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Cranky

Make Sure No AI Play

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We scenario designers are often confronted by players who DONT READ THE BRIEFING, and then give the Scenario a bad review.

One of the worst is the player who insists on playing against the AI, when it is clearly stated that the AI can't play it's side effectively.

Solution:

Give one or both sides an Assault Boat - this eliminates the AI option for that side - only Hotseat, PBEM and TCP/IP options will be available.

And guess what?

You don't even have to have the Boat on the map.

I made a Battle with 33 Turns.

The Assault Boat is a reinforcement set for Turn 50.

It will never arrive, but the AI option for that side is still not available.

I would think Ops work the same way - have the Boat arrive as a reinforcement in a Battle that is numbered beyond the actual number of Battles in your Op.

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