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CMSF Celebrity Deathmatches - Draft your 'Dream Team'


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Assuming you could draft a 'dream team' for a H2H game, what would you choose?

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Recce Vehicle - The Canadian Coyote, assuming that its sensor capabilities play into the detection algorithms in the game. A capable weapons capability for a recce vehicle, good speed and maneuvering capability. A bit on the tall side to sneak and hide in the weeds but who needs to if you can detect vehicles and infantry beyond visual range.

IFV Vehicle - Dutch CV90 - my god, this vehicle slices and dices and kills the opposition dead. Who can argue with a 35mm autocannon with a great rate of fire and lots of ammo and the special airburst round. Great speed for a tracked vehicle, very good protection and enough variants to satisfy the specialist vehicle needs.

Tank - Abrams M1 Tusk. Full package deal. Great protection, great gun, great accuracy. Very good maneuverability.

Anti-Armour - the Javelin. Fire and forget, very good hit probably and knocks 'em dead if it hits. A two man team can cart the controller unit and three rounds and still keep up with other foot sloggers.

Infantry - the Marine squad. Large number of soldiers, good selections of weapons and the ability to chuck grenades out from the grenade launchers like there is no tomorrow leaves the opposition weeping with body bags. Who cares if the squad size means that they can't fit into my CV90, I will shoehorn them into vehicles somehow.

Sniper - make mine a 50 cal sniper rifle anytime and a marksman with the talent to use this bad boy at range.

Artillery - Canadian M777 - three tubes of 155mm death from above is the smallest unit but Canadians don't allocate, by doctrine resource, below a battery of guns so any maneuver element is going to get a minimum of six tubes of 155mm for support. Fire mission Regiment! - yes please to 18 tubes of pure death if tasked to support a lead unit on the offensive.

Fixed Wing - A10. Great loadout and the 30mm hurts and hurts bad unless you are a modern tank.

Helo - Apache AH-1D anti armor. Nothing says loving to your opponent like sending a team of Apaches out to let the bad guys know they are not welcome in your 'hood.

That is my dream team. What's yours?

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Assuming you could draft a 'dream team' for a H2H game, what would you choose?

Recce Vehicle: Insofar as it doesn't have dismount-able scouts, I rather like the Coyote. But since dismounts can be quite handy (granted, we are talking about H2H, which tends to involve players rushing to engage each other rather than carefully reconnoitering beforehand), I'd go with the M2A3 – its TOWs can take out MBTs (when necessary), its cannon and coax are good against everything else (except BMP-3s >.<), and its protection is good (even without ERA).

IFV: CV9035NL – great marks across the board; though the cannon's rate of fire, while helping ensure that its targets get knocked out right quick, tends to exhaust its ammo supply in fairly short order.

MBT: M1A2 SEP TUSK Abrams – excellent marks all around, plus hunter-killer capability (though I'm sure Damian90 would probably assert differently on that point).

Anti-Armor: Javelin, hands down.

Infantry: USMC rifle squad – more firepower per fireteam than any other infantry squad in the game, plus more light AT assets per fireteam (though such aren't as hefty as the PzF3, of course) than their US Army counterparts.

Sniper: L115A3 / C14 Timberwolf (.338 Lapua Magnum) – excellent range and terminal ballistics; more portable than a .50 BMG weapon.

Artillery: Panzerhaubitze 2000 – über-precise targeting makes for optimum ammo employment; accurate enough to score knock-out hits on stationary armor in fire missions as short as a few rounds.

Fixed-Wing: A-10A – more LGBs/ATGMs than any other fixed-wing asset, plus a great onboard cannon.

Rotary-Wing: AH-64D / AH-1 – highly effective chain gun, highly effective missiles (I find that rockets are fine when they're on target but are a waste of ammo when they're not).

A smart Taliban kid with the smarts to rig up a cell phone to take control of a UAV and block the electronics of all the above toys so they have no C2.

I haven't ever seen UAVs or Taliban in CMSF; nor have I ever witnessed comms-jamming in game. Have you, BlackMoria?

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