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Carrier resupply bug?


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In my game, I just used a bomber to attack an enemy (2 strikes). The attack was intercepted. A nearby carrier in a port automatically escorted both bomber strikes. After the attack, I clicked on the carrier and I was able to repair the air capacity back to full strength. Should this be possible in the same turn? I'm thinking it's a bug.

Herbert, I saved the file, in case you want it.

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