danjeje Posted September 18, 2008 Share Posted September 18, 2008 Did u have other mods? Link to comment Share on other sites More sharing options...
dednro Posted September 18, 2008 Share Posted September 18, 2008 nope, no other mods. Link to comment Share on other sites More sharing options...
WiCkd1 Posted September 19, 2008 Share Posted September 19, 2008 Did u have other mods? Where are the other mods to download? Link to comment Share on other sites More sharing options...
danjeje Posted September 19, 2008 Share Posted September 19, 2008 www.cmmods.com http://hosted.filefront.com/rofl21 Link to comment Share on other sites More sharing options...
Sneaksie Posted September 19, 2008 Author Share Posted September 19, 2008 Hey Sneaksie, First of all thanks for this great mod. I really like it. I just have one little problem: I'm playing the German version of TOW (with über-patch of course) and it doesn't display the names of the new units. For example the Panzer IV F1 has no name, but just a questionmark where the name is supposed to be. I guess this is because I have the German version. Do you know which file to edit to give them new units some names? Regarts, Dendro. Go to your ToW folder ad rename folder En in Data\Local to Ger Link to comment Share on other sites More sharing options...
dednro Posted September 20, 2008 Share Posted September 20, 2008 Thank you very much, sneaksie! Now it's working. Link to comment Share on other sites More sharing options...
WiCkd1 Posted September 21, 2008 Share Posted September 21, 2008 Cheers for the link danjeje. Link to comment Share on other sites More sharing options...
Panzerschlange Posted October 9, 2008 Share Posted October 9, 2008 JSH mod for Theatre of War version 1.3.2 (patch) Fixes: 1.Lend-lease "Sherman" tank now has AP ammo. 2.Summer skin color for 3.7сm PaK 36(p) AT gun fixed.. 3.Reload time for Т-34-57 main gun increased. Added to the game: 1.SdKfz 251/10 C armored personnel carrier Changes in original campaigns since JSH 1.3: SdKfz 251/10 C was added to force pool in German (missions 3, 4 and 5), Soviet (mission 5) and Battle for Moscow (first mission) campaigns. http://rapidshare.com/files/152427717/JSHv1.3.2_eng_patch.rar.html Link to comment Share on other sites More sharing options...
Panzerschlange Posted October 9, 2008 Share Posted October 9, 2008 Link to comment Share on other sites More sharing options...
Gnasher Posted October 12, 2008 Share Posted October 12, 2008 Seems like there's a bug been introduced in the Sherman 1c firefly, the tanks do not have any ammo for the 17lb gun even when loadout is selected in the mission editor. Link to comment Share on other sites More sharing options...
Sneaksie Posted October 13, 2008 Author Share Posted October 13, 2008 Does Firefly have ammo in encyclopedy? Link to comment Share on other sites More sharing options...
Gnasher Posted October 13, 2008 Share Posted October 13, 2008 Hi Sneaksie, Yes it does but not when you are in game. Link to comment Share on other sites More sharing options...
MG TOW Posted October 13, 2008 Share Posted October 13, 2008 Is it possible this mod may cause a big performance hit in the game. I don't mean due to the graphics. I'm playing some of the older battles that don't have alot of the hi rez graphic improvements but the game is really chugging now on my not so great PC system. Possibly to to the tac and spotting changes is this possible? or is maybe something else is going on with my PC Link to comment Share on other sites More sharing options...
Sneaksie Posted October 14, 2008 Author Share Posted October 14, 2008 Hi Sneaksie, Yes it does but not when you are in game. This means that core data is ok. Try to make a mission in Battle Generator with this tank. If it works ok, then problem lies somewhere else. Link to comment Share on other sites More sharing options...
Sneaksie Posted October 14, 2008 Author Share Posted October 14, 2008 Is it possible this mod may cause a big performance hit in the game. I don't mean due to the graphics. I'm playing some of the older battles that don't have alot of the hi rez graphic improvements but the game is really chugging now on my not so great PC system. Possibly to to the tac and spotting changes is this possible? or is maybe something else is going on with my PC We have not heard about noticable performance hit with the mod until now. Does anybody experience this? Link to comment Share on other sites More sharing options...
Gnasher Posted October 14, 2008 Share Posted October 14, 2008 This means that core data is ok. Try to make a mission in Battle Generator with this tank. If it works ok, then problem lies somewhere else. Found solution! I've to go through all my campaign missions to delete & re add the firefly, it's a PITA, but I now know how to fix it..... Thanks Link to comment Share on other sites More sharing options...
MG TOW Posted October 15, 2008 Share Posted October 15, 2008 We have not heard about noticable performance hit with the mod until now. Does anybody experience this? Its OK. I deleted someone else's sound mod and re installed JSH mod again. No problem with slow down now. Really like the mod. Link to comment Share on other sites More sharing options...
Catalyst12 Posted October 17, 2008 Share Posted October 17, 2008 Sneaksie, does this update work on windows vista? I downloaded and installed the game but there is no change:confused: thanks, Catalyst Link to comment Share on other sites More sharing options...
Sneaksie Posted October 20, 2008 Author Share Posted October 20, 2008 No change in what? If installed correctly, the mod works in Vista as well as in XP. Link to comment Share on other sites More sharing options...
Spellir_74 Posted October 30, 2008 Share Posted October 30, 2008 In this mod --and its 'patch'-- MKIV G has '?' (question mark) in write up section under 'encyclopedia' segment. Since the other added units have extensive write ups, I wondering if this omission was purposful. Link to comment Share on other sites More sharing options...
Catalyst12 Posted October 31, 2008 Share Posted October 31, 2008 No change in what? If installed correctly, the mod works in Vista as well as in XP. I am not completely sure what correct means but, I downloaded it, then installed it. ( when I was finished installing, the install screen just went away. maybe that has something to do with it) and there was no change in the game. was there anything else I wouldve needed to do?:confused: Link to comment Share on other sites More sharing options...
Sneaksie Posted October 31, 2008 Author Share Posted October 31, 2008 I am not completely sure what correct means but, I downloaded it, then installed it. ( when I was finished installing, the install screen just went away. maybe that has something to do with it) and there was no change in the game. was there anything else I wouldve needed to do?:confused: It seems it was installed to wrong location. Mod will work if folders 'data' and '3dobj' appear in the game directory after installation. Link to comment Share on other sites More sharing options...
Catalyst12 Posted November 1, 2008 Share Posted November 1, 2008 It seems it was installed to wrong location. Mod will work if folders 'data' and '3dobj' appear in the game directory after installation. ok...how do I install it correctly then? Link to comment Share on other sites More sharing options...
Sneaksie Posted November 1, 2008 Author Share Posted November 1, 2008 Just run the installer program and 'Browse' to the folder ToW was installed into, then 'Install'. Maybe you installed the mod to different folder, it should be unpacked to the same folder as the game. Link to comment Share on other sites More sharing options...
Catalyst12 Posted November 1, 2008 Share Posted November 1, 2008 I have one question: in which level are the M3 lees availible? edit: it works now but I still can`t find the lees Link to comment Share on other sites More sharing options...
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