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The game does a file size check and looks for any differences that might indicate that the campaign on your system differs from the one on your opponent's system that started the game. This is handy to keep track if your opponent has made any changes in their favour etc., before starting a new game with you.

If you both have the same file then I can only guess that the file was perhaps corrupted before it got to you or your opponent. Sometimes email will do this when transferring files and one way to 'protect' it is to compress the campaign before sending it. Can you confirm that this might be the case and if you compress the campaign, i.e. zip it up or something similar before transferring it to your opponent that it resolved the issue for you?

Hubert

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