Boris Balaban Posted October 3, 2010 Share Posted October 3, 2010 It would be nice when a unit in a city comes out to attack and when the battle is over the units would return to the city instead of staying outside when repairs are needed. May be in the orders box add another line that if you take on hits return to nearest base that can repair you? Link to comment Share on other sites More sharing options...
rich12545 Posted October 3, 2010 Share Posted October 3, 2010 You're talking about AI units I assume. I wouldn't want this to happen to my units. For AI units this should be already there to a certain extent. My understanding is Brit fixed it a month or two ago. They will go in for repairs based on a formula. Link to comment Share on other sites More sharing options...
Boris Balaban Posted October 4, 2010 Author Share Posted October 4, 2010 You're talking about AI units I assume. I wouldn't want this to happen to my units. For AI units this should be already there to a certain extent. My understanding is Brit fixed it a month or two ago. They will go in for repairs based on a formula. I am talking about my units. For ships in my city when the city is attacked my ships will go out and fight but I have to tell them to go in the city for repair. This would be nice (rule set) that after a fight my units would go to the nearist base for repair. As for a ship if the city has not build a port then the ship will move to the nearest city with a port until I redirect it. 1 You may add do not attack but repair when needed. 2 Attack but repair after you defeat the enemy. So you can change from the second (2) to (1) to limp back for repair and let the rest of the fleet or army fight. Link to comment Share on other sites More sharing options...
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