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Monkie

AK-74 with black stock

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After looking through the textures I notice the AK-74 seems to use a black stock. So far I've only seen the AKS-74 which has the folding skeleton type stock. Has anyone seen the full plastic black stock used by Soviet Troops?

By the way I'm very much enjoying the sim, it's truly refreshing to play from the Soviet side of the conflict.

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I finally got the quick battle to issue my troops with AK-74's by selecting 1992 Soviet SF troops. The problem is that while they show AK-74's with solid stocks in the mini-weapons windows the actual soldiers are carrying AKS-74's with the folding stocks.

I also noticed that when my ZSU-23 crew dismounted from they're vehicle the mini-weapons showed they were armed with pistols but they were carrying AK-47's. When they fired they acted as if they were firing the pistols while holding the rifles.

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I also noticed that when my ZSU-23 crew dismounted from they're vehicle the mini-weapons showed they were armed with pistols but they were carrying AK-47's. When they fired they acted as if they were firing the pistols while holding the rifles.

Yeah, this has been around since the day of CMSF. BF said they can't really be bothered modeling the pistol since it wouldn't make a real difference to the game, and to be honest i'm fine with that personally.

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After messing around with both CM:A and CM:SF and trying to rename some .mdr files I came to the conclusion that the full butt-stock model of the AK-74 has NEVER been implemented in either game. The weapon is modeled, it's listed in the game manual, the troops show that they are equipped with the weapon but in the end they all are carrying AKS's with folding stocks.

Hard to believe our Russian friends at SB missed this one, Lieutenant General Mikhail Timofeyevich Kalashnikov would not be happy.

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Yes, an unfortunate situation where the actual weapon that is carried is not modeled properly in 3D. It would be nice if we had more time to model all of the weapons properly and provide a lot more animation to make things look quite a bit more realistic. However there has always been a bit of a shortage of things like that for CMx2 series. There are so many possible animations that could be more complete/accurate, but just aren't due to limitations with animation time.

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Yes, an unfortunate situation where the actual weapon that is carried is not modeled properly in 3D. It would be nice if we had more time to model all of the weapons properly and provide a lot more animation to make things look quite a bit more realistic. However there has always been a bit of a shortage of things like that for CMx2 series. There are so many possible animations that could be more complete/accurate, but just aren't due to limitations with animation time.

When I exploded the CM:A data file and looked into the AK weapons folder it shows models for the AK-74 weapons and even the texture file is set up for the full stock version. From what you are saying the 3D model is truly no differen't than the AKS-74 model even though it has a differen't name.

I was under the impression that the model was already in the game it just needed some coding to make it appear. Thanks for clearing it up.

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How hard can it be to make a pistol animation :D they've had like 4 games to do so! :D I dont mind either I just find it curious considering the other graphical detail they went into.

I agree it doesn't take away from the game that much but it would be like having a Vietnam Conflict game where all of the American troops carried M-4 Carbines instead of M-16's.

They left out probably the most common model of weapon used in the conflict yet included G3's and FN's (both of which look beautiful by the way).

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Okay the crews are carrying AK-74's, full AK-74's not AKS-74's so the rifle IS modeled and IS in the game. Why could BF not include this model? I simply renamed the M9.mdr file to AKS-74-black.mdr and wallah the troops now carry accurate AK-74's.

The only minor problem is that the buttstock is not visible during some animations from a distance and I am attributing this to the lack of LOD files for the M9 pistol model.

So close to getting it right, any ideas on how to get the LOD files included?

I feel like I'm doing someone elses homework for them :)

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