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Showing content with the highest reputation on 09/11/2018 in Posts

  1. They can weight-wise, but in games they don't (I think it's 75 rounds per carbine vs. 104 per Garand), I assume because those who carry carbines aren't expected to use it much. I know in the game I see SMG rounds bouncing off buildings more than rifle rounds do, so I assume that would apply to carbines as well?
    2 points
  2. But the points cost does not represent historical availability. That's what the rarity cost is for.
    2 points
  3. ikalugin

    Vostok-2018

    Yes, it is that time of the year and the big annual exercises begin. I would try to cover them, as it seems to me that they are not covered otherwise here and that they may be of interest to the public here. While they may not be as exciting as Zapad-2017 or Kavkaz-2016 to certain observers in Europe (as we can remember said observers claimed that those exercises are a cover up for an attack on Baltic and Ukraine) they do seem to be the biggest exercises since Zapad-1981 with 3 MDs (East, Central, North) and various centrally commanded assets (VDV and others) participating. Overall it
    1 point
  4. ncc1701e

    Un-Acquire ?

    Thank you - something to add to my wish list then. But, less important than the ability to split squad inside vehicles. I would like to dismount a scout team not an entire squad if needed to limit exposure. I know there is a workaround for this but really implementing split squad inside vehicles will allow flexibility since there are four possible squad split options.
    1 point
  5. +1 Yeah, damn bridges - I hate 'em.
    1 point
  6. Ooops... showing your bias and prejudice again. Was more of a Sanders (not necessarily Gary or Sarah)/Libertarian supporter. But, had I been elected Pres I woulda recognized that China is our mortal enemy, done something about NK, done something to halt US jobs being outsourced abroad, done something to stop companies fleeing abroad, done something to halt unrestricted illegal immigration, and make getting our economy moving again... But why be delusional? <sigh> Those things were never accomplished before and will never be done by our corrupt politicians who are in bed with m
    1 point
  7. I see what you did there 😎
    1 point
  8. Thanks for all these tips. They really opened my mind for thinking more about the combined orders.
    1 point
  9. This, exactly.....The next (& only) thing I want to hear from @Battlefront.com on the subject of CM:SF2 is the 'Heads-Up' for forum members announcing the title is live. Don't want or need updates (I have CM:SF so I know what I'm getting), couldn't care less about demo versions, they just irritate me because I want the whole game, nothing less. PS - If you're bored.....Open the editor.
    1 point
  10. But their aim is...well, let's just say I wouldn't be inclined to let Steve shoot an apple off my head. Michael
    1 point
  11. We sort of agree, but you're only one dude with one set of eyes. In reality, troops notice and react to all sorts of things even if the commander is looking the other way or on the phone with B Company. The game actually limits what you can see in the replay. If nobody spots incoming rounds, you can rewind and replay all you like, you won't see anything. Sometimes, you can trace an enemy AT shell from the firing point till impact, sometimes it only becomes visible just before it hits. WeGo makes the game more realistic by allowing you to play all the different roles of leadership at
    1 point
  12. I tend to have the same view regarding China. As long as they pay the appropriate bribes I doubt the Taliban will care who invited them or not. As to Pakistan, they will go with whomever continues to sell them arms and with US deals in jeopardy...... the US problem is there is no leaving and there is no staying. Al Qaeda forced us to intervene and the continued threat forces us to stay. There is and won’t be any stable regime. Just finished reading Katanga 1960-1963. Some interesting parallels when you have a “nation” that is fundamentally a patchwork of tribal loyalties and foreign powe
    1 point
  13. Today I preordered the big bundle CMSF. I have all of the old modules. I paid full price because CM is the only games I play. I hope the CM is a profit making operation. I enjoy all of their games and hope they make even more. Thanks CM gang.
    1 point
  14. The accuracy of aircraft strafing in the WW2 games got hit with the nerf hammer awhile back so it's probably deliberate.
    1 point
  15. Some (ahistorical) Ostruppen on the Eastern Front:
    1 point
  16. Can we stop wielding the 'unrealistic stick' at the RT mode of play because pauses are allowed? Neither of the play modes are realistic yet I very infrequently see posts hitting WEGO with the 'unrealistic stick' for having three phase turns or the ability to endlessly replay turns from every angle, pausing the replay when a round strikes and then rewinding and pausing to follow the tracer back to the point of origin. It is a game not real combat.
    1 point
  17. You're right it is expensive to drop sophisticated weapons on uncons. However if the balloon goes up you won't be degrading Chinas IADS in the pacific with "armored tractors", so yes the F-35 is incredibly expensive but worth it for what it needs to do. This argument is incredibly silly, if you can't tell whats wrong with making an "armored tractor" that shoots a demo charge "a few dozen meters away" over a freaking main battle tank I don't think we are going to go anywhere. Have you played CM? Would you like trying to fight against the Germans with a 105 sherman that has its range limite
    1 point
  18. Erwin

    Range info

    All CM2 games (except CMBS for some reason) have mods that give the caliber, range and even penetration data of all weapons (incl small arms). Hopefully found at CMMODS.
    1 point
  19. If there's one command I'd like back from CM1, it's the individual fire-and-movement. I think it was called assault? up, he sees me down, as opposed to the current assault which seems to resemble the CM1 advance.
    1 point
  20. 1) For small arms, it's in the manual. For lighter vehicular ordnance and guns (up to maybe 40mm), and for heavy weapons, it'll be listed in the UI, just under the silhouette of the vehicle/weapon. Anything heavier than that, I think they don't tell you because the assumption is it can reach anywhere on an ordinary map. But there is a little bit of flex in these values; bazookas and Panzerschrecks, for example, can fire beyond their listed ranges in some cases, especially if they're uphill from the target. 2) those are quick commands for (respectively): Pause, Stop, and Evade. The manual
    1 point
  21. Archibald "Harry" Tuttle: IED mechanic, at your service!
    1 point
  22. This covers off on why there are lots of young men and women in graveyards (including two people I knew very well) or living their lives without the limbs they were born with. IEDs are a nightmare and defeating them requires a lot of effort. FWIW I have never been taught to put rounds down to defeat IEDs in any of my predeployment training for either Iraq (1 tour) or Afghanistan (3 tours) between 2006 and 2016 or seen the method employed on my time outside the wire. The drills taught to cross a culvert (or any suspect IED location) involved a lot of very methodical observation, movement a
    1 point
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