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Moddable ranged Jammer and Sensor?


Hawkslayer

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I think that variable ranged sensor jamming and advanced mobile sensor technology should be available.

What do you think about adding a supported XML tag object for a future update kinda like this? (modified from the InternalSensorJammer)

<InternalComponent>

<Name>InternalSensor</Name>

<IsJammable>true</IsJammable>

<Range>2000.0</Range> (no idea on a real value)

<Size>20.0</Size>

<KillSound>InternalHit.wav</KillSound>

<NormalImage>Sensor.png</NormalImage>

<Location>0,-8.0,0</Location>

<Diameter>3</Diameter>

<HitPoints>10.0</HitPoints>

<ExplodeFactor>0.0</ExplodeFactor>

</InternalComponent>

Perhaps add a moddable range to the Jammer also? That'd be great for making stealthed non-EW vehicles, as well as super-jammers for big super-units.

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I also think that the tag <IsJammable> should reflect a unit's ability to be cloaked under a jammer, rather than affected by EMP.

<EMPShielded> could be a more understandable tag.

Speaking of EMP also, it'd be nice to be able to have EMP artillery shells or missles as a moddable "damage" type.

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