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Showing content with the highest reputation on 05/19/2015 in all areas

  1. That's probably a good policy because there is nothing inherently wrong with Odin's stance. His opinion is his opinion after all. The only relevant question is whether he will personally purchase the game or not and why he feels that starting a discussion about this is accomplishing anything of value for the community. He is stating his opinion and he is no doubt attempting to influence someone or something - perhaps he thinks that he can get BFC to add some of the unspecified things that he thinks would make a purchase worthwhile. Of course he would have to specify what a value purchase w
    2 points
  2. Battle of the Bulge has so many interesting what if's as well. But even with the what if's in mind, the historical battles alone are epic. I cant wait for a FOY scenario taking straight out of "Band of Brothers" where is Capt' Spears! Price.... I hate talking about price... If you have to ask how much, then you cant afford it. I love playing Battlefront not only because the games are very well done, but the forums and the entire battlefront family if you will have always been helpful, informative and well, pretty damn cool. J. Semper Fi.
    2 points
  3. I dont think BF will disapoint and I think its sad when people jump to that conclusion given BF track record.
    2 points
  4. Odin, I am taking a different view, I hope Battlefront put in plenty of new content to warrant the full price game tag. Info is still quite sparse on the game and they have a history of not commiting to anything until it is definitely making into the the game so I would wait and see.
    2 points
  5. I stopped worrying about the price of BFC's products long ago. Why? Because I realized I'm not buying a game, I'm buying a drug And a powerful one at that. You can do as many of the cheaper drugs as you want but you'll never get as high as the good stuff. And lord knows you don't ask your dealer for half price because "This bag has the same stuff in it as last time".
    1 point
  6. It doesn't really matter who starts the game unless you are playing a scenario or QB map that one of you doesn't have. Only the person who starts the game needs the scenario or QB map file. You don't do anything with .btt files. When you hit the red button to end your turn the game generates a new .ema file automatically and places it in your Outgoing Email folder. CM Helper is helpful.
    1 point
  7. If the first mortar round hits the branches, it will probably clear them out of the way...for the next crew that shows to take over the mortar from the dead guys.
    1 point
  8. delliejonut

    Bad Luck in CMBN

    My experiences with Panthers have been similar. It seems like anytime you're fighting from a hull down position or the Allies have higher elevation than you your main gun gets knocked out. I'm perfectly ok with this- I've also taken a 290mm heat round from an AVRE and survived. Those Panthers are tough as hell. I think part of the problem you had according to your post is that your using your Panthers to get initial contact. While this certainly works because of the high quality optics those tanks have, it's not optimal. There's always a chance you're not going to spot in time and get blas
    1 point
  9. FYI, I am finishing up my own set of C2 rules (calling them COMMAND FRICTION). Just need to do some tidying up and run through a test or two, then I'll post it all on my blog, complete with an example play through of several turns using the system. I did not read Peregrine's rules in full until today.. he has some interesting concepts in there, but I think you will find that mine will be different though it appears our goals are the same. I applaud him for what he has done, and to do it with no note taking too!. That part eluded me.. for mine I created an Excel workbook for keeping tra
    1 point
  10. This is not a true statement. Whether it's an inaccurately worded expression of a true understanding, or a misapprehension at core, I can't say, but infantry units* maintain 360 degree awareness regardless of their facing, and Target Arcs determine facing and orientation (for determining choice of position within the AS to achieve best cover/vision), not the "focus" of an element's attention. The primary function of a Target Arc is to restrict the unit's fire to spotted targets which are within the coverage of the Arc. Facing (and thus orientation) is a secondary function, and it neither restr
    1 point
  11. I am pretty sure you didn't mean it quite as all encompassing as it sounds but I have to ask. Would that mean it would have been out of line for folks to criticize the development of National Socialism in Germany in the 1930s? How about the Saudi gov't catering to Wahhabist promoters? French persecution of Gypsies? American Slavery? South African Apartheid? You get the drift. I am pretty certain you will make exception for some of those. So where would you draw the line? As an American I am pretty used to people telling me what is wrong with my country, and sometimes, even frequen
    1 point
  12. Well i dont see anything wrong with telling them what you think is wrong with their countries. It only becomes crontroversial when you start to actively deny them the freedom to live they way they deem appropriate for them.
    1 point
  13. I'd like a broader, more polished Ru equipment module because looking at high-polycount Russian vehicles in CMBS makes me warm inside. 1) T-72B with K-1 Era (good use for coastal defense units), also should be very interesting to see how T-72B vs T-64B fight plays out. 2) KMT-7 mine clearing system with EMT jamming device.This is not a one-off inclusion, as it can be used on all T-64/72 in BS or earlier CM titles. As a cherry,KMT-10 mine clearing system for BMP-1 and 2 could be nice. 3) Proper APS 3D modeled for T-90A, T-90AM and T-72B3. The least intrusive way to deliver that without
    1 point
  14. Start with a heavy arty bombardment of the church using your 203mm pieces (cross your fingers in the hope that you don't destroy both church towers in the process - they will make excellent observation points throughout the scenario) Use your infantry to scout ahead and find enemy vehicles, then use artillery to take them out or destroy enough subsystems to make them ineffective (this is more likely to happen when you target Abrams tanks - they are extremely tough to kill outright with arty). Expect heavy casualties from whatever vehicles and infantry that you don't spot right away, it
    1 point
  15. Finished this one yesterday and I really enjoyed it. The map is really great looking with tons of tactical possibilities for either side. The terrain for this scenario will both be boon and bane for either side. The high ground gives great observation and allows long range fires but usually it is quite open and dangerous moving up to or out of the high ground. The balance of forces is good as is the scenario time. My play through was on Elite Real Time with version 1.01. I played the American forces. My scenario outcome most likely would different with version 1.03 as I would have
    1 point
  16. I had asked George, before playing the demo, if he thought that it could be of some interest to post my AAR. George gave me the go ahead and added I should have a blast playing it. Well, for sure, I have had a blast.!.... The AAR will certainly help you to understand the complexity of modern warfare and might allow you to win that battle. It is really a pretty good scenario, one that will stay among my top ten list. Here is the AAR link: http://community.battlefront.com/topic/119017-rolling-thunder-demo-aar/
    1 point
  17. kolenklau, Good stuff, but my brain overloads with all the numbers? Could we please have some sort of graph, histogram, pie chart or whatever else will visually tell the tale? I believe it would help tell your story better to everyone, and I'd certainly appreciate it. My what seems to be one brain cell gets tired easily, so I try not to overload it! Regards, John Kettler
    -1 points
  18. John Kettler

    Steerable bullets

    Guys, It's a miniature laser guided munition, complete with tiny movable flippers. Looks like this. Or did. Might be somewhat different in appearance now. Guidance scheme will be the same, though. http://www.americanconservativedailynews.com/pentagon-new-smart-bullets-can-hit-target-a-mile-away/ Regards, John Kettler
    -1 points
  19. And I am old enough to remember that kids my age were killed while they were playing/fishing/bathing in the stream. I am old enough to remember what it meant when someone from your family was sent to Kosovo (not from my family, but I will never forget the look on women's faces when their husbands/sons/brothers were sent to that hellhole). You sir chose to look at one side of the story and then you shut yourself of from it. To call this a historical revisionism a-la Holocaust never happened is an insult to reason. Shame on you. The only reason I posted here is because you people still think we
    -1 points
  20. Based on bitter personal experience, do not take flame AFVs in a night battle in town unless given them by scenario or you can somehow guarantee overwhelming infantry and fire support. Hint: you can't. I lost two Crocs in almost no time flat--in spite of every tactical trick I could think of. Panzerschrecks! In daylight, though, the Croc can be most formidable, functioning as a heavily armored tank with added flame capabilities when close enough. I had one go toe to toe with a 75mm AT PB in a city fight, survive multiple head-on hits from several hundred meters, then kill the PB. I don'
    -2 points
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