jeep Posted June 22, 2010 Share Posted June 22, 2010 Anyone notice when viewing the game replays that the AI will often launch filled transports toward an island and then turn back before landing? Sometimes it will do the back and forth thing several times. Gives me a good chance to come sink them :confused: Almost seems like the decision function for where they need to go changes a lot. I don't know how easy it would be to fix of course, but it would be a good idea to tweak the AI so that it doesn't keep loaded transports on the water for long. Of course, maybe they are just doing that back and forth dance to taunt me (here I am, come get me) Link to comment Share on other sites More sharing options...
StellarRat Posted June 22, 2010 Share Posted June 22, 2010 I think they turn back sometimes when the computer realizes you are stronger than it thought. Also the AI needs to learn to escort its transports. Link to comment Share on other sites More sharing options...
jeep Posted June 22, 2010 Author Share Posted June 22, 2010 I have definitely seen times where if they would have landed these transports they would have won. That said, it probably is some calculation like that. I guess the reason it caught my attention is that they will sometimes turn back and forth like 2-3 times, sort of like the decision logic keeps changing every turn. Might be a simple fix to prevent that kind of thing. Turning back if they need to is fine, just don't sit off the coast and waffle back and forth. AI also tends to park loaded transports in the ocean sometimes like it does with warships. Also not a great idea.... Not trying to pick on the AI, which is already quite good. Just logging some things for future improvement. This game has everything it needs to be a long term classic, so I'm thinking there will be time to fix stuff like this in the future. Link to comment Share on other sites More sharing options...
StellarRat Posted June 22, 2010 Share Posted June 22, 2010 Had the AI declared war on you when it was waffling? I've noticed that sometimes it looks like its going to make a sneak attack then reconsiders. I was thinking it evaluates your total strength before deciding to attack not just the local strength where the transports are heading. Link to comment Share on other sites More sharing options...
jeep Posted June 22, 2010 Author Share Posted June 22, 2010 Yeah, I was playing always at war mode. Link to comment Share on other sites More sharing options...
Brit Posted June 23, 2010 Share Posted June 23, 2010 I've seen the AI waffle like that before. I was hoping it doesn't happen often enough to be too much of a problem, but I'll have to look into it. Link to comment Share on other sites More sharing options...
kaburke61 Posted June 23, 2010 Share Posted June 23, 2010 Hey Brit, That would be great. I too have seen the transports exhibit that confused behavior on multiple occasions. Take care, Kevin Link to comment Share on other sites More sharing options...
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