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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
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Tartari

ToW3 WW2

206 posts in this topic

no, it won't ! Sorry, i was away from games because I was very busy with my job!

I guess thats what did happen in the end? :P

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Hello.

I'm new and interested in extracting ToW3 Korea objects by SFS extractor.

I read extractor users' guide and succeeded in extracting ToW1 objects.

But extracting ToW3 Korea seems to need some other way? not succeed to extract objects.

Please help me.

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You will need a filelist.txt for TOW3. I have not done any work on TOW3 yet. The guys that made the Almost Eastern Wind MOD have extracted a few of the USA vehicles.

Try to download the data/support/filesid.ini file. This will give you a lot of information about files used by the game.

Keep the filelist small. Some files are difficult to extract.

If you want to extract vehicles, try to extract the hier.him and skins.ini files. These will provide information about other files and directories that are used to create the vehicle.

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I wish we had access to the work regardless of the state, but there is no indication that it will happen.  

 

Have you found the downloads for the Almost Eastern Wind Mod for TOW2 Kursk?  I highly recommend it.

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Hi, yes I have v5 of that mod. It's a great improvement. What happened to Tartari and the betas though?

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