A Lunatic Posted February 21, 2008 Share Posted February 21, 2008 Title is pretty much self explanatory. I've been trying to mod some missions in the campaign by putting more units in as reinforcments to get bigger battles but the trouble is 99% of my reinforcements have no ammo when the spawn. Can someone tell me how to give them ammo or make sure they have it. Thanks. Link to comment Share on other sites More sharing options...
Nikki Mond Posted February 21, 2008 Share Posted February 21, 2008 BackPacks You have to select backpacks in the mission editor and chose the ammo for each tank, usually there is only one option: mixed Link to comment Share on other sites More sharing options...
A Lunatic Posted February 21, 2008 Author Share Posted February 21, 2008 Ah! That might help lol. Where is this option exactly? Link to comment Share on other sites More sharing options...
Sneaksie Posted February 21, 2008 Share Posted February 21, 2008 In unit properties, 'Backpack'. Link to comment Share on other sites More sharing options...
A Lunatic Posted February 24, 2008 Author Share Posted February 24, 2008 All right I got that but now I have another problem.......on the first French mission where you have to retake the trench I gave myself a few extra armored cars and when I went to play the mission I take the trench but then I win....and the Germans are supposed to Counter Attack.....so anyone have anyidea what the hell I did? All I remeber doing is adding 2 armored cars and giving them ammo. Link to comment Share on other sites More sharing options...
SlapHappy Posted February 24, 2008 Share Posted February 24, 2008 You probably triggered the "win" requirements before the counter-attack trigger..... Just a guess. Link to comment Share on other sites More sharing options...
A Lunatic Posted February 24, 2008 Author Share Posted February 24, 2008 But I didnt touch the triggers.....is there a way to reset the map how it was before I messed with it? Or a place where I can download the mission to get it back to its original state? Link to comment Share on other sites More sharing options...
Nikki Mond Posted February 25, 2008 Share Posted February 25, 2008 hard to say there are alot of triggers in this all intertwined on conditions of one sort or another. By any chance did you run over an enemy artillery piece. Or demolish it so it could not be used? I noticed the german reinforcements depend upon the allies capturing a gun. If the gun is gone then all of Army 3 is a no-show.... just grasping here. Link to comment Share on other sites More sharing options...
A Lunatic Posted February 25, 2008 Author Share Posted February 25, 2008 AH! That may be it! I think I might of given myself some artyillery. If I delete that would it hopefully work then? Link to comment Share on other sites More sharing options...
Nikki Mond Posted February 25, 2008 Share Posted February 25, 2008 Not what I meant. (OK this will spoil the mission!) The scripting identifies an artillery piece in the mission. Its a pak 37 down the hill before the bridge in that outpost. As soon as you crew it reinforcements are triggered. Maybe because you have added extra stuff you are not bothering to hijack the pak and the trigger is not envoked. Link to comment Share on other sites More sharing options...
A Lunatic Posted February 26, 2008 Author Share Posted February 26, 2008 lol well im not quite sure what your saying but something I did worked because I played the entire mission lol. Thanks anyway. Link to comment Share on other sites More sharing options...
Recommended Posts