jedi_pilot Posted August 21, 2009 Share Posted August 21, 2009 Hey, I have a question. Would it be possible to make mortars an ingame unit? Not just some call-in support? Thank's:). Link to comment Share on other sites More sharing options...
MG TOW Posted August 23, 2009 Share Posted August 23, 2009 IIRC the physics engine in Tow 1 does not handle trajectories very well so motars and grenade launchers are not included. On a side note I often wondered if artillery strikes could be tied into on map units being the source. For example call in a barrage and have the 15cm howitzers on map start their firing animations. Link to comment Share on other sites More sharing options...
WiCkd1 Posted August 24, 2009 Share Posted August 24, 2009 Now that would be cool,if only just to watch the units in action and watching the recoil of the big guns in action,not to say if going a tad further having a rail artillery piece as well. Link to comment Share on other sites More sharing options...
jedi_pilot Posted August 25, 2009 Author Share Posted August 25, 2009 Don't weapons like grenades and AT weapons like the PIAT use trajectories? If not, does TOW2 support trajectories? Link to comment Share on other sites More sharing options...
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