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    • Battlefront.com

      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:

      -showui

      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them
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British Tommy

A plea to Battlefront

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Ya know, given CMx1's limited graphics demands by modern standards, it's probably easier and cheaper just to pick up an older ATI card from the closeout shop. You can even get one for a PCI slot so you don't have to pull your hotstuff DX10 card.

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Ya know, given CMx1's limited graphics demands by modern standards, it's probably easier and cheaper just to pick up an older ATI card from the closeout shop. You can even get one for a PCI slot so you don't have to pull your hotstuff DX10 card.

Any NVidia card < 8000 is actually the better option with Vista and CMx1.

But alas, all these multi-videocard solutions are usually suggested by people who never tried running the NVidia and ATI drivers on the same machine, or try to have one old and one new NVidia architecture in the same machine. In general, this is a no-go.

No offense of course :)

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Really the best way to run the CMx1 games is to just set up a small XP partition and run them over there. It's not that tough and works like a champ.

I use my 9800gx2 w/latest drivers in an XP Pro sp3 partition with only minor issues and really good performance. Sure, a reboot to play is a little bit of a pain in the butt but until something comes along to unseat CMx1, it is still the best option out there and I think worth the hassle. :)

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I bought a geforce gtx 260 about a week ago, and decided about two hours ago to pop CMAK in just to see what would happen. Turns out it works, I just got done playing a scenario. I am running vista ultimate, and it does take the machine quite a while to read the CD to install...but once I got in game is was just like old times. I didn't expect this since my 8800gts wouldn't play the game. So if you're using one of the newer cards, you might want to install CMAK and see what happens.

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Just installed and played a game in CMAK and it ran without error.

Processor: Intel® Core i7 CPU 920 @ 2.67GHz (2674 MHz)

Operating System: Windows Vista Ultimate, 64-bit (Service Pack 1)

Installed Physical Memory (RAM) 6.00 GB

DirectX version: 10.0 and DX9

GPU processor: GeForce GTX 280

Driver version: 181.20

Stream processors: 240

Core clock: 615 MHz

Shader clock: 1350 MHz

Memory clock: 1107 MHz (2214 MHz data rate)

Memory interface: 512-bit

Total available graphics memory: 2816 MB

Dedicated video memory: 1024 MB

System video memory: 0 MB

Shared system memory: 1792 MB

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