3l8c.mp4 Scenario is initially a frustrating bit of rompo pallo for the Allied attacker, too little frontage, too little cover and too many men. Once you get stuck in though I find the Germans begin to unravel swiftly.5 points
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You should show them to guests at Christmas if you think they've outstayed their welcome. 😉5 points
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Fire and Rubble Update
c3k and 4 others reacted to Lucky_Strike for a topic
Yes, the Flaktürme seem to have had plenty of steel-shuttered windows perhaps because of the extra facilities they housed. At the height of the Battle for Berlin the Zoo tower was said to have sheltered about 30000 people in a space meant for 8000. The towers were each equipped with a water source/well, but with that amount of souls they would have exhausted their supplies in no time, and God knows what the sanitary conditions were like. One of the Berlin towers, the shuttered windows seem to be on fours levels. That item being lifted up is one of the massive armoured ammunition elevat5 points -
ARIS Churchill AVRE Mod Review
quakerparrot67 and 4 others reacted to Bootie for a topic
Putting these little vids together to show people how the mods look compared to the original.5 points -
Stop Getting Shot At
Vanir Ausf B and 3 others reacted to General Jack Ripper for a topic
See title. Anyone else got simple advice for new players? Here's a short list of mine: Do not get shot at. Shooting makes you easier to see. Cover arcs are not magic. Maybe allow your troops to wait a minute before flogging them onto their objectives. Don't call in that airstrike. No seriously, don't. It'll hit your own guys. It doesn't matter how thick your armor is. You don't assault a position by running straight into it. Use more ammo, you don't get bonus points for frugality. Limit your leaders exposure. Split your squa4 points -
at the end of the tour I see this hum, 3 panzerfausts in flight towards a single tank what a waste of ammunition🤨 finaly only one hit the tank !!!😉4 points
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Same here - I still have years worth of CM games that I haven´t played yet. But I can understand if some are getting impatient.4 points