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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
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jayjoh

Usefullnes of strategic bombing

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Okay, I understand this is an old game, but I just bought it a month or so ago. Kind of game I wish there were more of. But a couple of points in the rules puzzle me.

Like #1: Strategic bombing doesn't seem very effective. Bombing a city tends to knock it down by 1 -3 points typically (per attack). You also destroy a number of points "in the bank" by, what is it, 1 - 2 times the step reduction? So say you get a good die roll and knock the city down by 3. It recovers at one point a turn, so total loss to the defender is 3+2+1=6 points. Say you take out another 3 from the bank. Grand total loss =9.

Each bomber point initially costs 50 to build. So if just one bomber is shot down for each 5 attacks, the attacker will lose more PP's worth of bombers than he destroys. I'm not quite sure how to work out the expected bomber loss, but empirically I think the attacker loses about 1 bomber per two attacks or so.

This doesn't even count the oppportunity cost, i.e. the money used to build bombers could have been used to build something more effective.

Am I missing something or is strategic bombing pretty much a waste of time in this game?

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I think you are correct in your understanding of the pure numbers. Mathematically, Strategic Bombing makes little sense in the game.

I think that has some real world analogy. British bomber command suffered an enormous casualtly rate (close to 50%, compared to around 3% for other services), and failed to stop the year-on-year production increases of the Germans.

On the other hand, it's not all about pure maths. Strategic bombing allowed the western allies to inflict pain on Germany whilst only engaging in the field in a limited way (compared to the Russians on the Eastern front). Basically strategic bombing in the game allows the western allies to undertake an additional (albeit expensive) lend-lease transfer to the Russians. The west can burn MPP's building bombers, and inflict pain on Germany, which might just be enough to prevent Germany builing that additional army they desperately need out east.

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In SC-1, do NOT underestimate the value of a bomber unit. There is no reason to buy more bombers, but the starting one for England has importance.

The British bomber can be used for spotting (longer vision), attack naval units, finishing off a kill, or hitting "soft" resources.

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they are very useful, even as a starter so the planes can get some more. if you leave france open you can knockout so much that the germans lose about 50mmps a turn.

would you be interested in a game as i still play just hard to find players online

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i dont have that yet, have kinda be out of touch with sc ever since i join the army. im tempted to get that, and find my original sc2 disk.... i have the expansion disks on me lol

was the pacific one anygood? or just get the new one?

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